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example is here
https://steamcommunity.com/sharedfiles/filedetails/?id=3134800822
What a dumb straw-man.
Anyway, never, OP. Things get even more complicated because half the games playerbase is new smurf accounts and new cheating accounts. Legit Steam lvl 1's with Hunt as their only Steam game who get thrown into the lowest MMR brackets.
They should just remove MMR and go back to not having KDA as a public stat. This game is getting farther away from anything resembling skill or competitiveness, so get rid of all the stats.
Nobody is asking for 1:1 parity, stop pretending they are. It's perfectly reasonable to expect the people you're playing against to be within a certain range of your own skill.
Honestly at this point it's for the best that people get to see the hellscape that is the uppermost MMR for themselves since until now it's just been 5* players being sacrificed to the "best" players to keep them away from the bulk of the playerbase.
You're never going to see "fair" unless that's a thing. There's NO matchmaking system that can reasonably measure every single facet of your skill.
Maybe in a perfect vacuum math world. But MMR, Elo, or any other "skill level" measuring has proven itself to have major flaws as well as being easy to manuiplate. This is because it would take hundreds, if not thousands of matches to accurately measure someone's skill.
This has been proven time and time again for the last 2 and a half decades across hundreds of games.
But this game has KDA. direct stat showing your performance in the shooter game.
Yes, Hunt is much deeper and complicated and there is a lot of other things, but still...
You cant easily manipulate that stat. You start to kill more - you are going higher. But if you want to smurf in lower league, than you will have to spend hours and hours in killing yourself even for not-so-old account.
You can get a new one, but 1-2 weeks into the game and you will have to either once again spend time on lowering that KD. or once again creating a new one acc.
Is that perfect strategy? Ofc, no. But it is still better than that POS mmr system, which we have rn.
Nah, you're being obtuse. It's fairly easy to tell the difference between a 1.0 kd player with 500 hours and a 2.5 k/d player with 3k hours.
Trying to come up with some scenario that puts these two players against each other in anything that could be considered "fair" is just making excuses for an utterly broken system. You don't need to take a million different facets of a players playstyle into account when a general rolling k/d or win rate should suffice.
Guess what that results in? The lovely MMR and/or Elo system that gets used today that Smurfs and derankers have used and abused.
You tell me I'm being obtuse and then use an example involving hours played. How to tell me you don't have a clue on this topic without having a clue. Hours played is NEVER indicitive of anything because that 3k hour player could be carried by his pals while the 500 hour player is carrying his pals.
This is a topic that goes WAY beyond something you seem to be able to fathom when you start handwaving away everything but K/D. There's so much more to Hunt then that and dismissing it all is really showing how narrow your mindset on this is.
And you tried so hard to look smart. Sad.
You could start by not matching solo MMR 5 who know the game by heart, know exactly how and where to move and know how to shoot with trios of MMR 3 that get lost in compounds, are still learning the differences between weapons and feel they are playing against at least two other enemies when in fact, it's only one dude running super efficiently.
I saw a solo MMR5 wipe an entire game by themself. I don't really think that's fair, so starting by matching MMR 5 with other MMR 5 would be a good start instead of giving them such unfair advantage for the sake of a twisted "balance". The game even tells you that playing solo is a risk and that the game is supposed to be played with other hunters, yet, playing solo is your best way to increase your kill/death ratio since you're matched with much lower skilled players than you. I don't see that as a risk at all and those solo clearly don't either.