Hunt: Showdown 1896

Hunt: Showdown 1896

Why is the game a stuttering mess
I played last week a few rounds and everything was fine.

No driver updates or settings changed at my end but now the game is just a stuttering Pile of 💩

Every second stutter after stutter.

I played the Game Pass version and it is not like this.

US East is at possibly the worst I've seen it, so bad that it has its own sub forum on Discord and the Devs dont even care about the abuse it rightfully gets.

Crytek sort your game out.
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Showing 1-6 of 6 comments
Delete the shader cache stored in <install_path>\USER\Shaders\Cache

For whatever reason, the shader cache is never cleared whenever the game updates.
Originally posted by Nameless Gentleman:
Delete the shader cache stored in <install_path>\USER\Shaders\Cache

For whatever reason, the shader cache is never cleared whenever the game updates.

This. Your shaders are corrupted or something. worked for me.
Dave Apr 17 @ 6:27pm 
Originally posted by Nameless Gentleman:
Delete the shader cache stored in <install_path>\USER\Shaders\Cache

For whatever reason, the shader cache is never cleared whenever the game updates.

I actually have that folder as a shortcut on my desktop as I've been doing it that long. I just installed the latest Nvidia driver from a few days ago but not had a chance to test.

In Early Access i could get 59FPS on 4K with everything on Max settings barring lighting on a 1070 and a I7-6700

Now I can only get 65FPS at 4K on low/medium on a I7-13700k and a 3080 (12GB) in this new Engine.

Now I'm struggling to get 120FPS on 1440 on high where as before this latest patch I was 144 dropping to about 125FPS with no settings changed.

I've tried DLSS switching in the Nvidia App and detest it, I would rather lose 24FPS at native.

The texture loading is dreadful.

I'm extremely reluctant to redo the whole USER folder but might just have to.
Last edited by Dave; Apr 17 @ 6:28pm
Originally posted by Dave:
Originally posted by Nameless Gentleman:
Delete the shader cache stored in <install_path>\USER\Shaders\Cache

For whatever reason, the shader cache is never cleared whenever the game updates.

I actually have that folder as a shortcut on my desktop as I've been doing it that long. I just installed the latest Nvidia driver from a few days ago but not had a chance to test.

In Early Access i could get 59FPS on 4K with everything on Max settings barring lighting on a 1070 and a I7-6700

Now I can only get 65FPS at 4K on low/medium on a I7-13700k and a 3080 (12GB) in this new Engine.

Now I'm struggling to get 120FPS on 1440 on high where as before this latest patch I was 144 dropping to about 125FPS with no settings changed.

I've tried DLSS switching in the Nvidia App and detest it, I would rather lose 24FPS at native.

The texture loading is dreadful.

I'm extremely reluctant to redo the whole USER folder but might just have to.

Yeah I used to get 120-144 frames in 4K before the big update (i9-9900k-3090) now i am lucky to get 80-90 with drops around 50-60 when shaders start to muggle, all with the same settings mind you. It seems to be client side, as when the drops happen I can feel my character "chugging" as he runs. Similar to "The Little Engine That Could."
Dave Apr 17 @ 6:44pm 
Originally posted by Follow Me Rent Free:
Originally posted by Dave:

I actually have that folder as a shortcut on my desktop as I've been doing it that long. I just installed the latest Nvidia driver from a few days ago but not had a chance to test.

In Early Access i could get 59FPS on 4K with everything on Max settings barring lighting on a 1070 and a I7-6700

Now I can only get 65FPS at 4K on low/medium on a I7-13700k and a 3080 (12GB) in this new Engine.

Now I'm struggling to get 120FPS on 1440 on high where as before this latest patch I was 144 dropping to about 125FPS with no settings changed.

I've tried DLSS switching in the Nvidia App and detest it, I would rather lose 24FPS at native.

The texture loading is dreadful.

I'm extremely reluctant to redo the whole USER folder but might just have to.

Yeah I used to get 120-144 frames in 4K before the big update (i9-9900k-3090) now i am lucky to get 80-90 with drops around 50-60 when shaders start to muggle, all with the same settings mind you. It seems to be client side, as when the drops happen I can feel my character "chugging" as he runs. Similar to "The Little Engine That Could."

We probably got pushed the console version 🍻
vram leak
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