Hunt: Showdown 1896

Hunt: Showdown 1896

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Alegost 2020 年 8 月 17 日 下午 4:51
Why do new players get matched against good players?
I have put 41 hours into this game so far.
I like the game, still learning the basics and trying to get better, but the lack of matchmaking pisses me off.

I have a 0.72 KDA(39 kills, 4 assists, 59 deaths), yet the game often places me into a match against 3+ KDA opponents with thousands of kills, while my random teammates are usually around my skill level.

I played a few games today, here is the result:
https://steamcommunity.com/sharedfiles/filedetails/?id=2200907967
https://steamcommunity.com/sharedfiles/filedetails/?id=2200908511
https://steamcommunity.com/sharedfiles/filedetails/?id=2200908771
https://steamcommunity.com/sharedfiles/filedetails/?id=2200908963
The last guy single-handedly wiped my team from 100+ meters within 10-15 seconds.
Do you think that new players enjoy the game this way?
最後修改者:Alegost; 2020 年 8 月 17 日 下午 4:51
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目前顯示第 1-15 則留言,共 34
PandemicGameplay 2020 年 8 月 17 日 下午 5:04 
I mean they can barely get enough people playing it as is. Much less SBMM.
ProdigyXP 2020 年 8 月 17 日 下午 5:32 
The player pool is too small. Unfortunately it's either that or waiting really long for matchmaking and ending up in an empty server.
RayRay Jackson 2020 年 8 月 17 日 下午 6:09 
I typically get matched with teamates whos KDR is .25-.5 and my kdr is only 1.05 so I just play it out and let them sprint around while I follow quietly. If they hit noise traps I make a LONG detour around the area and keep an eye out for hunters following them.

Trying to do my part to keep the game alive, but it is quickly turning into a 1337 twitch quickswap murdering whiteshirts fest that I want no part of. Add the bugs and patches that break things frequently, and its not looking too good.
[SM] L4ugh7er 2020 年 8 月 17 日 下午 6:33 
Gotta find someone to take you under their wing. Friend me, we can try playing sometime.
Zothen 2020 年 8 月 17 日 下午 6:56 
引用自 KeNp
I have a 0.72 KDA(39 kills, 4 assists, 59 deaths), yet the game often places me into a match against 3+ KDA opponents with thousands of kills, while my random teammates are usually around my skill level.
The naivity is somewhat cute. Look, this is a BR-style game, so low aimers are just fooder - or additional live content - for top aimers. As simple as that. Its always like that in this games.
If you havent found out in 40hrs+... not sure what to say..
最後修改者:Zothen; 2020 年 8 月 17 日 下午 6:56
Seven 2020 年 8 月 17 日 下午 6:58 
引用自 SM L4ugh7er
Gotta find someone to take you under their wing. Friend me, we can try playing sometime.

Here, hold my pocket.
THARN 2020 年 8 月 17 日 下午 9:15 
thats the problem with online only games... when they ever can create a more realistic ai....some games come close...but any game that has to rely on a 'player base' will eventually falter
KC_MrGreen 2020 年 8 月 17 日 下午 9:52 
Perfect example - once again - why the community doesn't grow.

People come, enjoy the game until matchmaking feeds them to the wolves, get frustrated and soon after leave the game.

Change something? Naaaah, the devs Discord buddies are having a good time.

Even an optional "tighter" matchmaking with a little waiting time involved seems to be absolutely not managable for them - because they want their prey and they want it fast.
1cecold 2020 年 8 月 17 日 下午 10:54 
Matchmaking isn't based on KDA it uses a Elo system so it's skill based. When you first start playing it can take a while to find your place in the Elo system, the longer it takes to find match the bigger the bracket gets
最後修改者:1cecold; 2020 年 8 月 18 日 上午 12:10
Dexta 2020 年 8 月 18 日 上午 12:06 
This will keep happening until they add fast/fair toggle for matchmaking. Right now it does nothing more than fill lobbies.
KC_MrGreen 2020 年 8 月 18 日 上午 12:15 
引用自 Dexta
This will keep happening until they add fast/fair toggle for matchmaking. Right now it does nothing more than fill lobbies.

Not exactly. It makes sure newcomers total newcomers have enough fun to
1. Do not refund
and
2. Leave postive feedback

Mostly 30-40hours, maybe around 1st prestige.

After that... Cannon fodder
最後修改者:KC_MrGreen; 2020 年 8 月 18 日 上午 12:16
Happy Larry 2020 年 8 月 18 日 上午 12:16 
Let me guess , the game has an avarege 5k player base and its out quiet a while ago... and it will go lower and lower. Thats why they are making sales so often to get some new guy.
Tanyon 2020 年 8 月 18 日 上午 12:17 
Has little to do with K/D I mean I have over 400 hours and I only have like a .95 K/D... I think I only have a couple hundred kills and maybe like 20 maxed out hunters and I also feel what you're saying.. I played yesterday with 2 friends we did about 11 or 12 games.. every single time I died was to a double up arrow.. it was insane. One guy who killed me had like 1M bounty and 200+ maxed out hunters.. Sorry man.. it's just the way the game is. It's getting a lot harder to be a casual in this game... just end up becoming a casualty..
KC_MrGreen 2020 年 8 月 18 日 上午 12:23 
引用自 Sad Larry
Let me guess , the game has an avarege 5k player base and its out quiet a while ago... and it will go lower and lower. Thats why they are making sales so often to get some new guy.

Jup. And it fails to keep players because they get smoked over and over again. Which leads to frustration... You can't let "normal" people play against professional players in a game like this.

Someone who plays a few hours a week simply can't compete with someone who plays twice the time every single day.

People leave as fast as they come. Which is a shame. It's such a great game..
最後修改者:KC_MrGreen; 2020 年 8 月 18 日 上午 12:29
引用自 1cecold
Matchmaking isn't based on KDA it uses a Elo system so it's skill based,l. When you first start playing it can take a while to find your place in the Elo system, the longer it takes to find match the bigger the bracket gets

>while to find your place in the Elo system

https://www.youtube.com/watch?v=_QkKOTsW8jk

very often I hear the words that KDA is not important, prestige is not important, total score is not important.
in fact, all these statistics fully represent the skill level of the player.

in the overwhelming number of cases:

high score = the player will not get lost in the compounds.
knows the locations of player spawns, AIs and sound traps.

high KDA = the player hears the enemy clearly.
distinguishes between camouflage or clothing against the background of the environment.
accustomed to the speed of the bullets. knows the meta. understands the differences between weapons.
knows how to keep angles.
knows where wallbang is possible.
and by itself knows how to use quickswap

the number of enemies killed (AND ALSO THE NUMBER OF DEATH) = a lot of experience in pvp (variety of situations).

large number of boss kills = learned boss behavior patterns.
chances of dying from AI are minimal.

newcomers are thrown to the real animals.
they're just whipping boys for game patrons and hooting streamers.

I mostly play with random and rarely skip the lobby.

from these statistics, I understand which player should I help and give advice using voice chat.

I mean, beginners don't know how to act in a lot of situations. they get scared and get pinched in corners.

and their opponents from the pre-assembled teams instantly react to threats and are coordinated through a third-party VOIP.
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張貼日期: 2020 年 8 月 17 日 下午 4:51
回覆: 34