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I think you didn’t get my point bro,
The game without stam shot is so slow man..i deftnly dont like this.
I don't think you're familiar with the old Hunt. Old Hunt had cheap big vitality shots that instantly healed you with no animation.
"Hey, here is like this mechanic to keep in mind"
"Just kidding, fully ignore it if you want lol"
Stamina should imo reduce any stamina used by like 50% or so, not fully ignore the mechanic. Maybe crytek finally figured out that having stuff that ignores base mechanics so easily and readily available is maybe not the way. Hopefully the duration is just a bandaid fix and a real rework is in the works.
its a crutch that becomes an auto-take for literally everyone and doesnt allow build diversity. why would i EVER not take a regen and stam shot when theyre so completely busted. infinite stamina and regen for 10 minutes is busted and has been something thats always needed a rework.
the game has also moved away from chipping and more towards 1shotting because of the ez health recovery. this is far less rewarding and makes a broad spectrum of the weapon list inferior.
would rather see it gone, but happy to see it nerfed. as the poster said above, these became mandatory items that any competent player always carried, not optional. bad for that reason too.
stam shot nerf is fine.
Like it was ever a good idea to introduce them.
Also bet players stockpiled them ready for them to be made scarce.
Adjusting prices of weapons has to be the most pointless thing ever. Unless they wipe money and set a limit on how much you can have most players can just buy whatever they like die 200 rounds in a row and still be nowhere near broke.