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For whatever reason, the shader cache is never cleared whenever the game updates.
This. Your shaders are corrupted or something. worked for me.
I actually have that folder as a shortcut on my desktop as I've been doing it that long. I just installed the latest Nvidia driver from a few days ago but not had a chance to test.
In Early Access i could get 59FPS on 4K with everything on Max settings barring lighting on a 1070 and a I7-6700
Now I can only get 65FPS at 4K on low/medium on a I7-13700k and a 3080 (12GB) in this new Engine.
Now I'm struggling to get 120FPS on 1440 on high where as before this latest patch I was 144 dropping to about 125FPS with no settings changed.
I've tried DLSS switching in the Nvidia App and detest it, I would rather lose 24FPS at native.
The texture loading is dreadful.
I'm extremely reluctant to redo the whole USER folder but might just have to.
Yeah I used to get 120-144 frames in 4K before the big update (i9-9900k-3090) now i am lucky to get 80-90 with drops around 50-60 when shaders start to muggle, all with the same settings mind you. It seems to be client side, as when the drops happen I can feel my character "chugging" as he runs. Similar to "The Little Engine That Could."
We probably got pushed the console version 🍻