安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
No, not dark vision, if no one has even touched the bosses yet, and they are already trying to kill you by coming to you from the other end of the map, or just shooting at you from a distance of more than 200 meters to no avail. The radius of dark vision is 150 meters maximum, for a second.
You have not been killed by shotguns 200m away, so you are making stuff up.
Yes, cheaters do exist. They are NOT in every game or even slightly common, I have experienced 2 in 1500 hours.
Yes, I do think alot of players mistake "good skill" players for cheaters, or they simply can't handle losing and find it easier to swallow they were killed by a cheater.
There are very few problems registering hits, if you disagree show me a clip of your gameplay (and also make sure your performance stats are on so I can see your ping)
and we come to a final loop on "skins are more important", when the guys that combat cheaters and fix bugs ARE NOT graphics designers and artists. Have you got any actual valid points to make here or are you just here to spout nonsense?
My suggestion is very simple, to make a normal anti-cheat after a long time after the release of the game. If developers have the time and money to hire designers and draw another freak, then why don't they find the time and money to hire someone who will finally fix their ♥♥♥♥♥♥♥ game? Or buy a normal anti-cheat, for example? I think most of the players will survive if they don't see another clown with an "interesting story" in the hunters DLC section in the near future.
There is already an anticheat system, and its working considering the waves that ban many, and then you see them in this forum claiming they did nothing wrong. It works fine, cheaters are not common at all.
You can indeed tell a cheater from a "good skill player", but I highly believe you will call a good player, cheater because they beat you and you are mad.
Again, the artists and graphics designers / people that write the lore have absolutely NOTHING to do with the other developers that fix bugs and whatever else, that arguement is braindead.
If you want to post a clip of these cheaters that you see in EVERY GAME, I'd love to sit and watch them... You won't though.
I will specifically record a few games in the next couple of weeks because I have already missed enough opportunities over the past few days. But what would be the point if there are players who play with cheats and stream it, or upload videos with cheats to the network? Maybe it would be much better if there was a patrol in this game, like in some others?
Obviously they are playing this game on some other planet if they haven't seen enough cheaters in 4000 hours)
Snipe heashot you trough wall with penetrating ammo. I've experienced that a couple of time, and it's a clear cut case of wall hacking.
Shotgun tho, ie the weapon that require you to be close enough to HEAR YOU?
That's a pretty big wast of wallhacking.
Is it still possible they were actually wall hacking?
Sure. But the odds are more in the favor of you being like so many player, a guy that apprently don't understand how much sound you make while rolling around.
People who focus on "sounds", stop telling me this, I perfectly understand how sound can betray players, and I don't make these sounds. Once again, I can distinguish a cheater from a skill.
ALL I DO IS RUN AND MAKE NOISE AND PEEK THE SAME SPOTS OVER AND OVER AND SUDDENLY I GET SHOT?!?!?!
its not a wallhack. its called footsteps and map knowledge
Чел...