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As you said though you do trade the penetration and velocity, the velocity can be countered by good aim and prediction though.
Edit: This is also the same reason some people run poison on weapons or incendiary, for example I use the centennial a lot I run poison rounds with it, unless the person has Mithridatist or anti poison they can't heal for about 4-6 seconds allowing me to make a move, or a follow up shot if they are in the open.
And shredder for some stupid reason increases the effective one hit to the chest potential. I think it goes from 30 to 45 metres or so. So you basically gain one hit range, loose an insignificant amount of penetration and cause heavy bleeding.
shredder increases the one shot to chest distance to 74m, so by around 30m.
shredder does not lose a lot of penetration. it can still penetrate brick walls and everything else, that's why they renamed it to shredder, as it greatly differs from dum dum ammo types in this sense.
nah it's actually 74m ... 74,5m to be exact