Hunt: Showdown 1896

Hunt: Showdown 1896

Revive bolts are totally okay. You can try to convince me otherwise.
Me and my teammates rarely even use them btw. A lot of times when enemy revives their teammate it was my/my teammates mistake that we allowed them. There's a lot of ways to prevent respawned enemy from even finishing standing up animation. "But what about those times when we actually couldn't do anything and enemy just respawned their teammate?" Well duh, crossbow with revive bolts IS utility tool. You sacrifice your weapon slot for a small crossbow (which is not famous for being a very good weapon). This already limits your loadout so you should get something in return. It's a good utility, but not OP or something like that if you know how to play around it.
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Showing 1-15 of 45 comments
Sweeney Feb 9 @ 11:10pm 
Gl fighting against whole trio with rez bolts. You killed a guy and he got insta rezed. Since the only first kill from each player counts into mmr they can rez echother without being afarid to derank. + we have restoration shots. Both are making each death meaningless. Sacrificing a slot ? Lol, there are just too many weapons that simply don't require any sidearn in your loadout. + hand crossbow even with 1 ammo slot taken by rez bolt is still a powerful close range weapon with reliable 1 tap potential. 4 rez bolts for each player = 12 in total for a trio (if they won't find custom ammo box wich makes it even more). The funniest thing is that sometimes people are getting reszed faster than you can cycle a bullet in your gun or reaload a single shot rifle. And it ads even more stalemates because instead of trying to push or rotater after making a kill you have to hold the angle on that body otherwise the guy would be rezed before you even reach the rest of his team.
Originally posted by Sweeney:
Gl fighting against whole trio with rez bolts. You killed a guy and he got insta rezed. Since the only first kill from each player counts into mmr they can rez echother without being afarid to derank. + we have restoration shots. Both are making each death meaningless. Sacrificing a slot ? Lol, there are just too many weapons that simply don't require any sidearn in your loadout. + hand crossbow even with 1 ammo slot taken by rez bolt is still a powerful close range weapon with reliable 1 tap potential. 4 rez bolts for each player = 12 in total for a trio (if they won't find custom ammo box wich makes it even more). The funniest thing is that sometimes people are getting reszed faster than you can cycle a bullet in your gun or reaload a single shot rifle. And it ads even more stalemates because instead of trying to push or rotater after making a kill you have to hold the angle on that body otherwise the guy would be rezed before you even reach the rest of his team.
1. I never stated that it ruins every loadout. But still, limits you in picking some powerful weapons. You wouldn't run avtomat/nitro/crown&king with a small crossbow probably, because you can end up in some bad situations without having a sidearm.
2. We had 3v3 fights with all of the enemies equipped with revive bolts. Yes, it makes a fight harder. No, it does not make it unfair, you still have ways to play around it as I mentioned earlier.
3. Argument about people getting revived faster than you cycle your gun makes no sense. No sane person would just wait aiming at their teammate with revive bolt, instead of actively trying to help them with their weapon.
Even if they do - you have all the time in the world to kill the revived person while they are in a standing up animation.
If you have a single shot weapon - that's when you switch to your sidearm that has higher rate of fire. If you don't have one - poor loadout building.
Originally posted by Sweeney:
Gl fighting against whole trio with rez bolts. You killed a guy and he got insta rezed. Since the only first kill from each player counts into mmr they can rez echother without being afarid to derank. + we have restoration shots. Both are making each death meaningless. Sacrificing a slot ? Lol, there are just too many weapons that simply don't require any sidearn in your loadout. + hand crossbow even with 1 ammo slot taken by rez bolt is still a powerful close range weapon with reliable 1 tap potential. 4 rez bolts for each player = 12 in total for a trio (if they won't find custom ammo box wich makes it even more). The funniest thing is that sometimes people are getting reszed faster than you can cycle a bullet in your gun or reaload a single shot rifle. And it ads even more stalemates because instead of trying to push or rotater after making a kill you have to hold the angle on that body otherwise the guy would be rezed before you even reach the rest of his team.
You're having trouble because you're fighting on their terms and you blantly push 3 dudes. That's now how Hunt's meant to be played.
Adapt, adjust your tactics, play smart.
Revive bolts is the best thing they have added in the game so far since they made the game.
Sweeney Feb 10 @ 12:56pm 
Originally posted by Love Doctor:
Originally posted by Sweeney:
Gl fighting against whole trio with rez bolts. You killed a guy and he got insta rezed. Since the only first kill from each player counts into mmr they can rez echother without being afarid to derank. + we have restoration shots. Both are making each death meaningless. Sacrificing a slot ? Lol, there are just too many weapons that simply don't require any sidearn in your loadout. + hand crossbow even with 1 ammo slot taken by rez bolt is still a powerful close range weapon with reliable 1 tap potential. 4 rez bolts for each player = 12 in total for a trio (if they won't find custom ammo box wich makes it even more). The funniest thing is that sometimes people are getting reszed faster than you can cycle a bullet in your gun or reaload a single shot rifle. And it ads even more stalemates because instead of trying to push or rotater after making a kill you have to hold the angle on that body otherwise the guy would be rezed before you even reach the rest of his team.
You're having trouble because you're fighting on their terms and you blantly push 3 dudes. That's now how Hunt's meant to be played.
Adapt, adjust your tactics, play smart.
How it's ment to be played > wait untill they run out of revive bolts. It's just hilarious.
Sweeney Feb 10 @ 12:59pm 
Revive bolt brings nothing more than even more stalemates to already bushwalking oriented gameplay. More silencers, buffs to bow and x-bows. No one even plays shotguns anymore. Can't remember last time i saw a crown or any other shotgun in a 6* lobby. Even with slugs. And this ♥♥♥♥ was added right after necro nerf. Probably the only good change over the past year or so.
Last edited by Sweeney; Feb 10 @ 1:06pm
Sweeney Feb 10 @ 1:05pm 
Im beginning to understand why so many people rn are complaining about the game slowly turns into some CoD abomination. Death becomes meaningless same as players mistakes wich makes the game more casual and forgiveable.
Last edited by Sweeney; Feb 10 @ 1:05pm
Originally posted by Sweeney:
Originally posted by Love Doctor:
You're having trouble because you're fighting on their terms and you blantly push 3 dudes. That's now how Hunt's meant to be played.
Adapt, adjust your tactics, play smart.
How it's ment to be played > wait untill they run out of revive bolts. It's just hilarious.
See? You're saying this and that's exactly why you should play Hunt more, learn from others and think, think, think. Then analyze and think again.



Originally posted by Sweeney:
Revive bolt brings nothing more than even more stalemates to already bushwalking oriented gameplay. More silencers, buffs to bow and x-bows. No one even plays shotguns anymore. Can't remember last time i saw a crown or any other shotgun in a 6* lobby. Even with slugs. And this ♥♥♥♥ was added right after necro nerf. Probably the only good change over the past year or so.
Playing with shotgun right now. Not slugs.



Originally posted by Sweeney:
Im beginning to understand why so many people rn are complaining about the game slowly turns into some CoD abomination. Death becomes meaningless same as players mistakes wich makes the game more casual and forgiveable.
Are your mistakes in fights vs trio with revive bolts also forgiveable? :lunar2019grinningpig:
Vidokas Feb 10 @ 1:16pm 
revive bolts are not ok because its doesn't fit game. atleast game that we had before. in 2020-2023.
all aspects of the game was slower. guns slower, pvp fights too longer, economy was harder, burn was slower and you needed lantern.
when u where downed. your teammate had more time to relocate, kill enemy and revive you.
now its almost become call of duty.

everyone takes berserk. spawns near boss compound. kill boss in 57 seconds (saw it when enemy did that :).
while you run from one corner of the map to another and then your whole team dies in 20 seconds from overpowered krag silencers and get instaburned.



revive bolts makes make actions even faster. when it should be slower. it fits clash. because it fast mode.
I remember old days. when old map had "hardcore mode" planned.
L@z@rus Feb 10 @ 1:26pm 
Zoomer Rage Bait Thread everyone point and laugh!
Sweeney Feb 10 @ 1:34pm 
Originally posted by Love Doctor:
Originally posted by Sweeney:
How it's ment to be played > wait untill they run out of revive bolts. It's just hilarious.
See? You're saying this and that's exactly why you should play Hunt more, learn from others and think, think, think. Then analyze and think again.



Originally posted by Sweeney:
Revive bolt brings nothing more than even more stalemates to already bushwalking oriented gameplay. More silencers, buffs to bow and x-bows. No one even plays shotguns anymore. Can't remember last time i saw a crown or any other shotgun in a 6* lobby. Even with slugs. And this ♥♥♥♥ was added right after necro nerf. Probably the only good change over the past year or so.
Playing with shotgun right now. Not slugs.



Originally posted by Sweeney:
Im beginning to understand why so many people rn are complaining about the game slowly turns into some CoD abomination. Death becomes meaningless same as players mistakes wich makes the game more casual and forgiveable.
Are your mistakes in fights vs trio with revive bolts also forgiveable? :lunar2019grinningpig:
I should play hunt more ? But why when this particular mechanics makes me want to play it less if not playing at all. If you like revive botls it's fine. Dude is basically be like " if i don't have any issues with them then no one should have otherwise it's a skill issue". Not liking annoying and out of place mechanics is a skill issue now. Welp seems like there's always will be people advocating absolutely all sorts of ♥♥♥♥♥♥♥♥ devs would add to this game.
Last edited by Sweeney; Feb 10 @ 1:38pm
Sweeney Feb 10 @ 1:36pm 
What if i say that using rez bolt or self necro is a skill issue ? Same logic huh ? We used to play without all of this stuff somehow.
One time I went to shoot a friend with a rez bolt because he was damaged, within the time the bolt traveled he got hit again and downed, he did not even finish the downed animation and instantly had his gun up and killed the enemy before he could even rack another shell in his shotgun. It was epic, but I bet that guy was PISSED to see his kill not even hit the floor before getting a rez bolt and returning fire.
Originally posted by PeachesNSalt:
Revive bolts is the best thing they have added in the game so far since they made the game.
You mean to say, since they nerfed Solo-Necro to the ground..... which Ironically, solo-nec was only put in the game to counter Team Rezing. We are now full circle and this time, team rez is even worse than before. I can't wait to see the balancing brilliance that will plop out the rear end of Fail-tek this time around :steamhappy:
Poofy Feb 10 @ 5:09pm 
I like revive bolts because it lets my trio team wipe the floor with every other team that does not bring it. Our reign of terror only stopped when another trio team brings their own revive bolts to even the 3v12.

Its so easy to make space with grenades/fuses or just be positioned behind cover that only exposes your small head hitbox for a free revive.

Our teams win ratio has gone up by atleast 50% since we all started running it, take your rifle of choice half the crossbow ammo with normal bolts for that sweet sweet close range slug shot one shot.

Bring a few recovery shots between each person and the health penalty becomes a thought of the past, one person brings one ammo box for enough bolts to last the whole game.

Dont even get me started on the poor rare solo player we fight, they never stood a chance. :D

It is perfectly balanced and should remain in the game forever so that my team can get endless free wins. :rwslugcat:
Last edited by Poofy; Feb 10 @ 5:10pm
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Date Posted: Feb 9 @ 10:03pm
Posts: 45