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They probably hand picked the compounds they felt would work best and give them the most accurate data when played on if changed would have to be made.
This is just the first iteration of this game mode; it's likely that other compounds will be added alongside other changes if/when the mode is brought back to the game.
They can likely add every compound with not too much added work, but I imagine they don't want diluted data spread across every compound that the game can give, making cause and correlation difficult to pattern.
Though it probably does take a little time to create a unique position for the extracts, choose spawn points, etc... not a ton of work comparatively sure but I mean it's still work that they likely will do once they know how the mode itself is handling and have made the changes to it they feel necessary.
Just assuming from a game dev standpoint here; because I would rather work from a solid foundation than build everything out and then realise there was a fundamental problem that will now have to be applied to everything all over again; or do all that work only to realise for w/e reason the mode wouldn't be good going forward so it was a waste of time.
Imagine having just one map for a month.. wait..