Hunt: Showdown 1896

Hunt: Showdown 1896

Dylan 14 DIC 2022 a las 11:04 p. m.
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Get rid of Solo Players being able to Revive ♥♥♥
we just lost game because of this stupid solo player who was sniping us as we had bounty and we killed him 3 times but he kept reviving and shooting us. he got lucky head shot and won because of this ♥♥♥♥ mechanic you add now the game is very imbalanced. get rid of this terrible crap what a moronic stupid design to give solo rats free revives ♥♥♥
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Mostrando 136-150 de 483 comentarios
Barry MaCockiner 20 DIC 2022 a las 2:43 p. m. 
Publicado originalmente por Ishamael:
Solo honestly shouldn't even be a thing. Should only be 3v3, 2v2, or 1v1 team sizes. Anything lower just forces that player to run around like a lil ♥♥♥♥♥ and hide all the time trying to steal kill during fights instead of going for bounty. People will hate me for saying that, but ♥♥♥♥ them.

That's the best thing about solo. Pissing off the trio blast festival.
Raciej 20 DIC 2022 a las 2:49 p. m. 
Publicado originalmente por Terminal Velocity:
Publicado originalmente por Blame:
How exactly do they "know the exact position of the enemies"?
It's all in his head, he probably killed a solo, did not burn him, and stayed in the same place, along his team. When the solo revived went and killed them because they were just standing there with their backs turned to him, so he now thinks solos "know the exact position of enemies".
yea yea... teams dont care. im against that self revive mechanic and im not one of better player, but i see how easy you can kill with it. i end lots of matches solo with over 5 kills what is just better compare to average 3 in random trios before event. problems with self revive for are 3. First its almost instant and unexpected. When you came to a already engaged gunfight nobody have time to think you are part of team or solo. Even when you self revive they can think someone used necro on you. On top of that you can get up faster than enemy can heal himself or revive teammate or even trap you safely, not adding long distance kills to that. Second: its safe for hunter progress. You dont lose hunter if you have mark. Losing almost all health bars means you need 4 skill points to get health back. Abusing retaliate mechanic can even ended up giving you more skill points than you need to get health back. Third thing is its almost unstopable when downed next to teammate. Even 3 star mmr hunter like me can get a kill with enemy on top of you. After that you fight 2 enemies if you think about solo vs trio (worst solo scenario). One need to watch you and second try to stop you. If watcher fail once you get your second kill and its last guy. Playing carefully you can kill last when he try to ignate you so you kill last one or even trade for more skill points. Playing with 4 small bars you have 3 chances to get up without getting downed instantly. Trio with downed one teammate on you need to get 3 easy kills in a row to hace a chance to win with trades. So solo self revive is just meta abuse for me and im tired of losing so i go play solo for speeding up my event points grind
Terminal Velocity 20 DIC 2022 a las 2:51 p. m. 
Publicado originalmente por UnnamedDisaster:
Today, we were attacked by two solos from two sides. Downed them both a couple of times but eventually we both died. It was just annoying. Can't wrap my head around the fact that this perk seems to work indefinitely. Once, I would think is alright. I don't think it's fair to compare it with Necro in teams as we usually chase the teammate to keep him from exactly doing that. Now what you would need to do is to watch a downed Solo while your teammate looks for something to trap him.
With the last few updates I felt like Crytek is trying to ramp up the pace and make lifes harder for Snipers (Pistol Grunts). This Perk now works in the opposite direction.
We have already discussed this. If the solo is far away and you cant keep it down by shooting him back or denying the body, what the are the chances you will be able to keep down as a member of a team?
If he's right there at your feet, why would it be worse than having to watch for a team approaching you to try to revive him? At least in case of the solo you can trap him / burn him / watch his body and no teammates will be shooting back.
You got owned by 2 solos, deal with it. Maybe you are not as good as you think you are if you are in a team and a couple of uncoordinated solo players can wipe you.
Última edición por Terminal Velocity; 20 DIC 2022 a las 2:53 p. m.
Raciej 20 DIC 2022 a las 2:53 p. m. 
My idea to nerf it is make self revive more noticable and cooldown for repeat self revive longer like 6 sec not 4. it will give more time to at least trap solo or punish him for shotgun rush them. really i wanna see something what show self reviving to others in game than just downed hunter just stand up after another shotgun shell to the head
Blame 20 DIC 2022 a las 2:57 p. m. 
Publicado originalmente por UnnamedDisaster:
Today, we were attacked by two solos from two sides. Downed them both a couple of times but eventually we both died. It was just annoying. Can't wrap my head around the fact that this perk seems to work indefinitely. Once, I would think is alright. I don't think it's fair to compare it with Necro in teams as we usually chase the teammate to keep him from exactly doing that. Now what you would need to do is to watch a downed Solo while your teammate looks for something to trap him.
With the last few updates I felt like Crytek is trying to ramp up the pace and make lifes harder for Snipers (Pistol Grunts). This Perk now works in the opposite direction.

You don't think that "it's fair to compare it with Necro in teams as we usually chase the teammate"? No problem if that teammate that you "chase" shoots you and kills you instead.
No, what's not fair is that that the solo that was 1v2 or 1v3 against your TEAM gets to revive himself.

Like, dude. You already had the upper hand from the start.
Then they may get a revive (if you haven't made sure to burn/trap/poison the corpse) and not only be 1v2 (or 1v3) AGAIN, but also missing a health chunk.
They get a revive, but they still don't get any backup.
You can camp out the body and they don't know it, because unlike a living teammate, they can't see if enemies are nearby.
If you light their corpse on fire, they have nobody to put it out.

If you don't wanna sit and watch the corpse while your TEAMMATE goes around looking for sht, maybe bring a poison vile with you or a concertina and be done with it.
Imagine having to be the solo that kills you and then he has to go around to dealing with the rest of your team, and you're just being grumpy about the solos being able to selfrevive with a high risk of just being killed right away again.
Elk 20 DIC 2022 a las 4:13 p. m. 
I think its needed for solos and im not against it but more than 1 self revive is a problem.
KenoKereStyle 20 DIC 2022 a las 4:27 p. m. 
just place a trap above the body and that's it...
or burn the body ...

how hard can it be
Raciej 20 DIC 2022 a las 4:41 p. m. 
Publicado originalmente por KenoKereStyle:
just place a trap above the body and that's it...
or burn the body ...

how hard can it be
will you die for it and then he will come back in flames
NAVID PALID 20 DIC 2022 a las 4:52 p. m. 
Publicado originalmente por Lord Vikshus:
lmao. Imagine getting rekt by a solo and posting up about it online so everyone can see what a Chad that solo is XD Talking about imbalanced when you had more people and still lost lmao XD
Terminal Velocity 20 DIC 2022 a las 4:57 p. m. 
Publicado originalmente por Elk:
I think its needed for solos and im not against it but more than 1 self revive is a problem.
Why is it a problem? Trios have plenty of revives, isn't that a problem too? Even infinite revives as long as they hold the bounties. Isn't that a problem too?
If you need so much help from mechanics to take on 1 single person with your entire team, then the problem is not the game. Maybe you are?
ItsRay 20 DIC 2022 a las 7:07 p. m. 
Dont have time to read the entire thread, but the only changes I would make is, after clicking revive, give it like 1-3 seconds where your body makes a sound and a little swirly animation or whatever indicating youre about to get up (probably 1 second more than enough)

and secondly, and thats the actual problem here in my opinion, dont give the solo player that self revives 3 times and get "farmed" a death for his K/D on every revive. Its already a little bit of a problem that solos play against mostly clueless guys in their eyes (because mmr boost) but being able to drop your MMR 4 times as fast to play against even more clueless guys..

Yeah, i guess with all the K/D warriors in Hunt it wouldnt be a good idea to not let it affect K/D but at least make it so it doesnt drop your MMR even further. Im saying that as a guy that plays solo aswell sometimes.
Última edición por ItsRay; 20 DIC 2022 a las 7:09 p. m.
Peter Panzy 20 DIC 2022 a las 7:17 p. m. 
Publicado originalmente por KenoKereStyle:
just place a trap above the body and that's it...
or burn the body ...

how hard can it be
We engaged a compound and as we cleared one side of it, this guy kept dying then rezing up and killing members of the other teams. Eventually it came down to my bud and I vs this one solo. We downed him and promptly looted him then set him on fire with a hellfire bomb. After such we went off to loot the rest of the bodies, I just had a feeling to do a Darksight scan and load and behold, there he was...... Running away mind you, but still up and about. Guy must of been downed 3 times at least and set on fire for at least 10 seconds AND it was hellfire so it was still fire all around him for 3minutes I believe... IT DID NOTHING TO HIM!!!

Another point, both my bud and I were low hp since we been in the fight as well.... so if this guy wanted to he could of easly took one of us out and just camped to wait out the other person to rez. Solo rez makes no noise, is pretty fast and it seems that they are immune to fire damage. We got lucky he decided to run off and extract than push us.

Now look, as i said before, i do think the self rez is a 'good' idea now. It just needs some major balance tweaks. Right now its to easy to abuse and get a unfair advantage against other 'teams' of players. And before the whole 'we are at a disadva.......blah blah blah', you know goin into the match your at a disadvantage. You know you are outgunned and outmanned.... That is your choice you made in a game made for duos/trios. Can't punish the rest of the community for playing the game the way it was designed to be played cause a small nitch group wants to be antisocial.
Gator 20 DIC 2022 a las 7:18 p. m. 
"Oh no you added something that gives solos an ability to fight teams if we don't make sure to account for his corpse after the kill. How can you possibly allow this unfair advantage during our 2v1, we shouldn't have to deal with that."
Última edición por Gator; 20 DIC 2022 a las 7:19 p. m.
Peter Panzy 20 DIC 2022 a las 7:23 p. m. 
Publicado originalmente por Gator:
"Oh no you added something that gives solos an ability to fight teams if we don't make sure to account for his corpse after the kill. How can you possibly allow this unfair advantage during our 2v1, we shouldn't have to deal with that."
What do you suggest then??? quick to down talk everyone elses opinion but you give no constructive feedback.

We set the guy on fire.... didn't matter. We could bring Wirebombs....but what, we have to trap every single hunter now?? only got so many slots i'm afraid... Oh wait, don't say it... watch the body.... Really?? for how long ?? and on every hunter for now on............ oh and please rember, cause of alot of complaining from players on the 'run/gun crowd' the match timer is 45minutes.

So I repeat, what do you suggest to balance the ability.
ItsRay 20 DIC 2022 a las 7:28 p. m. 
Publicado originalmente por Peter Panzy:
Publicado originalmente por Gator:
"Oh no you added something that gives solos an ability to fight teams if we don't make sure to account for his corpse after the kill. How can you possibly allow this unfair advantage during our 2v1, we shouldn't have to deal with that."
What do you suggest then??? quick to down talk everyone elses opinion but you give no constructive feedback.

We set the guy on fire.... didn't matter. We could bring Wirebombs....but what, we have to trap every single hunter now?? only got so many slots i'm afraid... Oh wait, don't say it... watch the body.... Really?? for how long ?? and on every hunter for now on............ oh and please rember, cause of alot of complaining from players on the 'run/gun crowd' the match timer is 45minutes.

So I repeat, what do you suggest to balance the ability.

set him on fire and dont immidiately run off? No, you dont have to trap or burn every single body and watch them, only solos. What exactly is your problem other than inability to recognize the situation?
And dont come here crying about senseless posts when you yourself come up with excuses like "they are immune to fire damage" for absolutely no reason other than to try and make your argument stronger in a laughably stupid way
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Publicado el: 14 DIC 2022 a las 11:04 p. m.
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