Hunt: Showdown 1896

Hunt: Showdown 1896

RandomTurtle Aug 15, 2024 @ 6:23pm
5
New UI; The Good, The Bad and The Ugly
So the new UI is a massive change. That said I don't think it's all bad, but it's not all good either. I'll keep it brief and start with the good:

The Good
  • You can see more traits when selecting traits
  • You can see more hunters when selecting hunters (*1)
  • You can equip skins for items you haven't unlocked
  • You can rename loadouts (*2)
  • You don't have to scroll though a bunch of already owned skins in the skin store
The Bad
  • Any time you back out a menu it resets to the Play tab and you have to scroll back down to whatever you were looking at.
  • The seasonal/event status of skins is a lot harder to see, so it's more difficult to tell what is a limited time skin
  • The filters when selecting skins don't work, sorting by name is the default which works fine, but if you go to for example sort by rarity, the pictures and frames don't move. So the wrong skin is displayed.
  • Saving a loudout is not intuitive.
  • *1 The All Hunters menu is extremely cluttered and it's hard to find hunters in a sea of 100+ icons. Especially with how small the picture is.
  • *2 The Loadout name can't be too long or it cuts off.
  • There are new rewards for prestiging but there is no way to view a sort of prestige tree which would tell you where you unlock those skins.
The Ugly
  • The whole scrolling horizontally thing is rather jarring, the fact that some elements are off screen makes getting to them difficult. would be bettr if they were on the screen but stacked behind each other, so you can click one straight away or scroll through for the pretty pictures.
  • Some of the text is broken, I noticed in the charms shop a bunch of text and symbols were stacked on top of each other on the right.
  • The UI feels cumbersome to explore. And some stuff is in multiple places.
  • You can press tab to equip skins on items with seasonal skins your missing with no other skins. Whereas items with no skins have no option to press tab.
  • The Loadout Tool and Consumables slots are counter intuitive. Instead of going left to right, top to bottom, like you'd read this post, or a book, or a comic, or load a shelf in a shop, or do a stocktake, ect. Instead They go top to bottom, left to right. Like nothing I've ever seen in life.
  • There is so much wasted space on screen at almost all times in the main menu area

I probably missed a load of stuff in this overview. Feel free to give steam awards anyway I'm going for the seasonal badge and need more points. Nevertheless these are some of the main things I noticed. I think the new UI has potential but at the same time has many issues which make it not so great to deal with.
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Showing 1-7 of 7 comments
Zantari Aug 15, 2024 @ 6:27pm 
You forgot the part where unequipping contraband and equipping it to another hunter deletes the item instead. In fact buying multiple of any consumable and equipping them both just deletes all copies of that consumable.
RandomTurtle Aug 15, 2024 @ 6:46pm 
Reader Submitted Items

The Bad
  • Unequipping contraband and equipping it to another hunter deletes the item instead. (Submitted by Zantari) (Post #1)
  • Buying multiple of any consumable and equipping them both just deletes all copies of that consumable. (Submitted by Zantari) (Post #1)
  • Checking loadouts of party in-game doesn't update after you load in. If you swap weapons mid-round and check it still shows what you came in with. (Submitted by B A N G B U C K S) (Post #5)
Last edited by RandomTurtle; Aug 17, 2024 @ 7:24pm
JHarlequin Aug 15, 2024 @ 7:03pm 
You could name loadouts before. You only see more hunters if you switch to grid view.

There are reasons for change and they made a very ambitious change. But too much of their effort is just burying useful features under several layers of menus, and apparently also behind bugs that are removing inventory for no reason.

If we had choices about the interface. Choices about controls in the interface. And didn't have to go through basically 11 different screens and menus to equip a hunter if we don't use loadouts, then I would be much more willing to give it a chance.

But it has had it's chance at the end of my first day, I feel like I had to struggle through menus for half of my playtime today. I can learn this system, but why am I learning this system, I thought I was going to play hunt, not learn a non-intuitive menu system that hides and complicates basic features.
RandomTurtle Aug 17, 2024 @ 6:57pm 
After a day of playing. The gameplay was good, but the UI bugs are quite something.

I experienced what was said above where if you have a loadout with 2 of the same consumable stacked, when buying and equipping the loadout it doesn't equip any of the double stacked consumable and only has 1 copy of the consumable in the inventory.

Hopefully they can iron out the bugs.
Last edited by RandomTurtle; Aug 17, 2024 @ 6:58pm
Another problem/glitch? is checking loadouts of party in-game doesn't update after you load in. If you swap weapons mid-round and check it still shows what you came in with.
TANGO Jan 3 @ 3:18pm 
I LOVED to play Hunt, but completely stopped after this GUI update. To me it rendered the whole game unplayable on the PC. This mix of different menus and worst of all those vertical menus. It's bas enough, but saved loadups for your hunters can't even be moved by mouse, but by keyboard keys only?! So sad, but I can't get over this...
Last edited by TANGO; Jan 3 @ 3:19pm
After a few months of playing the game all I can say is this:

Me and a friend who play it regularly, we eventually got used to where everything is and we know enough about the game to clearly be able to just set up hunters and get into the next match.

That said when we try to get a third friend who plays way less frequently, they always struggle to navigate the menus. And it's not just 1 person. Several people we had got in as a 3rd struggle to find their way around things and actually doing things.

I'd say the UI is bad regardless, but it affects newer players more, and in a way creates a barrier to getting people into the game.
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Date Posted: Aug 15, 2024 @ 6:23pm
Posts: 7