Hunt: Showdown 1896

Hunt: Showdown 1896

SUPER KRONK Sep 28, 2023 @ 8:54pm
SOLOS RUINING THE GAME!
The solos have soured the gameplay with the ability to continuously revive themselves.

Necromancer allows the solo to get up several times. When playing a team, we now have to babysit a dead body and wait for it to burn. In a recent game my friend and I ran into 3 solos with this ability.

We were wiped out because we could not sit and watch these players burn. Additionally, we have to always carry fire or some sort of trap for the likelihood, but NOT guarantee that a solo has necromancer. This costs extra resources and delays the time actually spent pursing the boss or hunting other players.

This needs to be removed.
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Showing 1-15 of 50 comments
Baphomeat Sep 28, 2023 @ 9:23pm 
Then just play like all dead solos are still alive. If you don't have time to burn/trap or don't have the resources to do so. Keep in mind that someone could sneak up on you... JUST LIKE ANY OTHER TEAM WHO WASN'T THE SOLO might.

I once had a cry baby like you crying in prox chat about how 'self revive is broken and that you shouldn't be able to do it' after I blasted him almost killing him, when this was the first person I came across that match. His blind hatred for solo revives made him think that a completely different person was the same person... because that's how the game is. You can get third partied at any point and should NEVER assume you have wiped the server or are safe. I heard him fighting that other solo, and waited until I heard the clue being picked up to blast through a wall almost knocking him... and just because I played better he assumed I was the 'necro solo' even though I never once saw the person he was referring to try and get up.

Also you should just always burn bodies anyways... you don't KNOW that's a solo unless you have enhanced darksight... so burning bodies either 1. Forces the solo to play their hand early and revive 2. Forces the 'solos' team to play their hand and try to revive. Either way you have the cards in your hand and the fact that you didn't have time to burn him had NOTHING to do with the fact he was a solo, he could have been a duo and his partner stealth revived him and done the same thing. What happened was you got sloppy, and paid the price.

If you just played smart you wouldn't have been wiped... or maybe you wouldn't have... because guess what some people are just better than you. Necro or Not.
Last edited by Baphomeat; Sep 28, 2023 @ 9:31pm
Yo Mama Sep 28, 2023 @ 9:32pm 
I always live one enemy alive and don't burn anyone. This way you may wipe the team once more.
My teammate loves solos, he make K/D on them.

Just get good :)
Baphomeat Sep 28, 2023 @ 9:33pm 
Originally posted by Yo Mama:
I always live one enemy alive and don't burn anyone. This way you may wipe the team once more.
My teammate loves solos, he make K/D on them.

Just get good :)

Exactly this... I too love solos 90% of the time... it's free XP and Hunt Dollars... xD also free loot cause each drop is another lootable body.
Breakdowns Sep 28, 2023 @ 9:39pm 
I agree, it sucks to have to jump through additional hoops after outplaying someone.

I've adopted a "burn or run" approach where I do what I can to deal with a given body if I have the consumables or can find nearby lanterns or traps but if I can't find anything I move on quickly. You can also pick up their firearm and use all the bullets (very risky) to give them less options. It's not ideal. But it's often more detrimental to camp the body than it is to try and make a move on the bounty.

The bright side is if you've outplayed them once odds are good you can do it again, especially since they'll have less total HP the second time around. Try to leave sound traps behind you and stay alert.

The game is trending toward being more forgiving to players who get outplayed as the company tries to grow the community beyond the one that gave them early success. Don't expect them to reverse this, there's less money in having a more niche punishing game.
Nhika Sep 28, 2023 @ 9:48pm 
Use fire hand crossbow it's cheap.
It's crazy that there's no "max" time for solo revive though, and only a minimum lol but then how would solos cheese their way to max level?
husky Sep 28, 2023 @ 10:53pm 
Really--this should teach people how to dead body tech now instead of just pretending like a death is permanent. The amount of times a body goes un-burned is crazy to me considering its the most valuable maneuver you can do to get a team out of position in order to choke bomb their buddy.

As said, solo bodies should be immediately burned or trapped. If you are not thinking ahead, you don't deserve to complain in my opinion. It would only be a problem if there was no counters.
kalsarikänni Sep 29, 2023 @ 4:32pm 
this is legitimately bad game design, what were they thinking...
Ren†Gen Sep 29, 2023 @ 4:53pm 
You don't suck, it's just a bad game design. NOTED
Fryl Valebrim Sep 29, 2023 @ 5:19pm 
concertina traps are your best friend
[SF] MooMan Sep 29, 2023 @ 5:37pm 
I'm a 6 star on my solo account. I love seeing these cry baby posts because you kids are too lazy to trap/burn a body. You are 100% a 3 star MMR
Baphomeat Sep 29, 2023 @ 5:46pm 
Originally posted by SF MooMan:
I'm a 6 star on my solo account. I love seeing these cry baby posts because you kids are too lazy to trap/burn a body. You are 100% a 3 star MMR

How rude... i'm a 3-4 star but I still burn all the bodies... thaz not nice... don't lump me in with whiners who don't even deserve 3 stars xD
Amos Moses Sep 29, 2023 @ 7:29pm 
My main complaint about solo rez is that it let's you dump mmr and is partly responsible for the awful matchmaking happening right now.

My only other complaint is that the flare pistol can't set dead hunters on fire. Seriously just let me use my flare pistol to start dead hunters on fire so I don't have to search for a lantern just to find out if they're solo.
mccluckers Sep 29, 2023 @ 7:33pm 
It shouldn't be removed it just has to be nerfed / modified. They really should make a sound cue or the like to let you know when a solo (or partnered hunter) you've just downed has the necro perk. And for solos especially, it should play a sound when they get revived too... but, then again, hunters already emit a sound cue upon revive.... so maybe you could listen for that? But I agree that not knowing when a downed hunter has the ability to be revived remotely/solo is a problem.. although that's kinda the point of the trait, isn't it? Who knows.
Sephaya Sep 29, 2023 @ 7:47pm 
Necro up to 5 times is bad but what I hate more is that in a lot of games 2 solo guys team up together. So you basically fight another team with them being able to pick themselves up and you can't burn or trap the other guy because the other guy is protecting him
Peter Panzy Sep 29, 2023 @ 8:18pm 
Though I don't think Solo's are ruining the game, I don't think they bring anything to the game. The Game was made around and for teams of two, then trios. Solos was always a niche type of gameplay challenge that alot of streamers and such adapted to for views.

Crytek seeing this trend went ahead and dumbed the game down a little to cater to the solo crowd and in turn... yes, slowed the gameplay down abit since now, everytime you kill someone you have to wonder if they got a buddy lurking or a solo, with no real easy answer to the new problem.

IMO, solo should have their own lobbies with self necro in it and if they choose to play against teams, should be without self-revive and the extra perks. The player makes a conscious choice to play a team base game and decides to go hardcore mode, why should the server have to give them a special handicap ??

Again though, in the mountain of stuff that is wrong and buggy with the game, solos is near the bottom. A slight problem but not the end all-be all.... unlike the flying bugz!!!!! God, still waiting for bugz to end all of hunt!!!!!!!
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Date Posted: Sep 28, 2023 @ 8:54pm
Posts: 50