Hunt: Showdown 1896

Hunt: Showdown 1896

automata. Aug 15, 2024 @ 7:17pm
Why is the version of DLSS used SO OLD?
First impressions in the menu, quality was fine. Once I get in-game, anything remotely at a distance looks far too soft. DLSS looks better in other games so I decided to see what version they were using in Hunt 1896.

Guess what? They're using 2.3.1. For context that version of DLSS is THREE YEARS OLD (Oct 11th, 2021). WE'RE CURRENTLY ON 3.7.20. The difference in quality between current and multi-year-old versions of DLSS is staggering and I never realized until a game "rerelease"/2.0-style update came out in August, 2024.

An entire year ago DLSS was on version 3.5.0 (Aug 28th, 2023). For how hyped up this addition to the game was this is absolutely pathetic. Updating it is incredibly easy Crytek. How did this go through? Please update to the at least one of the last few versions. Bonus points if you use DLSS's "preset C" which is tuned for shooters/games with constant motion.
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Showing 1-15 of 34 comments
Sir Bann Le Bon Aug 15, 2024 @ 7:18pm 
I didnt even see DLSS as an option in the video option???
Reqhart Aug 15, 2024 @ 7:20pm 
Originally posted by Sir Bann Le Bon:
I didnt even see DLSS as an option in the video option???

Under Graphics > Super Resolution can pick between DLSS and FSR
Unknown Aug 15, 2024 @ 7:23pm 
I'm going off of information I heard a long time ago, so this might not be the case. But if I remember right, for some of the newer versions of DLSS, they require you to pay NVidia to cycle through the game so many times, to train their system. Whereas this version is probably just plug and play.
Butcher Aug 15, 2024 @ 7:25pm 
because you are old
Mahlemut Aug 15, 2024 @ 7:30pm 
Idk why is an old version of it, yet I know that it's not working properly. If you set your graphics to ultra + DLSS performance Ultra, you might get fps spikes, or even tearing like some of my friends. Now if you set your graphics to ultra + DLSS quality, you don't get fps spikes or even fps drop for more than 15 fps.

About the "DLSS x FSR", I can tell that from me and 3 more friends that using 4070 with FSR you just break the game.

Reporting solutions on 4 same specs(Same mobo, ram, gpu, OS, SSD, everything).
The solution that we found was to use Medium to Ultra graphics + DLSS Quality.
Mahlemut Aug 15, 2024 @ 7:31pm 
Originally posted by Sir Bann Le Bon:
I didnt even see DLSS as an option in the video option???

There is one in the graphics tab.
呆鸽鸽 Aug 17, 2024 @ 11:49am 
What happens if you manually download the DLSSv3.7 replacement
automata. Aug 18, 2024 @ 5:56pm 
Originally posted by Unknown:
I'm going off of information I heard a long time ago, so this might not be the case. But if I remember right, for some of the newer versions of DLSS, they require you to pay NVidia to cycle through the game so many times, to train their system. Whereas this version is probably just plug and play.

Can confirm this info is from a *long* time ago. That's how DLSS1.0 functioned, it needed to be trained on a per game basis. Ever since DLSS 2.0 (many years ago) the machine learning component changed from generating all new pixel information to just intelligently picking what to keep from previous frames to give the impression of a higher res. Modern DLSS is universal, it's why you can mod it into games and have it work flawlessly. I myself have manually upgraded the DLSS versions in many of my games to get the benefits of the more upgraded reconstruction, but multiplayer games don't like it. That's why it's up to the developers to implement it. DLSS is 100% free across the board, all they have to do is drag and drop on top of what they already have and it will work.
automata. Aug 18, 2024 @ 5:57pm 
Originally posted by 呆鸽鸽:
What happens if you manually download the DLSSv3.7 replacement

I've tried this. It removes your ability to toggle DLSS ingame. Super resolution is turned off, and if you turn it on and back to DLSS, it doesn't apply. It reverts next time you go into your settings and doesn't apply in-game
automata. Aug 18, 2024 @ 6:04pm 
Originally posted by Mahlemut:
Idk why is an old version of it, yet I know that it's not working properly. If you set your graphics to ultra + DLSS performance Ultra, you might get fps spikes, or even tearing like some of my friends. Now if you set your graphics to ultra + DLSS quality, you don't get fps spikes or even fps drop for more than 15 fps.

About the "DLSS x FSR", I can tell that from me and 3 more friends that using 4070 with FSR you just break the game.

Reporting solutions on 4 same specs(Same mobo, ram, gpu, OS, SSD, everything).
The solution that we found was to use Medium to Ultra graphics + DLSS Quality.

I'd advice against using DLSS "ultra performance" in general, they added it for use with 8K displays. On a 4K screen using "ultra performance" mode will render internally at 720p, and it looks fairly messy. At 1440p I think "balanced" and up works well, "quality" being the go-to if you have solid hardware
Hermit Aug 18, 2024 @ 6:10pm 
https://store.steampowered.com/app/993090/Lossless_Scaling/

i suggest you guys to check out this software
ch3st3rol Aug 18, 2024 @ 6:38pm 
they're lazy af. They use also FSR 2 instead of FSR 3 LMFAO
VladGromov Aug 18, 2024 @ 6:50pm 
Originally posted by Hermit:
https://store.steampowered.com/app/993090/Lossless_Scaling/
i suggest you guys to check out this software

it doesn't work with Easy Anti Cheat
Hermit Aug 18, 2024 @ 6:51pm 
Originally posted by VladGromov:
Originally posted by Hermit:
https://store.steampowered.com/app/993090/Lossless_Scaling/
i suggest you guys to check out this software

it doesn't work with Easy Anti Cheat

Err wrong? im using it Oo
automata. Aug 18, 2024 @ 8:05pm 
Originally posted by Hermit:
https://store.steampowered.com/app/993090/Lossless_Scaling/

i suggest you guys to check out this software

Lossless scaling is a great program, but it's no alternative in this instance. I'm looking for a better image quality from DLSS's reconstruction that can be found in the newer versions. LS will give frame generation, but it adds a non-insignificant amount of input latency that doesn't have any mitigation like DLSS frame gen has with Nvidia Reflex. The difference in responsiveness between Hunt w/ DLSS quality mode vs Hunt at native res + LS frame gen will be very, VERY noticeable and make for a totally different experience.

If Crytek takes the time to add in DLSS frame gen support on top of an updated base version of the DLSS upscaler, then I won't complain. But if that happens I hope FSR3.1 + FSR Frame gen is added to have parity. At that point we're asking much more than a simple .DLL swap from the developer's side
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Date Posted: Aug 15, 2024 @ 7:17pm
Posts: 34