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as for the searching system its self t probably averages its self ou and will try to pair you with simaler imbalanced teams
but as far as im aware crytek has never discussed the inner workings of the mmr
Not completly true but not false either. very simplistic view right there
The fact is how do you determin a players skill in a game that is in no real way to balance out mmr in an asymetric game and i dont get why every game these days aim to have it
and this is hardly any different for hunt. there is no real way to determin how you got the kill if it was skilled or not etc all you can determin it is by eachothers mmr which ofc doesnt really work when theres not any balance behind the system put in check
but it still achieves something. which is keeping sweaty players away from the people who are learning and struggling to get into the game, regardless of them knowing the game stupidly well a newer player cant keep up with or someone who camps for 1 kill then extracts
the game doesnt really have enough players either to really make this system truly work resorting into things like higher mmr players entering your match because not enough people late at night
It doesn't really do anything like that. If a six star joins a 3 star, it'll skew the match mmr. If a six star farms deaths in either bounty hunt or quick play, their mmr tanks. The system is ironically too mercurial to even matter about some sort of skill gating. And even you admit that there's no system that would really work, and while you're fighting that six star, their two star buddy gets a lucky shot and you dropped 40 points... now you're off to go beat on a few lower skill players for a bit; congrats. Want some fun? Grab a friend and necro, stand in the open and die, have your friend keep doing it. Even a red skull without a bounty will drop you about 50-100 pts, lol... that's about an entire MMR rank.
K/D means absolutely nothing... nor does it define skill. You say it's hard to abuse in a game where you can farm death infinitely with a bounty, a friend and necro, or run around in quick play for an hour... The opposite direction? Just sit in a bush and barely move. Get a kill and leave... enjoy your 10.00 K/D. Much skill... it defines nothing and has zero context.
Lastly, why do you think K/D matters?
What if those players killed 2,000 2-star players, but died to 500 5-star level players? What does that say? Their K/D has no context if you don't know who they're killing or who they're dying to...
Even MMR is a joke when you can take a friend into a match and they just get boosted from one kill, and never impacted by a death.
None of these are displays of skill, nor do they work. Even if they want to keep them, just disable them visually. Nobody cares about your stars or your k/d/a... I couldn't think of a more casual game where 99% of the player base grew up thinking a mosin sniper kill to suicide with dynamite (to avoid a player) for a positive k/d was bragging rights.
I mean not Really ESPECIALLY that people like to farm their K/D and a high KD at this point means nothing more than you camping out for kills being a coward or someone who is dying a lot tryna learn the game and over time its harder to increese / decreese because the KD stat will never resete and the more kills and deaths you gain the less significent each value becomes so by the point your at like 1000 deaths and 700 kills your going to be stuck at a 0.7 KDA and your going to be much better at the game compaired to what your MMR is (because its purly based on KDA) this would also be horrible for new players because it only takes 2 kills to be already in high mmr which could be taken by luck camping etc
A) a 3 star with a 6 star just isnt really preventable unless tehey lock it the way they do in cs go which simply put the game isnt designed to be compeittive like that
quick play is a problem on its own and should never affect your KDA or MMR i honistly dont know why it does
even if not perfectly the game is still somewhat skill gating and if quickplay doesnt exist it would actually work better than it is
but as i stated the game really isnt in need of some mmr system and people would have less to whine about if that was the case but yet again the game used to be like that but people whined so one was implamented, the community will never be happy lmao
tanking mmr wouldnt be a good thing especially if people are playing more casualy and arent on the game 24/7 and are bussy with other games etc, their mmr should drop but because its just based on KDA it will never change and it would just ruin your experience after a break especially a long one
A high KD 6 star should never be able to derank to 2-3 star range in a matter of few matches and it shows why this game is slowly losing players.
But then matches will be mixed, good and terrible players, and what happens to the below average? They'll quit. How do you keep them playing? By separating them from those borderline average. How do you piss off those who are borderline average? By matching them against those who are superior to them. How do you balance this from happening far too often? You keep the 1% matched against themselves.
The 1% complain of having to sweat balls every match. The below average complain of being destroyed by the sweats every match, and the average are sandwiched between two groups.
You keep the bad players happy so they have more incentive to buy cosmetics. You match those with cosmetics against those who have none. Those who are already 5 and 6 stars are more likely to keep playing. Why? Time investment, money investment. Those 1000+ hours that got you to where you can wallbang off compound knowledge and game sense. Not many are willing to just let that go to waste.
It's a losing game. The only solution to MMR (SBMM) is to have server browsers, and that system for a game like this? Who knows how'd that work.
also K/D farmers deserve to get ♥♥♥♥ on by sweatlords.
being a 5 star is absolute suffering because you only get stomped by the sweatiest players over and over until you derank to 4 star.
6 star should only ever be against 6 stars, and i dont really care if the sweaty 6 stars have to stare at a "looking for match" icon for an hour just to get one game. If you're too good go play something else.