安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Apparently i'm just crazy for thinking there's too much and it's a "Skill" issue lmfao
There's certainly skill involved when it comes to dealing with the A.I., but it's not as though one can't make a valid criticism of there being too much A.I., regardless of skill level. After all, if Crytek were to increase the A.I. 30%... or 50%... or 100%... at some point EVERYONE would agree that the A.I. is stupidly ubiquitous. So it's a matter of what the ideal balance is. I agree with you that there is too much A.I. and I wish the A.I. were more randomized, sometimes very thick and sometimes very thin. Things would be less predictable and hence more compelling.
Idc what skill level you are at the end of the day. When I go to get a clue or round a corner and there are SEVEN zombies just there. I either go loud and kill them and tell everyone where i'm at, or I run out of stam stabbing them all and get beat by half of them. It's absurd. Or going through water in a heavily flooded area and 4 Water Devil's in the same area coming after you. It's just insane.
"The wrong equipment"
Ah yes. Let me
A) Light them on fire so they scream loudly
B) Use my Knife I brought that still takes stam to kill them one by one
C) Use an explosive to take them all out
D) Bring a Stam shot that, once used, is gone. Therefore being pointless for the NEXT pack of things to come and get me.
E) Choose a Silenced weapon that's not only situational, but also has less range than the unsilenced versions
We can all act like we have choices out the ass when in a firefight and run into a pack of mobs that leave us not only winded but also hurt sometimes. But to act like mod density isn't an issue in some places and just non existent in others is braindead
I forgot you're not serious. My bad.
Yes dude.
Bring brass knuckles, uses less stamina so its good for hordes (then use flares or flare gun for the armored guys)
Throw lanterns on hordes.
Don’t be afraid of making a little noise, if they’re close enough to hear the zombies burning from a lantern then they’re close enough to hear you running and hear your knife anyway.
Distract hordes, if you throw a decoy at something that makes noise they will go that way.
Use a silenced sidearm, a headshot is still a headshot. Silenced or not it’ll drop a hunter 9 times out of 10.
I go into a little more detail about all the tools here
https://steamcommunity.com/sharedfiles/filedetails/?id=3004062715
Lantern explosions are surprisingly loud, they can be heard an entire compound or two away. Lanterns can be used to deal with a group of grunts quickly, but it's much louder than the sounds of sprinting and meleeing.
All great advice!
I was really getting at not being worried about a little noise, stealth is definitely important but positioning and maneuvering once you are in a fight is more important IMHO.
Never fails to make me laugh.
Aw. Did I hurt your wittle fan boy fefe's? Poor wittle thing