Hunt: Showdown 1896

Hunt: Showdown 1896

Cruddy Aug 18, 2024 @ 5:07pm
Hellborn is kind of a joke enemy isn't it?
It's just pathetically easy, even compared to rotjaw, I know what people will say, "Blah blah blah, AI is just an obstacle for PVP" but it isn't even an obstacle, it dies to a light gust of wind and functions like a slightly harder Immolator, it only has 5 spawns, 2 of which are in the same area.

I was hoping it would be a boss that could spice up other areas of the map, make you make use of some of those buildings that aren't compounds but it really doesn't, most of the time it gets found immediately due the proximity of it's spawns to Hunter Spawns and it does so fast it's dead before you can blink.

I think it could use a significant HP boost imo.
< >
Showing 1-11 of 11 comments
Ulfric Sombrage Aug 18, 2024 @ 5:08pm 
He is fun though
Cruddy Aug 18, 2024 @ 5:09pm 
Originally posted by Ulfric Sombrage:
He is fun though

Yeah that's also what annoys me about it, it's a fun fight that only lasts about 10 seconds.
Last edited by Cruddy; Aug 18, 2024 @ 5:09pm
Barry MaCockiner Aug 18, 2024 @ 5:23pm 
Another sticky bomb "Boss"

I was expecting, you know, roaming, the thing chased you round the map.
Last edited by Barry MaCockiner; Aug 18, 2024 @ 5:24pm
Dave Aug 18, 2024 @ 5:26pm 
The first time I got absolutely battered and chased around, fireballs hurled at me and it was relentless. It felt great.

Then after that initial encounter just lobbed chokes at him and the fun was over. You can just shoot it from certain spots over and over and his fireballs won't hit you.

Not what I was wanting but it is just like all the other bosses. Easy and just something to attract players. Why it chases you and once it reaches a point it turns around and goes back to its initial spot. Why can't it follow you everywhere like regular AI?

Give it 2 weeks and it will be like RotJaw, if you stumble upon it great kill it. Otherwise nobody is going to bother.
Kryptic Aug 18, 2024 @ 8:34pm 
Rotjaw is gonna look sick in the new graphics
Connatic Aug 18, 2024 @ 8:50pm 
Originally posted by Cruddy horse:
Originally posted by Ulfric Sombrage:
He is fun though

Yeah that's also what annoys me about it, it's a fun fight that only lasts about 10 seconds.

I thought his fireballs were pretty insane. I think it's fine he only lasts "10 seconds". Of course I exclusively play solo, so my perspective is a little different. Maybe let him take another hit or two to compromise, but a boss like that we don't want to be kitting forever.
,,, Aug 18, 2024 @ 9:13pm 
Originally posted by Cruddy horse:
It's just pathetically easy, even compared to rotjaw, I know what people will say, "Blah blah blah, AI is just an obstacle for PVP" but it isn't even an obstacle, it dies to a light gust of wind and functions like a slightly harder Immolator, it only has 5 spawns, 2 of which are in the same area.

I was hoping it would be a boss that could spice up other areas of the map, make you make use of some of those buildings that aren't compounds but it really doesn't, most of the time it gets found immediately due the proximity of it's spawns to Hunter Spawns and it does so fast it's dead before you can blink.

I think it could use a significant HP boost imo.
roaming boss they said huh :D
I'm cucked Aug 18, 2024 @ 9:38pm 
Originally posted by Cruddy horse:
Originally posted by Ulfric Sombrage:
He is fun though

Yeah that's also what annoys me about it, it's a fun fight that only lasts about 10 seconds.
If it lasted a long time you'd just get 3rd partied constantly out in the open.
Barry MaCockiner Aug 18, 2024 @ 9:46pm 
Originally posted by Cooka Da Pizza:
Originally posted by Cruddy horse:

Yeah that's also what annoys me about it, it's a fun fight that only lasts about 10 seconds.
If it lasted a long time you'd just get 3rd partied constantly out in the open.

Which could have been very entertaining, proper roaming Boss with a couple of immo bodyguards which i thought was what was going to happen creating a massive fireball ♥♥♥♥ show somewhere on the map.
Cruddy Aug 18, 2024 @ 10:06pm 
Originally posted by Cooka Da Pizza:
Originally posted by Cruddy horse:

Yeah that's also what annoys me about it, it's a fun fight that only lasts about 10 seconds.
If it lasted a long time you'd just get 3rd partied constantly out in the open.

That's exactly what makes these fights interesting and why the community has wanted roaming targets for almost as long as the game has existed. Instead of being "Compound Assault: Showdown" all the time.

The first day of the update felt like exactly that and it was awesome, having 3-way firefights at Oro Mine, and Miners Folly was great.
Cruddy Aug 19, 2024 @ 6:28pm 
I just had a match where he died less than 60 seconds into it wtf.
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Aug 18, 2024 @ 5:07pm
Posts: 11