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Pushing into a shotgun is usually suicide, especially if one does not have a shotgun himself.
1. No one really knows if you are actually solo.
2. If you shot with a Pax, you are probably having a shotgun as a main.
=Pushing in is the super risky.
Also:
You have to come out eventually.
If you want to speed things up, go out yourself instead of testing the patience of others.
1. I take your point but after 25 minutes? Only one bounty has been picked up and they've only seen me? I understand what you're saying but not after 25 minutes.
2. fair point that's true but when it's obvious (in my opinion) that there's only one player if three of you push together then you've won even if I had a shotgun. I was using a winnie not a shotgun though.
I did in the end. They had two Lebel and one sparks so obviously I was toast.
I was solo without a shotgun.... Can you read?
To be fair, it's best to always assume a full team. It's common tactic to make the opponent overcommit by pretending one is alone/and easy target. The one(s) camping inside is/are there for a reason and playing into the hand of that opponent is at best difficult, at worst glorified suicide.
It should be understandable to avoid unncessary risk.
everyone out here trying to win.. If you want action packed strategy and tactics form team, and use voice comms and push everything, out maneuvre everyone.. if you can.. I think hunt is super fun right now, havent bumped into a suspicious player in over a week, but that is besides the point here.
That being said, from their perspective it could look like this - "Why don't they extract or push through us when they wanted the bounty so hard? They can even see our exact position, right?"
Which from both sides boils down to "Why don't you play to my strengths?". You see what I mean? Both sides have "equally good" reason to camp since they don't know you are solo (or if both teams are full).
A lot of my matches are reduced to who gets bored first (usually us; engaging almost immediately) but overall this game fully and utterly rewards camping as you can trap the whole place and have a solid advantage with close range weapons (be it fanning, levering or shotgun). People pushing in would first have to throw 200$ at the general direction of your entrances and only then try to push and maybe not even that if you have concertinas all over the place which I keep meeting more and more lately.
In other words, if you want action, come to terms with not surviving the match and go create it. If you want win ratio, camp. No hard feeling there, just stating the game as it plays for me and my partner(s) (and we very rarely camp anywhere more than 2 minutes).
Well, you were using pax though. Could have at least let them know you had a winnie. Or even let them know you had both. Although winnie then opens up the chance you have levering, which is kinda better than a shotgun, if less scary in a pinch, especially when you have a numbers advantage. Ït doesn´t matter what you had, what matters is what they thought you had.
What I am really trying to say is, I would probably not have pushed in either, since I would not expect a solo to a) be in trios, b) kill the boss in trios, c) to actually try defending the lair instead of running away the moment they banish and trying to kill the team who comes for it by ambushing them somewhere, and finally, d) I have run into very similar set-ups and pushed them only to get wiped by 2 other people actually camping inside with shotguns. Not gonna make the same mistake again.