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I dont remember the command as I dont use TAA (looks awful like all other fake AA solutions) but its r_AntialiasingMode 4 I think.
As for render scale just head to your nvidia or AMD graphics driver and set the super resolution to 1.2-2x
Yeah thats the problem since internal render scale works much better and sharp instead of nvidia DSR.
Nvidia DSR only works nice when you go from 1080p to 4K but when you go from 1080p to 1440p it looks awful.
Resolution always wants to be increased by factor 4.
Some games offer internal resolution Slider based on TAA which works very good but sadly not all games have it.
But thanks for that TAA tip that will be useful
sage: r_AntialiasingMode [n]
1 : SMAA LOW (1xMSAAx0T) - Fast / For consoles FXAA3
2 : SMAA MEDIUM (1xMSAAx1T) - Default, quality/performance compromise
3 : SMAA MGPU (2xMSAAx0T) - Crossfire/sli friendly mode
4 : SMAA HIGH (2xMSAAx1T)
5 : FXAA (1xMSAAx0T) - Fastest, alternative to SMAA LOW, for less sharp results
6 : TXAA MEDIUM (2xMSAAx1T)
7 : TXAA HIGH (4xMSAAx1T)
8 : MSAA LOW (2xMSAA)
9 : MSAA MEDIUM (4xMSAA)
10 : MSAA HIGH (8xMSAA) - Recommended having sli/crossfire setup for using this mode
You are a hero.
Gonna Try 4x TXAA and see how performance is
You deserve some steam points my man
I tested around with this and the bad news is that 5-10 didnt worked sadly.
The game automatically puts it to 4 when I choose one of those.
I do it by editing the game.cfg maybe you know another way.
But the good news is that option 4 is TAA which eliminates Aliasing extremly.
Then you use Reshade Sharpening and have really good visuals imo
When set proprerly in game you will see custom on the antialiasing, iff you change it ingame it will take but revert to the one from the launch option at every restart of the game
Insert this in the game.cfg and enable write protection when done.
r_AntialiasingMode = 7
r_AntialiasingTAASharpening = 1
r_AntialiasingTAAPattern = 11
r_AntialiasingTAAFalloffHiFreq = 6.0
r_AntialiasingTAAFalloffLowFreq = 2.0
r_AntialiasingModeSCull = 1
r_motionblur = 0
r_AntialiasingTSAAMipBias = -1
r_AntialiasingTSAASubpixelDetection = 0
r_AntialiasingTSAASmoothness = 0.0