Hunt: Showdown 1896
PVE Needs To Happen
I’ve looked through many Steam Discussions and seen the tryhards try to silence the PVE believers. I strongly believe after this new update with the new map and seeing how things have been tweaked and changed that this game needs a PVE mode. Especially since several new players just got into this game with the free weekend and are being paired with High Prestige players who will kill them in an instant. I have survived maybe 3 matches and I just got to 16 so now all my hunters will permanently die if I get some tryhard who will kill me for what seems as no reason. This game has one of the coolest settings with some awesome characters and lore, give it a PVE mode. Even Sea Of Thieves gave a private adventure mode with slightly lessened rewards but gave the freedom to have a PVE experience. SOT is even the same style game in regards to its nature of PvPvE, with going on quests but other pirates will kill you for the rewards. This game needs a PVE or Private Server mode with a harder AI for some challenge, I think many fans would love it. I’m expecting many to be against this post but I just wholeheartedly believe there is a big portion of the fan base that would love this and I hope Crytek will give it to us soon.
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Εμφάνιση 16-30 από 150 σχόλια
Αναρτήθηκε αρχικά από Ashy.Slashy:
I’ve looked through many Steam Discussions and seen the tryhards try to silence the PVE believers. I strongly believe after this new update with the new map and seeing how things have been tweaked and changed that this game needs a PVE mode. Especially since several new players just got into this game with the free weekend and are being paired with High Prestige players who will kill them in an instant. I have survived maybe 3 matches and I just got to 16 so now all my hunters will permanently die if I get some tryhard who will kill me for what seems as no reason. This game has one of the coolest settings with some awesome characters and lore, give it a PVE mode. Even Sea Of Thieves gave a private adventure mode with slightly lessened rewards but gave the freedom to have a PVE experience. SOT is even the same style game in regards to its nature of PvPvE, with going on quests but other pirates will kill you for the rewards. This game needs a PVE or Private Server mode with a harder AI for some challenge, I think many fans would love it. I’m expecting many to be against this post but I just wholeheartedly believe there is a big portion of the fan base that would love this and I hope Crytek will give it to us soon.

The reason why someone is killing you in a PvPvE game is simple: You all queued up in order to fight for the bounty and you just happened to get in the way. Actually most people play this game just for the PvP aspect - just like me and my friends. So if we hear someone shooting, even if it's far away from the boss, we head there and pay a visit, because that's what this game is about.

I mean I wouldn't buy a racing sim and then complain that I want to build a house. You knew that this game is a PvPvE extraction shooter with a lot of sandbox elements and you still bought it. Nobody forces you to engage in PvP, you can chill at the corner of the map and farm AI, but as soon as you make noise you'll most likely attract other hunters since it's an online shooter. You should accept this fact.

As to why we don't have a pure PvE mode: It would get boring super quickly, prior to this update we had the Trials which got removed now. There you had a mission in every compound on the first two maps where you only fought against AI in order to learn their behaviour or pattern, but nobody cared about it (not even the players) because dealing with AI isn't a challenge at all. Once you know how to deal with each kind of AI it's becoming more of a chore than actual fun gameplay. Also pre-update we didn't have the player capacities in order to get more modes into this game, that's why we don't have a campaign, co-op, deathmatch and so on (thank god).

If you want to play a PvE shooter game with zombies you can start playing L4D (as an example), but Hunt most likely won't get a PvE only mode, so don't get your hopes up man. Also don't be afraid to lose a Hunter, you can easily buy a new one with the in-game currency. And Crytek made a lot of changes so that it's really hard to go broke in this game, so since you're new (I assume this since you said you just reached Bloodline Rank 16) just try to learn some game mechanics, maybe play it with a friend for the sake of having fun and don't sweat it too much, that way it's actually quite enjoyable. Cheers.
It has been requested since 2018.
PVE will never work in a game like this because the devs know you people will play it for a week at most and then it'll never be used again.
You're new so I'm gonna give you a bit of a break, but the enemy AI is braindead, so much so you'll notice after continued play they serve very little purpose, they are easily dispatched with melee or 2 shots from any gun, have rudimentary AI being just "attack nearest player." Even the big meatheads that seem imposing largely ignore you unless a leech hits you or you get poisoned near them. Bosses can be exploited by running into and out of their boss room.

There's no PvE content here that would be worthwhile, none, bosses are also pretty much a joke.

Don't be afraid to die, Death means extremely little in this game, I've never come close to running out of money and plenty of the "cheap" weapons are not only viable but can be better or equivalent to some of the expensive ones, ignore the Price = Power equation you'd be accustomed to elsewhere. Again, This isn't like Tarkov when dying can be a huge punishment, losing a hunter means nothing, just grab another and get back in there.
this game was never a pve game its just there to bring people together for pvp.
Αναρτήθηκε αρχικά από BlackWolf9988:
this game was never a pve game its just there to bring people together for pvp.

It's certainly been requested a lot over the years though. A Co-Op mode with no human enemies would make them a fortune. They would obviously have to have a different game design though as just AI like now it would be dead within days of a new user playing
As someone who’s played very little, on and off, over the years, and is very much NOT a good player I think I see where you’re coming from:
It’s very time consuming to get good at this game and it sure would be nice to enjoy it in all its splendor inside the safety of PVE.

But, as many have pointed out, the game is not designed to support such a system. At least not in a meaningful way without having to make sweeping changes and additions to said PVE model.

I believe it comes down to one simple element: the enemies in this game are simply walking traps. They are either sound traps, to notify OTHER players of your location, a damaging trap, where they hurt you, or both.

They are not your typical AI enemies from a single player game. They are nothing more than roaming obstacles, some totally ignorable and others easily navigable. Trying to use them as PVE enemies wouldn’t work well (as a business product).

I will admit, the game is not good at teaching you how to play it, but YouTube videos for new players help. And the best advice I got as a new player was: 1)play in teams, solo is too hard for new players. 2) make each death count: you’re gonna die so you might as well learn something before that happens. A new part of the map, a new gun, a new strategy, etc. Dying or losing after hiding all round, not firing a single shot, or being too scared to travel is what makes it feel like a waste.

keep failing until the failures get fewer and fewer.
Τελευταία επεξεργασία από RitualCasual; 21 Αυγ 2024, 16:09
The Ai in Hunt isn't "smart" enough to provide a significant challenge.
Just jab it with a spear all day, how can that possibly be a game mode?

Also, I for one do not want to see anymore added, i like to actually use my eyes and ears to HUNT, not just wait for the 3000 AI audio traps to tell me where to go.
People saying that PvE is not worth it, clearly did not play Hell Divers when it was first released or have read the avalanche of disapproving comments after Arc Raiders went to PvPvE. There is a huge faction of us that cannot stand PVP and are waiting for additional titles to play co-op with family, friends and strangers. Just because you do not enjoy PvE, does not mean there are not legions of us that do.
Αναρτήθηκε αρχικά από Ashy.Slashy:
I’ve looked through many Steam Discussions and seen the tryhards try to silence the PVE believers. I strongly believe after this new update with the new map and seeing how things have been tweaked and changed that this game needs a PVE mode. Especially since several new players just got into this game with the free weekend and are being paired with High Prestige players who will kill them in an instant. I have survived maybe 3 matches and I just got to 16 so now all my hunters will permanently die if I get some tryhard who will kill me for what seems as no reason. This game has one of the coolest settings with some awesome characters and lore, give it a PVE mode. Even Sea Of Thieves gave a private adventure mode with slightly lessened rewards but gave the freedom to have a PVE experience. SOT is even the same style game in regards to its nature of PvPvE, with going on quests but other pirates will kill you for the rewards. This game needs a PVE or Private Server mode with a harder AI for some challenge, I think many fans would love it. I’m expecting many to be against this post but I just wholeheartedly believe there is a big portion of the fan base that would love this and I hope Crytek will give it to us soon.
This game is PvPvE as its said on its title. If you want to play pure PvE you can play something else, there are lots of games on the market. Warface or Call of Duty Zombies or whatever.
Whole idea of Hunt contradicts PvE.
Feel free to check Steam Store to find PvE games.:steamthumbsup:

Cheers!
Τελευταία επεξεργασία από Love Doctor; 27 Νοε 2024, 9:33
There was a PVE mode and they got rid of it with the 1896 update. No one liked it. The AI in this game just isn't that interesting without the threat of PVP.
Αναρτήθηκε αρχικά από MobiusFun:
There was a PVE mode and they got rid of it with the 1896 update. No one liked it. The AI in this game just isn't that interesting without the threat of PVP.

Yep Big Dave said from Data gathered Trials made people quit playing.

I don't know how they fathomed that out but it was pretty bad but it was content already created, so I don't see the reason for it being removed.
You don't need to worry too much about your hunters dying. It does suck losing someone who had some good traits but its just how the game goes. I think I'm 17th prestige now, and the pile of skulls of my deceased hunters is so big it would cast a shadow over communism's body count. :bloodstain2:

It takes time to "git gud". Just is what it is. Try to not get too bent out of shape over dying, and try to just reflect on it. Often times it isn't a skill vs skill issue more than it's a decision making issue imo. For example, I was looking out a window and got shot at but it missed, and I saw where they were shooting from. If I stick my head back in the same window I'm probably gonna die. If you're making better decisions than the other teams you will be in a better position to move and execute on them.

That said, if they wanted to add in a locally hosted PvE mode for you and a couple friends to play on an empty server, what do I care? Have a ball

Honestly I would recommend playing during the weekend when they have the bounty mosh pit game mode turned on, just take a free hunter and don't spend a penny on outfitting them. Go in there and mosh for free, gets some reps in.
Τελευταία επεξεργασία από Ad Hominem; 27 Νοε 2024, 10:31
Αναρτήθηκε αρχικά από Ashy.Slashy:
I’ve looked through many Steam Discussions and seen the tryhards try to silence the PVE believers. I strongly believe after this new update with the new map and seeing how things have been tweaked and changed that this game needs a PVE mode. Especially since several new players just got into this game with the free weekend and are being paired with High Prestige players who will kill them in an instant. I have survived maybe 3 matches and I just got to 16 so now all my hunters will permanently die if I get some tryhard who will kill me for what seems as no reason. This game has one of the coolest settings with some awesome characters and lore, give it a PVE mode. Even Sea Of Thieves gave a private adventure mode with slightly lessened rewards but gave the freedom to have a PVE experience. SOT is even the same style game in regards to its nature of PvPvE, with going on quests but other pirates will kill you for the rewards. This game needs a PVE or Private Server mode with a harder AI for some challenge, I think many fans would love it. I’m expecting many to be against this post but I just wholeheartedly believe there is a big portion of the fan base that would love this and I hope Crytek will give it to us soon.
we had a PVE mode already in the form of trials. Guess what? The community hated it and I am part of the maybe 10% of self hating masochists that actually got the max rank on all of them for the skins and blood bonds. Fast forward several years after they released that and they go and remove them because an extremely small portion of the player base was actually engaging with them.

Bounty hunt without the fear that can only come from real players would get boring after less than 20 hours hell, maybe even less than 10. This game just wasn't designed with that play in mind. It is a semi hardcore pvpve extraction shooter. If you remove pvp you have a incredibly boring extraction shooter.

Part of hunt showdown is the struggle. Learning from your failures and getting advice from the more experienced players you come across. Personally I have taught around 80-100 palyers maybe even more in my total playtime how they could get better at the game and the more subtle things that aren't explained in the tutorials.

Either you survive the trial by fire or you become another player lost to the bayou.
Αναρτήθηκε αρχικά από Ryzzingsun:
we had a PVE mode already in the form of trials. Guess what? The community hated it and I am part of the maybe 10% of self hating masochists that actually got the max rank on all of them for the skins and blood bonds. Fast forward several years after they released that and they go and remove them because an extremely small portion of the player base was actually engaging with them.

I did maybe 10% of the trials and got super bored with them, but even still it's weird that the mode was all made and part of the game only to get removed. I guess maybe it was too much work porting it all over to the new engine, and maybe didn't align with the road map for which maps were coming
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