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It sounds like people are getting the drop on you and you're panicking when you engage. Try to be more deliberate, be aware of the noise you're making and take circuitous routes, and take your time to aim when you do get into a fight. You shouldn't be hip firing with anything other than a shotgun, you should be careful to aim for the head.
But yeah, headshots on me are SO prevalent yet when I think I tag someone in the head it registers as weird neck shot. I feel the game is like, "headshots for thee, and not for me" a good portion of the time. I simply don't know how people handle the sway so easily as that's the one thing that really screws me over along with hit flinch (which somehow doesn't affect my opponents at all like 95% of the time when fired at nearly the same time).
No, you have to flick shot, you don't want to aim endlessly and fight sway in this game, you have to make a quick flick shot without thinking about it, trust me.
For whatever reason OP thinks he has to "aim carefully to get a hit in a controllable way" which is silly and fundamentally false (in gaming).
I'll give it a try but it seems that the iron sights are very, very slightly right of the middle of the reticle (at least when I try to flick shot ADS on grunts/hives). I'll give it a go though and try to get used to it.
But I do have to say that other people seem to have mastered sway, dunno how they do it. Something I constantly fight with getting used to. Perhaps I just need to mess with sensitivity.
Got shot to leg/hand/gut/chest? No problem just bandage and CS/GO!
The iron sight is not always in a perfect center, sometimes it's 2-3 pixels to the left or right, you can get Reshade and put an overlay with a center dot, it helps a little, mostly for preaiming, and reshade is legal to use in Hunt.
About sensitivity, yes, you should definitely try some settings, but for an example, Rachta plays with a crazy high sensitivity and he's doing just fine.
It's more about setting it to use the same amount of mouse movement for ads and non-ads aiming, try this to get the idea of it: https://www.mouse-sensitivity.com/forums/topic/6396-instructions/
I play on 800 DPI (lower DPI is not that accurate in tracking) with those settings, it's calculated in the way that the same amount of movement of the mouse is the same amount of pixels movement on the screen, on every scope, other settings are gunslinger, both states of view in game settings are set to default, 100fov
<Attr name="MouseSensitivity" value="0.537561"/>
<Attr name="HipMouseSensitivity" value="0.59729"/>
<Attr name="IronSightsMouseSensitivity" value="0.419944"/>
<Attr name="PeepholeMouseSensitivity" value="0.400235"/>
<Attr name="MediumScopeMouseSensitivity" value="0.295227"/>
<Attr name="LongScopeMouseSensitivity" value="0.151298"/>
It's one of the downfalls of this game. Play in your prime time or don't bother playing at all, because as I said, it's rampant with cheaters from Asia primarily, and people who benefit from lag by playing cross region.
I've wished for a long time that Crytek would ping lock the game but they haven't. At least not adequately. And easy anti cheat is just straight garbage.
Also people would start malding about shotguns like there's no tomorrow
Its same as for new startings car drivers, when they give to much attention to cars pedals, with time feet just step on them automaticaly with out aiming on them, no need to aim with leg to hit pedals, just concentrate on road.