Hunt: Showdown 1896

Hunt: Showdown 1896

MMR matchmaking (yes, yes, another complaint)
Dear Crytek, can you please set MMR skill based limits to +/- half a star for team MMR matches, as I'd rather play with one or two teams instead of a full server where our team with a joint 3.5 MMR walks into a 4.5 mmr team (will all three players being 5 star players), this makes it
a) not fun anymore
b) sniper campfest, which is a burden for us casual players
c) impossible to introduce new players to the game, I mean I got some of my friends to buy it for them to only leave frustrated after being whipped out several days in a raw by a sniper, or a team of superior players.

What I am asking for, is the following, say a team MMR is 4, this means that they will be put in a match against teams ranging from 3.5 to 4.5 stars maximum, and I also think that modifiers should be removed irrespective of it being a team or a group of random players, because at a casual level this does not make much difference.

I mean last night was the worst, every match we played we went up against teams that had 1-1.5 mmr stars better than us, and needles to say we got killed each time with one of them being a group of ping abusers (we play on oceania servers being Aussies and the other team was ll from China according to their steam profiles) .

It is true that one can get better in the game by only playing with those who are better than them, but it needs to be a gradual change, not a tossing of a slinger against a tank
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Showing 1-9 of 9 comments
SEATEK The_LEFTY Aug 15, 2021 @ 6:11pm 
Doesn't this have more to do with matchmaking in your region?

I don't play the game much anymore since beta, but in other games I play region matters more so than MMR... Because if MMR becomes too strict, you may never get a full game with equally matches opponents?
Originally posted by SEATEK The_LEFTY:
Doesn't this have more to do with matchmaking in your region?

I don't play the game much anymore since beta, but in other games I play region matters more so than MMR... Because if MMR becomes too strict, you may never get a full game with equally matches opponents?
Yep, and that's what I'm saying, i'd prefer a game with equally matched teams on a map (even it means that there will be only two teams on a map) instead of a full map with unbalanced team mmr. The beauty of Hunt is, you never really know if the server is full or not and how many team are there, so even if it is just two teams, even after one kills the other they wont know for sure if there are other on the map or not maintaining the tension of the game
Legion Aug 15, 2021 @ 6:16pm 
Kind of wish they did it similar to Starcraft 2's progression system where everyone starts at bronze league and works their way up to silver league, gold league, diamond league etc. Not only that but progressing up the mmr should be very, very difficult. So like if you have six stars, for example, then there should be a major loss in mmr if you die to a 5 star imo. So staying at a 6 star depends on having a reliable team of friends that you know how to work with.
Originally posted by xlegionx5:
Kind of wish they did it similar to Starcraft 2's progression system where everyone starts at bronze league and works their way up to silver league, gold league, diamond league etc. Not only that but progressing up the mmr should be very, very difficult. So like if you have six stars, for example, then there should be a major loss in mmr if you die to a 5 star imo. So staying at a 6 star depends on having a reliable team of friends that you know how to work with.

I like the Starcraft leagues and Rocket League has a similar system with each league having tears etc. In Hunt it will be harder, if say, they do it the way you recommend than if a 4 star player is killed by a 3 star player and drop of to 3 straight away then it will unbalance the game as their core skills are still above those of the 3 star player, so there should be an overall skill metric in addition to you basic MMR taking into account K/D, average performance, hours played etc. I mean, in hunt even a one star player can kill a 6 star player with a lucky shot and it will be unfair to the 6 star player to immediately drop stars, and it will also be unfair to the teams against whom that player will play next as his skillset is much better. For example, my MMR varies from 4 to 5, I mean it is mainly 4, than I'd kill random 5 or 6 and my mmr increases immediately.
but every time I get into 5s with my mates (and I only play teams with them and we are casual players) we are being destroyed, every time we play with teams that have similar mmr range, a mix of 4s and 3s (my mates are in 3-4 range) we are most of the time having good games, be that win or lose (pretty much same ratio), but the game becomes enjoyable and shootouts are fun and engaging, instead of being headshot from 100 metres away through a tiny hole in a wall.
Intellifex Aug 16, 2021 @ 5:16am 
Welcome to my World

As a 1 1/2 * MMR Player i get always solo Matches with teams of - 4-5 * Teams.

That is so LOL that it should be a shame for all people or Players saying dont cry.

Its a fantastic game but your opponents skill decide the end of the matches.

I even killed 1, -6* with that "lucky shot" u say before, its possible but it should not be the normal way to get into matches if ur buttom skillbased is activated.

U have not a great chance to win a match (ok that shouldn´t be the problem) but the fun in shootouts are not given, cause a 5* Player always headshots u if ur shoot failed, if not u loose the fight cause of rather map knowledge.

Where is the fun in it? Drop waste weapons for 5* 10kDollars?

dont know how long new Players should be longer faster Grunts for higher MMR Players i belong to?

We need a change

If u prepare any changes, pls even get a skillbased buttom activating for singleplayer, the fun there get the wellspring is just badlier. Here are 90 % 5-6 * and the rest are me with my hard fighted 1 1/2 and a guy outta the afk - Land with 2 * .

Let me know i will play further.

TY

Terminal Velocity Aug 16, 2021 @ 5:29am 
The matchmaker modifiers are trash and it's terrible they can't be turned off.

As a solo the system drops me 1 / 1.5 stars, so it puts me against teams 1/2 stars below my real rating. So Im always stuck at the same ELO because I gain very little elo when I earn 2/3 kills against people 2 stars beneath me, and then if I die just once, I lose all that I had gained.

I've been stuck at the exact threshold between 3 and 4 stars for ages now, despite having gone +35 kills in the last few weeks.
I want to play against trio around my ELO, not trios 400 points lower where every mistake I made causes me to lose elo two-fold.
Defiant Dan Aug 16, 2021 @ 5:39am 
When you played with Invited Players youre Matchmaking is higher since you use Discord and have an advantage from that...... Play Random then you have the half star rating
Originally posted by Bagman:
When you played with Invited Players youre Matchmaking is higher since you use Discord and have an advantage from that...... Play Random then you have the half star rating
Its not much of an advantage for casual players, most of the time we talk about non game stuff, and even in a random team, it is quite easy to quickly share your details and jump on to the discord, so that logic in the game MMR modifiers is utterly wrong
Legion Aug 16, 2021 @ 2:44pm 
Originally posted by Provoker One Grumpy Russian:
Originally posted by Bagman:
When you played with Invited Players youre Matchmaking is higher since you use Discord and have an advantage from that...... Play Random then you have the half star rating
Its not much of an advantage for casual players, most of the time we talk about non game stuff, and even in a random team, it is quite easy to quickly share your details and jump on to the discord, so that logic in the game MMR modifiers is utterly wrong
Have to agree with this sadly and the nongame talking has gotten me killed several times. Up there talking about ♥♥♥♥♥♥♥ Apex and then someone headshots one of our teammates and I'm just thinking "Omg if they would stfu so I could hear folks he probably wouldn't have died".
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Date Posted: Aug 15, 2021 @ 5:53pm
Posts: 9