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Hell, take a derringer.
So I can spam 24/7
I love spammy guns so fun
Purely because I just want a quiet pve handgun with a faster reload.
I think you dont played enough with Bornheims...The Price is right they are very powerfull,they need 3 shot yes but those 3 Shot are faster then most Revolvers can fire 1 shot. And when you use Incendiary People start to burn after the 2nd Hit too.
Its a good close combat Weapon which can fight with Shotguns outside the Shotguns ohk range, but also can deliver Headshots on more away Targets.
In the case of Nitro it's so good that they put a sight on it to make it hard to snipe with it, and on top of that priced so high that you want to extract as soon as you spawn to avoid losing it. Bornheim on the other hand has its strengths, but is outshined by most other secondaries ; the match variant is good, but both bleed ammo by every end, on top being rather costly. And if you want to use incendiary ammo, it costs more than an uppercut.
This is why I'm not suggesting a buff to its damage/accuracy/etc but more of QoL/pricing change. Hell I wouldn't mind lowering its firerate (say from 210pm to 150pm ; Dolch is 164pm).
No one is playing this gun. Officer is WORLDS better.
but so does any other revolver with fanning or dual-wield, and even without fanning both officer and spitfire scottfield do the same job most of the time (again, for half the price).
Bornheim's a weapon of extremes. It has :
* the lowest damage per shot of the game
* the highest Rate of fire of the game (excepting the avtomat)
* one of the lowest total ammo if we ignore shotguns (15, dolch has 20 )
on top of that, partial reloads are longer and lose 1 ammo, so you have multiple incentives for emptying your clip on the first guy you see.
I just want something to justify bringing it to the bayou more often.
As I said earlier, I wouldn't mind a lower RoF if this weapon gets some love otherwise (like a lower price, more reserve ammo, ...).
Maybe removing the lost bullet on partial reload ? coupled with something like the last Dolch nerf (which made it even slower per bullet on partial reloads) you would still need to weigh between keeping ammo and reloading fast, but i would be less punishing.