Hunt: Showdown 1896

Hunt: Showdown 1896

Tomoko May 2, 2023 @ 10:45pm
Why is hitreg so insanely bad?
I am sick and tired of dead-on hits just blatantly missing people, and being shot behind cover with a "non-wallbang". PLEASE fix this garbage, it is terrible.

EDIT: Please stop attempting to witch hunt each other over your lack of expertise in server tickrate and stability. I don't understand that stuff fully either, all I did was post a rage post because I lost a game of hunt :(
Last edited by Tomoko; May 3, 2023 @ 5:49pm
Originally posted by DarkMagic:
They are currently in the process of updating the games engine to the newest cry engine since the game is currently running on the 4 year old one which this game was released on. However I don't know if they are gonna update the servers or not which I hope because there are times were I can HEAR the bullet penetrate a wall and into my skull but no shot through cover indicator which is weird because they use ammo with no wall bang power I.E poison and incendiary. The incendiary one would of had to go through a wall to kill me on one occasion, infact I heard it go through 2 walls before headshotting me because I was sitting behind a roof piece.

I am also annoyed by the hit registration were some shots should have hit or how it takes like 1-2 seconds before the game gives the hit marker or how me and my buddy will both keep getting the server connection error symbol at the top right despite being fine on discord or our OBS saying we have lost 0 frames in the passed several hours. It's a shame because I feel updating the servers would make this game so much better but they think updating the engine and it's graphics to the newest is a better idea even tho only like 1-5% of players will be able to run the game on highest setting to experience the new graphics and quality while 100% of players will run on lowest graphics because it's a PVP game and that is just what everyone does for the highest possible fps.

One can only hope that servers will also be updated but so far I think only the games engine was mentioned.
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Showing 1-15 of 22 comments
Foxhound126 May 3, 2023 @ 2:04am 
Low tick rate (30-40) that is pretty bad by today's standards , bad quality of servers (ultra cheap ones) , also outdated game code perhaps has to do with it. Unfortunately the company uses money hungry american tactics that devotes way too much in marketing & skins and way less in development/fixing of the actual game. And for the ones that gonna jump and say skins are needed for extra funds so the game can stay alive, guess what, these extra funds are not delivered in a balanced way across ALL the fields that are needed to provide a quality game that can keep going.
The author of this thread has indicated that this post answers the original topic.
DarkMagic May 3, 2023 @ 3:17am 
They are currently in the process of updating the games engine to the newest cry engine since the game is currently running on the 4 year old one which this game was released on. However I don't know if they are gonna update the servers or not which I hope because there are times were I can HEAR the bullet penetrate a wall and into my skull but no shot through cover indicator which is weird because they use ammo with no wall bang power I.E poison and incendiary. The incendiary one would of had to go through a wall to kill me on one occasion, infact I heard it go through 2 walls before headshotting me because I was sitting behind a roof piece.

I am also annoyed by the hit registration were some shots should have hit or how it takes like 1-2 seconds before the game gives the hit marker or how me and my buddy will both keep getting the server connection error symbol at the top right despite being fine on discord or our OBS saying we have lost 0 frames in the passed several hours. It's a shame because I feel updating the servers would make this game so much better but they think updating the engine and it's graphics to the newest is a better idea even tho only like 1-5% of players will be able to run the game on highest setting to experience the new graphics and quality while 100% of players will run on lowest graphics because it's a PVP game and that is just what everyone does for the highest possible fps.

One can only hope that servers will also be updated but so far I think only the games engine was mentioned.
Tomoko May 3, 2023 @ 6:04am 
Originally posted by DarkMagic:
They are currently in the process of updating the games engine to the newest cry engine since the game is currently running on the 4 year old one which this game was released on. However I don't know if they are gonna update the servers or not which I hope because there are times were I can HEAR the bullet penetrate a wall and into my skull but no shot through cover indicator which is weird because they use ammo with no wall bang power I.E poison and incendiary. The incendiary one would of had to go through a wall to kill me on one occasion, infact I heard it go through 2 walls before headshotting me because I was sitting behind a roof piece.

I am also annoyed by the hit registration were some shots should have hit or how it takes like 1-2 seconds before the game gives the hit marker or how me and my buddy will both keep getting the server connection error symbol at the top right despite being fine on discord or our OBS saying we have lost 0 frames in the passed several hours. It's a shame because I feel updating the servers would make this game so much better but they think updating the engine and it's graphics to the newest is a better idea even tho only like 1-5% of players will be able to run the game on highest setting to experience the new graphics and quality while 100% of players will run on lowest graphics because it's a PVP game and that is just what everyone does for the highest possible fps.

One can only hope that servers will also be updated but so far I think only the games engine was mentioned.
Yeah :( I share a lot of these concerns.

The game performance wise is a bit weird... Like, it's high performance cost yet it looks kinda vaguely ugly... Like an old dark souls game, the style is there but the fidelity just isn't quite, yet the performance hit is like it's a 2023 triple A title.

Certainly doesn't help that direct hits will whizz past without so much as touching my opponent, or "wallbangs" with bows/crossbows etc.
Anderaz May 3, 2023 @ 6:40am 
Servers tickrate 30 hz... but algorithms processing takes almost half a second, means 2 hz.. better servers, they know why they don't waste money on them.. wouldn't just change anything!
Duncan.Idaho (Banned) May 3, 2023 @ 6:55am 
Originally posted by Anderaz:
Servers tickrate 30 hz...
Originally posted by Foxhound126:
Low tick rate (30-40)

Nothing wrong with 30hz if you build your game right. Hunt uses very little down data.
Last edited by Duncan.Idaho; May 3, 2023 @ 6:58am
Tomoko May 3, 2023 @ 7:03am 
Originally posted by Duncan.Idaho:
Originally posted by Anderaz:
Servers tickrate 30 hz...
Originally posted by Foxhound126:
Low tick rate (30-40)

Nothing wrong with 30hz if you build your game right.
This is correct.

CS:GO uses 64 tick and people non-stop whine about it.

League of Legends has 30 ticks per second and barely anyone complains (Despite it causing rather large issues in the game).

The big difference here is that tickrate matters a LOT more in FPS games, and 30 hz is not quite acceptable enough for what some people consider a competitive FPS.

Of course, the map is so large with so much going on that 60-64 hz might be unreasonable to ask.
Anderaz May 3, 2023 @ 7:03am 
Originally posted by Duncan.Idaho:
Originally posted by Anderaz:
Servers tickrate 30 hz...
Originally posted by Foxhound126:
Low tick rate (30-40)

Nothing wrong with 30hz if you build your game right. Hunt uses very little down data.

Do you actually notice, how this guy is just personally insulting in so many of his posts?

"It's not the game, it is YOU who is too dump" - zero arguments, only fooling around :steamthumbsdown:
DeGreZet May 3, 2023 @ 7:06am 
Originally posted by Tomoko:
I am sick and tired of dead-on hits just blatantly missing people, and being shot behind cover with a "non-wallbang". PLEASE fix this garbage, it is terrible.

because this playerbase is buying all skins anyway, so crytec doesn't have to fix anything
jaKKerin0W ' May 3, 2023 @ 7:17am 
Unfortunatly game is going down the hill !

Amazing content, new updates, fresh and good content.. but the basic, the roots of the game, D-sync, trades, connection, lags, hitreg is breaking this game in 2. If they dont fix it soon, when i mean soon is in the next 4 or 5 months.. prepare to see a death of a game, a game with this potential.. its pathetic.
Last edited by jaKKerin0W '; May 3, 2023 @ 7:17am
Washboard May 3, 2023 @ 9:04am 
Originally posted by Duncan.Idaho:
Originally posted by Anderaz:
Servers tickrate 30 hz...
Originally posted by Foxhound126:
Low tick rate (30-40)

Nothing wrong with 30hz if you build your game right. Hunt uses very little down data.

Ah i see your back with your network expertise Duncan... Please tell us all how the fact hunt apparently sends very little data to a client(source?) has any effect on the (very low for a fps) number of times the server updates per second?

Anyone would think you have no idea what tickrate actually is... :)
Last edited by Washboard; May 3, 2023 @ 9:04am
DeGreZet May 3, 2023 @ 9:08am 
Originally posted by Washboard:
Originally posted by Duncan.Idaho:


Nothing wrong with 30hz if you build your game right. Hunt uses very little down data.

Ah i see your back with your network expertise Duncan... Please tell us all how the fact hunt apparently sends very little data to a client(source?) has any effect on the (very low for a fps) number of times the server updates per second?

Anyone would think you have no idea what tickrate actually is... :)

"Hunt uses very little down data."

BRUH, hunt is demanding af, because it needs resources for character movement, mobs movement and also bullets(projectile) movement, so terrible, low capacity 30hz servers aren't enough

Clash of Clans in running on same servers as Hunt
Last edited by DeGreZet; May 3, 2023 @ 9:08am
Duncan.Idaho (Banned) May 3, 2023 @ 9:15am 
Originally posted by DeGreZet:

BRUH, hunt is demanding af...

I have observed it. And that is not the case.
Hunt has relatively small packets. That is how they get things done with lower tick rates. Similar to how Fortnight did it on 30hz.
Last edited by Duncan.Idaho; May 3, 2023 @ 9:15am
Washboard May 3, 2023 @ 9:22am 
Originally posted by Duncan.Idaho:
Originally posted by DeGreZet:

BRUH, hunt is demanding af...

I have observed it. And that is not the case.
Hunt has relatively small packets. That is how they get things done with lower tick rates. Similar to how Fortnight did it on 30hz.

Relative to what? How have you observed it?

You really have to back these statements or people just think you're a troll :)
[PC]Roco45 May 3, 2023 @ 9:29am 
Originally posted by Washboard:
Originally posted by Duncan.Idaho:

I have observed it. And that is not the case.
Hunt has relatively small packets. That is how they get things done with lower tick rates. Similar to how Fortnight did it on 30hz.

Relative to what? How have you observed it?

You really have to back these statements or people just think you're a troll :)

Relative to the emails he's sent that tell him exactly what to say, along with a monthly deposit of 30 cents into his venmo to keep shilling for Crytek.

30 cents might not seem like much, but to Duncan, that's 1/6th the cost a small bag of Dorito's, so after half a year of constant shilling, he can once again keep his breath cheesy.
Last edited by [PC]Roco45; May 3, 2023 @ 9:30am
[PC]Roco45 May 3, 2023 @ 10:20am 
Originally posted by Anderaz:
Originally posted by PCRoco45:

Relative to the emails he's sent that tell him exactly what to say, along with a monthly deposit of 30 cents into his venmo to keep shilling for Crytek.

30 cents might not seem like much, but to Duncan, that's 1/6th the cost a small bag of Dorito's, so after half a year of constant shilling, he can once again keep his breath cheesy.

Even Crytek must feel embarrased of his undetailed empty statements... wonder that they don't tell him to stop, but they really just don't care ha?

Cryteks too busy spending all the revenue they get from this games constant DLC, into trying their hardest to reboot the Crysis franchise, once again lol They've got bigger fish to fry.
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Date Posted: May 2, 2023 @ 10:45pm
Posts: 22