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All I know is I just managed to find, kill, and banish the spider, and then 5% from getting to get the tokens, the game crashed when I checked my map and a duo team came in and yoinked the bounty from me, then killed me just as I was reloading. Which is really cool, it really makes me want to play this game more, it definitely makes me want to buy the battle pass. /sarcasm
I have map on tab key and it crashes the game.
I almost wonder if the tab button is doing something that's causing an input error, but I'm not exactly willing to get back into yet another game, do good again, and then get frozen out in the middle of a situation where I need to figure out where I'm going next in a hurry, so that someone else can come and gank my helpless soulless character.
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As an additional note, I checked Event Viewer and nothing came up, so whatever error occurred, it wasn't anything to do with drivers, hardware, or firmware. But then a bunch of other people aren't experiencing this error, so... I dunno what gives.
Well crap there goes my last idea on what the problem/fix is, then... But, thanks for letting me know, saves me trying it myself, because right now my patience for this game is at a rarified premium and I just don't feel like dealing with it. I've gone off in other threads before about this game but now I'm out of actual anger, and I'm just stuck with bitter resignation.
It's probably something to do with a memory leak being caused by the overlay effects on the map that show up when the boss is banished. Something isn't rendering right in the engine or it's throwing an exception on the overlay renderer.
So basically we're all sh!t outta luck until CryTek fixes it. I just hope they're actually aware of it.
Happened twice now and I can't fully rejoin unless my team leave the map, possibly dies
With how long EAC takes to properly shut down when you close the game, this problem is so much worse, since the chance of you missing all of the action before you return is so much higher.
Just like the reload bug, using your map is such a core game component that, if it doesn't work perfectly every time, I lose all desire to play the game. I don't want to waste my Hunt bucks, an existing hunter, or my free time playing the game when a mechanic you use dozens of times in a match has the chance of malfunctioning and forcing you to quit and reconnect.