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just don't fight close quarter unless u got the tools for it cuz most people do fanning/levering shotgun and now spear
No, Death Cheat shouldn't be buyable like every other normal trait. If you die with death cheat you still lose your gear, all that you keep is your hunter and the levels on it as well as the traits. This brings you basically nothing in any fight tbh. You can have levering, fanning or any other trait but you can still die to a oneshot headshot by any gun as long as it's in the effective range.
Sure, you can increase your chances in CQC with levering for example, but you can also still die to a onetap from a shotgun in CQC too. A trait usually isn't a deciding factor of winning a fight or not. And if you really need levering or fanning (for example) you can respec all your traits and buy one of these easily, since you most of the times get up to 9 trait points. So you can buy the most expensive trait (which would be doctor) most of the times.
So why would death cheat change the playercount? Because you keep your hunter with no gear (which makes no differences because skill doesn't come from traits)? Yeah that makes little to no sense. Death in a game like Hunt should feel punishing, but it's not as severe as you picture it. You just buy a new hunter, put some gear on him and go into the next match (getting money isn't an issue if you're somewhat decent) and winning fights isn't decided by traits. So as long as you don't put yourself in a stupid place at the wrong time you should manage to win a fight or two. After that you can either head for the bounty or extract and slap some traits on your hunter to make stuff slightly easier.
Now a serious question for you: Why do you play this game? Just to level up your hunters or is it for the PvP aspect since fights never play out the same? I'm playing for the PvP aspect, so even if I die due to some stupid stuff I'd just queue in the next match and go for PvP again, that's the most interesting part about this game, simple as that. If you just want to level up your hunters and never want to lose them just use silenced weapons and farm AI in the greyed out areas where you should be somewhat safe from other players, problem solved.
I legitimately have no clue how people like you are able to say something like this. If you buy a winfield c, conversion, knuckle knife, FAK, and a fire bomb, you're already out 350ish hunt dollars and are running with a pretty weak loadout with no explosives, traps, special ammo, or good close quarters options. If you rat around successfully and don't die, you'll get 150 for clues. That's two boring rounds and you're not even breaking even. If you take a bounty in duos, you'll cover the costs of two cheap loadouts like that, trios will cover three.
Realistically, you're matched with another 4-5 teams of comparable MMR, so realistically, you have around a 25-50% chance of taking a bounty. This means that you have a 50-75% chance of losing out on 350 hunt dollars every round, probably more, considering the reference loadout is very meh and will get walked all over by dolch spam and mosins. With these numbers in mind, you're looking at roughly 700 hunt dollars lost for every 600 earned. If you take better gear, it gets worse.
How are you making money faster than losing it?
Edit: the solution is definitely not making death cheat a buyable trait.
Welcome to Hunt: CODown.. LOL
Realistically, you're matched with another 4-5 teams of comparable MMR, so realistically, you have around a 25-50% chance of taking a bounty. This means that you have a 50-75% chance of losing out on 350 hunt dollars every round, probably more, considering the reference loadout is very meh and will get walked all over by dolch spam and mosins. With these numbers in mind, you're looking at roughly 700 hunt dollars lost for every 600 earned. If you take better gear, it gets worse.