Hunt: Showdown 1896

Hunt: Showdown 1896

Spiffyo™ Oct 27, 2023 @ 1:49pm
Solo teaming should be a bannable offense
Not permanent, temporary, because with the implementation of solo ressing, traits that aid it, and pacts espically, it should be punished, as Solos have more to gain when teaming.
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Showing 1-12 of 12 comments
OVALLODA Oct 27, 2023 @ 1:51pm 
lmao
4tado Oct 27, 2023 @ 2:03pm 
You would probably despise Tarkov with the scav system. In Tarkov you have your main guy PMC where you can choose to go in whenever but you loose all your stuff you bring. There's a 2nd option to join raids that you can play after a 30 minute cooldown, as a scav, which comes with some equipment already that you can take out if you extract, but it doesn't affect your main PMC or quest progress.
It used to be scavs were sort of like the option you can go in without having to affect your main guy, in exchange for the ability to get some quick loot. Scavs used to kill other scavs, player or AI, on sight. But now, they "teamed up" the scavs as part of the economy of the game. Scavs are intended to be friendly with eachother now. And while it is not against the rules to kill another scav, it is frowned upon and you'll be immediately targeted as the traitor in the raid (they VOIP alot more in Tarkov) The most confusing part of this is, you cannot tell at first glance who is a scav and who is a PMC unless you're very familiar with the behavior in the game.
Spiffyo™ Oct 27, 2023 @ 2:19pm 
Originally posted by Ringo:
You would probably despise Tarkov with the scav system. In Tarkov you have your main guy PMC where you can choose to go in whenever but you loose all your stuff you bring. There's a 2nd option to join raids that you can play after a 30 minute cooldown, as a scav, which comes with some equipment already that you can take out if you extract, but it doesn't affect your main PMC or quest progress.
It used to be scavs were sort of like the option you can go in without having to affect your main guy, in exchange for the ability to get some quick loot. Scavs used to kill other scavs, player or AI, on sight. But now, they "teamed up" the scavs as part of the economy of the game. Scavs are intended to be friendly with eachother now. And while it is not against the rules to kill another scav, it is frowned upon and you'll be immediately targeted as the traitor in the raid (they VOIP alot more in Tarkov) The most confusing part of this is, you cannot tell at first glance who is a scav and who is a PMC unless you're very familiar with the behavior in the game.
The issue I have with Hunt in Solo Teaming is pre-Devils Moon its not a major problem as two solos each have one life and as a result, teaming can be fruitful as long as you know what each other looked like, and its a bannable offense if you pre-mediate a teamup with a friend.

Since Devil's Moon implementing Solo revives, this allow solos to team up and effectively become a better duo/trio because even if both die they can just res themselves 3-5 times with the only caveat being that the banisher is the only one to restore health chunks. And after its implementation theres been traits that further beef up Solos in how they interact with Bounty Tokens, and this Event has literally given the Solo the prior option to maintain all health bars or another to restore them and health from killing other people.

I do not know if Tarkov allows you to revive yourself, but Hunt does and thats the issue with why it should be bannable for Solos to team in general and not just pre-meditated.
4tado Oct 27, 2023 @ 2:27pm 
Originally posted by Spiffyo™:
Originally posted by Ringo:
You would probably despise Tarkov with the scav system. In Tarkov you have your main guy PMC where you can choose to go in whenever but you loose all your stuff you bring. There's a 2nd option to join raids that you can play after a 30 minute cooldown, as a scav, which comes with some equipment already that you can take out if you extract, but it doesn't affect your main PMC or quest progress.
It used to be scavs were sort of like the option you can go in without having to affect your main guy, in exchange for the ability to get some quick loot. Scavs used to kill other scavs, player or AI, on sight. But now, they "teamed up" the scavs as part of the economy of the game. Scavs are intended to be friendly with eachother now. And while it is not against the rules to kill another scav, it is frowned upon and you'll be immediately targeted as the traitor in the raid (they VOIP alot more in Tarkov) The most confusing part of this is, you cannot tell at first glance who is a scav and who is a PMC unless you're very familiar with the behavior in the game.
The issue I have with Hunt in Solo Teaming is pre-Devils Moon its not a major problem as two solos each have one life and as a result, teaming can be fruitful as long as you know what each other looked like, and its a bannable offense if you pre-mediate a teamup with a friend.

Since Devil's Moon implementing Solo revives, this allow solos to team up and effectively become a better duo/trio because even if both die they can just res themselves 3-5 times with the only caveat being that the banisher is the only one to restore health chunks. And after its implementation theres been traits that further beef up Solos in how they interact with Bounty Tokens, and this Event has literally given the Solo the prior option to maintain all health bars or another to restore them and health from killing other people.
Yeah that sounds bad. Can't say I've seen it myself though..unless I mistook them for duos or whatever..how does it even happen, do they VOIP and say yo let's join up? Like wouldn't you have to coordinate in some way?


Originally posted by Spiffyo™:
I do not know if Tarkov allows you to revive yourself, but Hunt does and thats the issue with why it should be bannable for Solos to team in general and not just pre-meditated.
No revives whatsoever in Tarkov
Spiffyo™ Oct 27, 2023 @ 2:52pm 
Originally posted by Ringo:
Originally posted by Spiffyo™:
The issue I have with Hunt in Solo Teaming is pre-Devils Moon its not a major problem as two solos each have one life and as a result, teaming can be fruitful as long as you know what each other looked like, and its a bannable offense if you pre-mediate a teamup with a friend.

Since Devil's Moon implementing Solo revives, this allow solos to team up and effectively become a better duo/trio because even if both die they can just res themselves 3-5 times with the only caveat being that the banisher is the only one to restore health chunks. And after its implementation theres been traits that further beef up Solos in how they interact with Bounty Tokens, and this Event has literally given the Solo the prior option to maintain all health bars or another to restore them and health from killing other people.
Yeah that sounds bad. Can't say I've seen it myself though..unless I mistook them for duos or whatever..how does it even happen, do they VOIP and say yo let's join up? Like wouldn't you have to coordinate in some way?


Originally posted by Spiffyo™:
I do not know if Tarkov allows you to revive yourself, but Hunt does and thats the issue with why it should be bannable for Solos to team in general and not just pre-meditated.
No revives whatsoever in Tarkov

First part, this was how I did it with a dude in a match earlier in the event after we traded melee blows, armistice and worked together to get the bounties and slay teams we encounter, the last guy we killed got us 2-3 times each and the thing is that they couldn't do much as we can just revive independently.

The thing to note is that as a Solo, you should see what both players look like and know who not to shoot at, and yeah using VOIP ingame to discuss and coordinate the attack(s).

I maybe a hypocrite for only now bringing this up, but I'd take a temp ban for Toxic Gameplay, because solo teaming should be bannable as its just a better Duo/Trio in this event.
Amos Moses Oct 27, 2023 @ 2:56pm 
In game non premeditated teaming is allowed and it would be really difficult to prove anything.
It is a problem when two players with higher mmr team up against a team with lower mmr, and it's only made worse by solo rez lowering players mmr even further. So you end up with scenarios where two 6 star players who are currently ranked 4 star because they've been playing solo team up against a trio of actual 3 star players.
Really though rather than banning team ups, crytek needs to fix the mmr in this game.
Peter Panzy Oct 27, 2023 @ 3:23pm 
Teaming should just be bannable period... Just proves that Crytek works with only half a brain cell sometimes :steamfacepalm:

You got a PvP game and yet they allowing teaming.... in a match, with teams vs teams.. if they talk it out. Then its also impossible to prove/disprove since the other players have to be in the vicinity of those teams to read/hear the team up. Its just a open door for idiot exploiter try-hards to abuse and, just like catching cheaters/exploiters, we have to trust the reporting is taken seriously and truly evistigated by Crytek. Since they give us ZERO means to find out ourselves.
Spiffyo™ Oct 27, 2023 @ 3:23pm 
Originally posted by Amos Moses:
In game non premeditated teaming is allowed and it would be really difficult to prove anything.
It is a problem when two players with higher mmr team up against a team with lower mmr, and it's only made worse by solo rez lowering players mmr even further. So you end up with scenarios where two 6 star players who are currently ranked 4 star because they've been playing solo team up against a trio of actual 3 star players.
Really though rather than banning team ups, crytek needs to fix the mmr in this game.
Thing is, unless enough outcry occurs, the system is how it should be. Hunt team wanted more fill ups in the server, which compromises the integrity of MMR for quicker matches. Though MMR should've been made to where it drops if you died and leave the server, and Solos should have the same MMR as Duos with Trios being a dip in MMR(like 5/5.5 stars if the solo is a 6 star).

If Hunt had the 2D map that was promised to show where players went, as a way to verify if teaming, camping, or how often you tread paths where other teams were then it could be a decent way to verify if what happened happened.
Spiffyo™ Oct 27, 2023 @ 3:27pm 
Originally posted by Peter Panzy:
Teaming should just be bannable period... Just proves that Crytek works with only half a brain cell sometimes :steamfacepalm:

You got a PvP game and yet they allowing teaming.... in a match, with teams vs teams.. if they talk it out. Then its also impossible to prove/disprove since the other players have to be in the vicinity of those teams to read/hear the team up. Its just a open door for idiot exploiter try-hards to abuse and, just like catching cheaters/exploiters, we have to trust the reporting is taken seriously and truly evistigated by Crytek. Since they give us ZERO means to find out ourselves.
Pre-mediated is suppose to be, but ingame is allowed, and the only way you can get people banned for anything that that can't be verified by stats we can see like teamkilling, you have to record the evidence.

The current gamestate needs to ban teaming like you said, since Solos have ways to keep up with Duos and get the leg up in Trios, there'll be times where the two teams can be an enemy of my enemy scenario where both teams fight off the third party before going back at each other.
Last edited by Spiffyo™; Oct 27, 2023 @ 3:27pm
Peter Panzy Oct 27, 2023 @ 3:32pm 
Originally posted by Spiffyo™:
Originally posted by Peter Panzy:
Teaming should just be bannable period... Just proves that Crytek works with only half a brain cell sometimes :steamfacepalm:

You got a PvP game and yet they allowing teaming.... in a match, with teams vs teams.. if they talk it out. Then its also impossible to prove/disprove since the other players have to be in the vicinity of those teams to read/hear the team up. Its just a open door for idiot exploiter try-hards to abuse and, just like catching cheaters/exploiters, we have to trust the reporting is taken seriously and truly evistigated by Crytek. Since they give us ZERO means to find out ourselves.
Pre-mediated is suppose to be, but ingame is allowed, and the only way you can get people banned for anything that that can't be verified by stats we can see like teamkilling, you have to record the evidence.

The current gamestate needs to ban teaming like you said, since Solos have ways to keep up with Duos and get the leg up in Trios, there'll be times where the two teams can be an enemy of my enemy scenario where both teams fight off the third party before going back at each other.
Thats the thing, it is nearly impossible to be in the vicinty to hear/read the exchange. So its nearly impossible to tell if they didn't premade (most likely) over discord or just decided to stop PvPing and talk it out.

Teaming needs to be just Not allowed, period.
Girth Worm Slim Oct 27, 2023 @ 4:01pm 
Granted this has not happened since early access when the population was 2k on a good day, but I would regularly run into teams, Voice chat and we would run together to team on the bounty. I'm not sure what your overall complaint is? They can't revive each other who cares? its just a more disjointed duo/ trio
Peter Panzy Oct 27, 2023 @ 4:05pm 
Originally posted by John Bolton's Mustache:
Granted this has not happened since early access when the population was 2k on a good day, but I would regularly run into teams, Voice chat and we would run together to team on the bounty. I'm not sure what your overall complaint is? They can't revive each other who cares? its just a more disjointed duo/ trio
No need to risk a team mate rezzing you, when you can do it yourself while the other guy covers you. If you can't see how advantageous that is....
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Date Posted: Oct 27, 2023 @ 1:49pm
Posts: 12