Hunt: Showdown 1896
seeing people through walls should not be a thing
It is the laziest cop out in the industry. oh, we dont know what to give the player. so, lets give them wall hacks. also, making it indirectly ok to use actual wall cheats.
no one should have that kind of huge advantage for doing essentially nothing.
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Getting the "walls" still puts you at a big disadvantage.
You get 5 seconds of tracking other players (limited range), other players can do it infinite times (unlimited range). Not a good deal.
Ultima modifica da Der Guteste TTV; 3 set 2022, ore 13:32
I guess go play tarkov
Messaggio originale di SpeedForc3:
It is the laziest cop out in the industry. oh, we dont know what to give the player. so, lets give them wall hacks. also, making it indirectly ok to use actual wall cheats.
no one should have that kind of huge advantage for doing essentially nothing.
I am glad that we get some Dark Sight personally, I am not sure that I would have cared for the way that it sounded like it was before Dark Sight. You only get 5 seconds anyways,(I think is a good number). You have to loot hunters or get clues to get more too. Not fair in my opinion that you have the bounty and they could see you, but you not them?
It is not a huge advantage
Messaggio originale di 01000100:
Messaggio originale di Punished Jeremy Slanderous Snoop:
I guess go play tarkov

I would love to see movement and gameplay mechanics more like Tarkov in Hunt.

Wallhack it's very deadly in close range, you can't walk slowly if you are outside the compound, you will be killed through the wall with shotgun.

In FPS game, they gave you wallhack... I mean there are no words to explain this, impossible...
You talk about the concept like it’s inherently bad. You haven’t demonstrated why
Messaggio originale di 01000100:
Messaggio originale di Punished Jeremy Slanderous Snoop:
You talk about the concept like it’s inherently bad. You haven’t demonstrated why

I don't have to show or explain anything.
I just don't like it, it is a bad design and I think should be deleted from the game.

I would love to see HARDCORE mode, without hitmarkers, dual wielding, wallhack, better movement, removed jumping, removed possibility to heal yourself so often, and so many times.
There are plenty of things in Hunt which I don't like, and I know that HARDCORE mode is needed.
So people who like to play Hunt as it is right now they could, and people who don't like it could play HARDCORE mode, this is the best solution.
You can not like it. It doesn’t mean it’s bad game design. Those are two separate issues. There’s nothing wrong with not liking it. It doesn’t mean it’s broken or has to change

Also what exactly is the alternative going to be? Bounty holders still get the lightning strike I assume? Are they just supposed to be clenched asscheeks all the way to extraction even if nobody is anywhere near them?
Doing nothing? taking the objective and putting yourself on the map as a target, of course they give you a way to fight back, there's no submarine periscope to peek out.
Messaggio originale di Joe Smoe:
Messaggio originale di El Donko (TTV=Cringe):
didn't know that finding all the clues and killing the boss, or killing the current bounty holders is "doing essentially nothing"
still not a reason to have walls
Your complaining about this saying only bad players need them your more and likely a 3 mmr that doesnt know how to play the game it also isnt like dark sight is that broken it only has 5 seconds you have to kill players and each player is only one second worth if your able to loot them also it doesnt even show you right where players are. now if you play alot you know the pattern that the blob moves in but still it has always been in the game since 2018 and its what makes this unique.
Messaggio originale di 01000100:
Messaggio originale di Punished Jeremy Slanderous Snoop:
You can not like it. It doesn’t mean it’s bad game design. Those are two separate issues. There’s nothing wrong with not liking it. It doesn’t mean it’s broken or has to change

Also what exactly is the alternative going to be? Bounty holders still get the lightning strike I assume? Are they just supposed to be clenched asscheeks all the way to extraction even if nobody is anywhere near them?

It is a bad game design for me, good for you, end of story, I don't need to discuss it :)
The earth is flat for some. They also don’t want to discuss it

Also don’t want to discuss it? Mfer you came to a forum
As someone who's played since before it was added. as much as I love the more raw feel of it not existing. The boss lair before/after the banishing was mind numbingly slow, whoever decided to go for the boss was at an absurd disadvantage.
A) they did all the hard work to find boss first, to kill boss, hold out at the boss area till banish is complete (everyone knows where the banish is), pick up the bounty (key factor if you moved out the main building or pushed the enemy team that banished the boss)

and once you done all that hard work of killing the boss and holding out agenst enemy players, once you have the bounty everyone in the server Knows your General location (your tracked on the map and in dark sight lightning effect is abouve your head) so you could be ambushed near extraction points etc so its not as if your safe once you got the token

and keep in mind if your killed after all that hard work someone who camped in a bush all game can get it for pretty much free (worse on a solo que player)

i think a max of 5 seconds of wall hacks that is only rechargable by grabbing clues / looting players is a fair trade for all that hard earned work

B) your not the person to find the boss first and kill it, and some other team has banished the boss

Well you gotta push an enemy team thats holding down within the area of the banish, while other teams on the server could be doing the exact same thing and you could be ambushed from anywhere

and even if its after a banish is complete then you still do have to go out your way and kill them (other players may do the same thing) and when you kill the team (depending on if camping or not and the area your fighting them affects how much effort) you now have the problem of everyone on the server knowing your exact location and that some other player has stole the bounty (so they know you had a fight and your in a weakend state)

whatever way you obtain the bounty atleast requires some effort (for the most part) its only fait the bounty has wall hacks

and fun fact if there using dark vision to see you through walls it means they dont have there weapon drawen so there technicly vurnable while using it (mainly when in a bush or somewhere that lacks cover)
Ultima modifica da geordiebroon58; 3 set 2022, ore 17:43
I agree, legit wallhacks have no place in an FPS. Devs must be frustrated FPS cheaters :D
Messaggio originale di El Donko (TTV=Cringe):
didn't know that finding all the clues and killing the boss, or killing the current bounty holders is "doing essentially nothing"
that is essentially nothing. you are walking around doing ♥♥♥♥ all until the boss. you shouldnt be rewarded with being able to see through walls. only bad players think it is a good thing to have in any game. it is your crunch.
Messaggio originale di El Donko (TTV=Cringe):
Messaggio originale di Joe Smoe:
still not a reason to have walls

ok and? get skill issue'd
you think having walls is skill. gtfo you painfully obvious bad player that makes excuses.
not that your dumb steam name didnt already give you away.
Messaggio originale di Dino:
Doing nothing? taking the objective and putting yourself on the map as a target, of course they give you a way to fight back, there's no submarine periscope to peek out.
oh man, you mean doing the bare minimum of walking across a map. man, that is soooo hard to do. you should totally be rewarding with something only cheaters have. you shouldnt have information by being able to see through walls. it is the very definition of lazy game design and even lazier when players cuck themselves by shilling for it.
Messaggio originale di SpeedForc3:
It is the laziest cop out in the industry. oh, we dont know what to give the player. so, lets give them wall hacks. also, making it indirectly ok to use actual wall cheats.
no one should have that kind of huge advantage for doing essentially nothing.
You'd have preferred Early Access Hunt. It wasn't perfect, but that was Hunt to me.
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Data di pubblicazione: 3 set 2022, ore 13:11
Messaggi: 18