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Well it wasn't really overpowered but simply overused by a lot of people. In my opinion it was totally the wrong move to give dum dum ammo to guns that can be spammed like the officer family, dolch, new army as well as the centennial which can be levered.
I'm fine with it being available for the springfield or the maynard sniper (yes you die in close range against the maynard but a scope has to get close in order for it to work which is a fair tradeoff I believe). But anything that you can spam in the slightest way with dum dum? That's just annoying, regardless in which elo you're playing.
So it was the right decision for sure, just curious how they're gonna balance stuff in the future.
It isn't going to be an effective change for probably a year, and then people will finally notice and still not pick those other guns because they just aren't good enough.
Anusol HC-1 probably has the best idea, scrap custom altogether from the equipment screen, you can only find it in game... you want to go to that cache, expect someone to be watching. Trytek will never get custom balance right if you can equip it from the start.
"Scarcity" wont work either, it's still a balance question that they can't answer, level the playing field entirely.
they are now taking everything out of the game that could bring a potential advantage: custom ammo, bullet drop, weapons etc. regardless of fun factor
that why only dumdum ammo got removed.
but its a ammo type to make damage to enemy players, like poison or fire is deadly to A.I. its a function of it
poorly implemented and short-sighted as always by dennis and fifilth
Tbh Idc, I'm happy as long as dolch fmj is basically deleted from the game. Honestly they should make certain weapons also scarce but sadly that will never happen due to skins.
Like the dolch uses "special" ammo even when using normal ammo (because of balance). So picking custom ammo is a no brainer here as the downside of having trouble finding ammo is not there.
Still loose the penetration but for some weapons this dont matter as much.
This is all you needed to write. Custom/special ammo was a mistake, removing it completely would only benefit the game.
They were never great and shouldn't have been added in the first place.
The number of problems that there were doesn't actually matter, the fact that there have always been problems with special ammo is what matters.
Scottfield I would think is low pick rate gun so remove a suppressive effect bullet seems like further reason not to use it. Yet no mention of a change to the Pax. Meanwhile the Maynard + dum-dum remains unchecked.