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It's got to be a 6MMR Pre-Made team greatests gift from Crytek.
The worst thing though is I see it constantly nowadays 1 x 6MMR partnered with 3 or below MMR players. Whether it's intentional to get easier enemies or legitimately playing with friends that are not that good, is only they know.
Watching partner streams is a great indication. Some of the enemies these players face I wouldnt blame them if they never launched the game again.
Remove KD and all matchmaking and the game would simply be much more fun.
If they factored in KDR I would probably move down in MMR. I'm only about 90 kills above true 1.0 with a KDA of 1.26.
I have over 8k kills & over 8k deaths so my KD & KDA is never likely going to change much ever. I would have to get about 4k kills and zero deaths to be 1.50 KD.
What Matchmaking bracket would you put me in?
Yes my stats are poor but probably 2k of my 3k hours are playing solo, long before it became cool to play solo. Where as I could start a fresh account and probably maintain a 10 KD by bushing it.
There used to be an option not long ago where you could turn off SBMM but they removed it for some reason. Now live is pretty much that way inclined.
The absolute buffoonery that's going on in the servers to match my ~0.6 KD 3-star friend against even a single 6-star enemy when none of us on the team have ever been that level is beyond comprehension to me. But then it goes further and some trio of 6-stars with 2.0+ KDs has one bad game at the peak of the player base and are banished from Olympus down into our lobbies where they absolutely smite him (and the rest of us). It's absolutely crazy that your match mmr can sway so much after a few games and that the system is willing to place you in a lobby against teams 1.5 stars higher than you.
Its functioning as designed, ableit poorly. Generally, im seeing those six stars paired up with a 2 star/3 star to lower their matchmaking mmr. Occasionly also it lumps you in with higher averages in order to find matches but its usually the latter when you encounter 6 starts in a 3-4 star lobby. Sometimes though, its totally broken. Ive seen two 5 star mmr average to 4 star matchmaking lol. The math didn't math.
if it were working as intended, a 2 star, 3 star, and 6 star wouldnt be paired against 3 teams of all 6 stars lol
Some people attribute it to the issue of player numbers, but the number of players in Hunt has not changed much since 2 years ago. Its average daily online users remain at around 20k, so in my opinion, it doesn't seem like MMR chaos is caused by a decrease in player numbers, as there hasn't been a significant change in player numbers at all.
If you are in a team, you will be influenced by the highest level players, so if your friend is 0.6KD, I would recommend him to play random matching because he will stay in 2 * matches, so he will have a better gaming experience, and all 2 * player matches exist.
It's more like 10-15k concurrent players, but this is spread out between different regions. You're not looking at the entire picture here, respectfully. Typically, during the morning to evening hours is when you'll see the most activity but the early AM hours can be a lot thinner some nights. This typically results in the matchmaking system putting folks at odds that normally wouldn't be. I don't think thats the driving issue, just an exacerbating one. I think the MMR ranges need to be a bit tighter for one.
Id have to see a pic of that. its unbelievable lol
I have two different pictures from the lobby screen. One of me at 5-star and my two 3-star friends against a trio of 6-stars (this was on Saturday night so should've been plenty of players). And another picture of me and my friend duo'ing as 4-stars against a full trio of 6-stars. So yeah, I just can't justify that. Who wants a 30 second que time when it's gonna match like that? I'll take 2 - 3 minute que if it means there's a semblance of balance.
ill get an imgur link to a photo next game it happens in
do not look at stats, stars and anything else, focus on yourself and have fun.
matchmaking has slowly killed this game over the years and has led to more frustration than good experiences.
back then you'd match with anyone that was Que'ing at that time and it was super random.
You'd die to and/or kill new players, hardened veterans and anything inbetween.
it was random, fun and always intense on action.
anyone can kill anyone in this game. this is not an RPG where a level 100 will win against a level one 100% of the time. it's actually closer to a 50/50 when everything is randomized.
i have a 5.1 KDA with 27k kills and assists. i got killed by new players every single night back then, now it's just sweats camping/ratting/sniping and i barely play anymore.
imagine killing me and celebrating. i remember when i killed FailSpawner, who had like a 7KD (no assists back then) at the beginning phase of my playtime (i was 1.1KD ♥♥♥♥♥♥♥), i was soo happy for like a week!
4k hours from late 2019 to early 2023, less than 600hrs since then..