Hunt: Showdown 1896

Hunt: Showdown 1896

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Iron|Cu! (Bloqueado) 16 FEB 2021 a las 8:15 a. m.
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Things that need fixing - Crytek notice us
1K hours, 3.6KD (not flexing, but I know there is gonna be "gitgud" type of players thinking I made this post in anger cause I got killed or whatever, so there you go)

NETWORK ISSUES / SERVERS / SERVER PROVIDER ISSUES
➤ Servers are poor quality overall: https://www.youtube.com/watch?v=RqcFkDCgo6s
➤ Server host is lease-web, which is not used by any other online game out there, for a reason. Only game that used it was Black Desert Online, and there were billions of problems cause of it, and once they changed the provider, game got a LOT better. You can google that info if you don't trust me. The game had loading issues, disconnect issues, lag issues, microstutter issues and ton's of other problems. Also, one more and only game that uses Lease-Web is Heroes & Generals, and anyone who have played it knows how much servers issues that game has. Also, just by going to their twitter page, you can clearly see how often "server restarts" are. I wonder, wonder, why?

➤ Ping oscillations (mostly happening when game peaks higher number of players at same time, cause servers just can't handle that): https://pasteboard.co/JXb7zBL.jpg

Seems my 500/250 fiber optic is not enough: https://pasteboard.co/JXb84tC.png

➤ Packets Lost every freaking match: This was not the case before, but it's becomming more and more obvious their servers are getting "killed" more and more day by day, esp. when we see rise in player count. Not a single match will pass without me noticing "lost packets" symbol at least 15 times per match.

➤ No reconnect option in 2021. - no comment on that... -> Also, it wouldn't be that big of a deal, if server stability and disconnects were not that often as they are.

➤ No kill-cam in 2021. (even though I don't care about it personally)
After both teammates die, it wouldn't be bad to see how someone killed you, a lot of you asked for it, and I wouldn't mind seeing it for myself sometimes

➤ Spectator mode delays. Personaly, I don't care that much about this, but since it's already in game, it would be nice to have a properly working spectator mode. It's delaying too much and all around it's a complete mess.

https://clips.twitch.tv/ZealousAmusedDillDansGame--HXhULhgL-I4uYrS

This clip is either showing extremely bad hitreg or extremely bad specatore mode. Whatever it is, it's bad.

➤ Server TickRate - It's bellow 45's Hz (40 - 20 Hz) and you can check that with WireShark. You can ask developers/support to tell you the tick rate and answers is: "We are not allowed to share that info". Plain and simple, it needs at least a stable 64 ticks - 50... Just make it stable and bigger number then 30Hz... Games older then 15 years had better servers and tickrates....

For God sake, Hunt has 10-12 people per match. And they can't afford better servers? Pure lies. They can, they just wont.

➤ People from God knows where playing on your region, with 150+ ms, ruining other people game by lagging and being extremely hard to hit. In almost every match, if I get killed, I get killed by a Russian or a Chinese player, at least 50% of time. It's sick and annoying as hell. Do some kind of ping lock or whatever, cause this is getting out of hand. And anyone saying laggy people are not in having any benefits in Hunt, you should then read and learn how other games calculates hitregs and client-server side communication, and how Hunt does it. Extremely bad.

This video perfecfly sums up how laggy, desynced the game is when you play 100+ms. https://youtu.be/tJvyesP-C9M

There should be a limit, on how many times you can change regions, or whatever. But I'm sick and tired of getting hit delays, laggy people teleporting around the map. And peaker advantage in this game cause of that is REAL. Not an abnormal difference, but enough to make you angry, and enough to get you killed. There are tons of other videos and threads about people hating the same thing and talking about it, it's nothing new. If you play FPS shooter. You want best possible frame-rate, best possible ping and evrrything that goes with that. Ask anyone why the hell is he playing on different regions, and you'll see what they'll answer.

https://youtu.be/_-muIkkZ9E0

Also, by any means I'm far from any kind of nationalism, racism and other shees. But if I play in Europe. I don't want to listen to Russian whining every freaking match. If I wanted that, I would go and play on their servers? Right? ;)

Combine that with low tickrate servers, low performance servers and you get, what? Lol.

➤ Microsttuters, microsttuters, microsttuters, microsttuters, microsttuters and more microsttuters.

➤ HITREG is lottery and RNG too often. For starters; there is a horrible hit-box registry issue. The developers in June of 2020 stated the issue officially during a patch update (even though problem is here from the start), and said they were looking into it. That was LONG ago now, and nothing has been done to fix it.

They officialy stated and let me quote them:

"HITREG MAY DIFFER SERVER-CLIENT SIDE".

https://pasteboard.co/K2BllTo.jpg

You wonder where is that in "know issues" list? I wonder too. You know where is it? It's DELETED same as many other problems this game had and has, but their policy is extremely anti-customer. They just delete it from "know issues" list as nothing happened without a word about it being fixed. Just search for older patch notes with "know issues" list and try to find where they said they fixed it :) You'll be surprised when you find out how easily they manipulate and delete things they can't or don't know how to fix. I'm not calling out Crytek without reason, but sadly, that's the truth, and they should be ashamed of themselves. You can check it out for yourself if you don't believe me.

Here is a video from almost year ago, you can slow down the video and check it out for yourself. You can also search for "hitreg" in discussions here on forums and you'll see billions of threads and videos about this. And NO I'm not talking about videos where people clearly miss. There was a video a week or two ago where guy hit another guy RIGHT IN HEAD from 7 meters. The blood splatter was all over the place from his head, the guy didn't get a kill, nor' got a hitreg... Either way, I know for sure, we all experienced problems with HITREG as it's listed as official known problem.

https://www.youtube.com/watch?v=82FPD7ygyM0

➤ Damage is RNG too often. Mostly cause Server-Client communication does the reading of our shots God knows how. I tested this few times with people willing to cooperate and you can test it out for yourself if you can find people willing to help. Also, when you do damage to your teammate on same body parts, the ammount of health he loses is also random, sometimes it's same, sometimes he loses more, or he loses less (tested this with my m8 multiple times)

But in terms of enemy hunters... -->

Hit a guy right in the middle of chest with Mosin, then hit him in foot, right in the thumb, the smallest part of his foot I could get, with Uppercut, he dies.

Hit another guy right in the middle of chest with Mosin, then hit him again in stomach with Uppercut, he lives.

Once I saw that, it was enough for me to know that game (server) calculates damage God knows how.

Also, few days ago I got hit with regular bullet from new Winnfield variant that does 130dmg or how much. Either way, I lost 10HP to that shot, from a regular bullet. What kind of random damage output is that? You can kill a person with throwing a rock from that distance, and I lost 10HP to a freaking bullet, that makes no sense even if he hit me in foot. How can you lose 10HP from a rifle from cca. 20-30ish meters? Even if you got hit in hand, your whole arm would and should get completely destroyed, and that is deff. not a 10HP lose lol. At least 50... You know what I'm talking about.

Also do you remember times when you were almost always one-shot once you lost your one HP bar? Now I don't remember being killed by sparks/mosin even from close distance, no matter the fact I lost 50HP health bar cause I died earlier that moment.

So NOPE, it's not always your fault, and no, it's not like you are hitting arms and legs all the time and that's why some people are not dying even though you hit them multiple times. Test it, you'll see it for yourself how RNG it can get :)

➤ Collision model is amazingly bad, and for years all of us are being teleported behind, and nothing is changed to fix it. It's not something that's happening every time, but too often and it's extremely frustrating in gun fights and situations where it should not happened, and it should not happened ever. You move milimeter close to the edge of something, all of a sudden you're teleported God knows where. Or you just move or try to jump over small rock, or vault over something. You get in another dimension. You know what kind of problems I'm talking about. We all experienced it.

➤ HitReg and hit delay where you shoot a guy from 50ish meters, and you get hitreg 1-2 seconds afterwards (but that's closely related to servers/provider)

640m/s Mosin = 0.15 seconds that bullet should come to a target which is 100 meters away, that's never happening in this game, delay is too big too often.

850m/s with Spitzer ammo means thst you should get a hitreg in 1 second on a target thats 850 meters away from you. Let that sink in. And now go back in game, and check how much nonsense those numbers are. It's like they put them there just for a fun of it.

You shouldn't feel any kind of delay nor aim 5 meters in front of your target. 850m/s means 0.11 seconds bullet travels to 100 meters. THATS HITSCAN. Even on longer distances, but yep, sometimes the delay is bigger, sometimes is okeyish. Either way, it's annoying as hell AND HAS NO SENSE AT ALL with what they're writing on paper.

➤ EXTREME RUBBERBANDING, DESYNC. Which is happening from the start. It's inconsistent, happens on daily basis, almost every match, depends on your luck.

GENERAL ISSUES

➤ Support Team: To get an answer for support team, you need to wait too damn long. For my last answer I waited 2 and half months. And when you actually get an answer, you mostly get a straight robotic one. "We are aware of the issue" - "We're looking into it" - "We are not allowed to share that info with you" "Thanks for reporting, we'll look into it". Yep, magic cirlcle of nothingness.

This thread is also perfect example of that. They've came to this thread multiple times. 2 times they've said they'll get back here REAL FAST with answers for us. Guess did we get those? Nope. Almost 1 whole year has passed and we still didn't get a single answser on any of the things both u and me have wrote down here.

➤ ADS is kinda "bugged up". The movement and smoothness of hunters are so wacky and "laggy like" that it's almost an lottery to hit someone who's doing "monkey ADADWADS" moves. Combine that with low tick rate of the servers, you get a mess. I can't count how many times I "danced" through open field towards the enemy without them hitting me once (not always, but almost 80% of time it works). Something needs to be done to make that movement smoother, it's jags and cuts around when somebody ADAD and jumps around, it really looks bad, and it' usable in many situations and feels like a "cheat" in a way.. Abusing something that should not be abusable...

https://clips.twitch.tv/OriginalPuzzledPterodactylTooSpicy-CM5GyyRjEDuk8us-

This is what I mean. Maybe not the best possible example, but that ADAD middle air strafe, should be smoother and less jaggy.. I "abuse" that all the time and it works wonders. Also, when you crouch, jump, ADAD and do it little bit better then guy in the video, it looks even worse, and you are almost impossible to get shot...

➤ DarkSight (when you have bounty) delays. I tested this few times. When you have wallhack, orange thing that shows where players are, delays. Sometimes less, sometimes more. The best example was when I saw guy running across the field, towards the left, I made a quick look with darksight, and as he was bounty carrier, orange thing was all the way on the right side... Game needed up to 5 seconds that time to show him on proper position. I'm not sure how often this happens, but I'm sure all of you had situation where you asked yourself "How the hell are they already there, when second ago they were right in front of me"

➤ DarkSight exploit. Not sure did you all knew this, but if you press E, just a second before you vault over something, your seconds will not go down, and you can pretty much have infinite wallhack. Yes, you can only check with darksight in that one direction towards the thing you're gonna vault over, but that second is just enough for you to check is someone infront of you.

➤ Headshots are being blocked by body (shoulders) both AI and player characters (thats listed as known issues even though they think it's not happening to player character models but it does). How many times people crouched in bushes, not moving a single inch, you have a perfect aim at their head, and you only get a regular hitreg and don't know how that was not a headshot? Simple, it gets blocked by shoulders or whatever part of hitreg box of the character blocks it, it's hard to detect. The best way to see how stupid that looks is to tell your teammate to crouch, and maybe aim in one direction, his shoulders and arms will be above his head, making a "shield" where bullet will hit those arms/shoulders, rather then hitting his head. Thats esp. visible from sides, and not by looking directly in hunter.. I don't know who the hell has their arms above their head when aiming... Just check it in game, and you'll see what I am talking about. This is not a case with standing hunters, only when they crouch. It looks ridicilous.

Here are examples: https://streamable.com/h18jet

https://steamuserimages-a.akamaihd.net/ugc/1014941230373084797/F8015AB8AD0446083FCFD7CBE57C130C78A1383D/

➤ Server optimization process which also BREAKS the immersion and game. Not sure did all of you knew this, but as long as you see zombies from far away spawned in the area, that means someone is there or it was just a few moments ago. If zombies spawn right in your eyesight (drop from air (you know what I'm talking about), nobody is there for now and you're the first one entering the compound. Also, what is that when you go and try to collect a clue or whatever, and all of a sudden 3 zombies spawn from the sky and drop right in front of your face? LoL.

Damn, very "hardcore"... It looks bad and it's something that should not be abusable. It's kinda sad if you can't find a better way to optimize the game (and it seems even that didn't fix nor improve performance since it's still bad, if not even worse then before)

➤ Updates are mostly cosmetics and when they actually update something they bring at least 30 new bugs to a game, and then they focus on fixing those, while old ones stay on same spot. Some bugs are not fixed for years now. I know ART team is not connected to people who work on technical difficulties, but the amount of skins they post and rotate on twitch streams, and talk about them, is just nonsense and laughable. Other games just put new skins on almost daily bases without any kind of special promotion. In Hunt, in their developer stream, they talk about skins and legendaries for 30 minutes like it's a new content, lol. Who the hell cares about skins, you can post them on daily basis, people will buy them, or not buy them, that's why you have the "new's bar" in up right corner in game, there you can post info about new skins coming out... Easy as that.

➤ Bombs esp. frag granades are RNG all over the place. You get killed through walls, bricks. Sometimes it makes sense, but 80% of time it doesn't. The bunkers made of mud are perfect example of how bad this thing is. You can get killed through the bunkers even though you are in perfect cover with 15 meters of mud.

➤ Running/Jumping feels jerky, bugged up and slow. Sometimes it feels like somebody is pulling you from back and it's annoying as hell. Can't there be better way to show to a player your stamina need regeneration without us feeling like we are tied to a rope pulling us back. In every game, lost of stamina feels normal, but in this game, it feels like my whole movement got sloppy and bugged. If I jump 2 times in row, I feel like my hunter broke his both legs lol and I can't move properlly for next 15 seconds. We have super-natural powers, but if we jump 2 times, are legs get twisted it seems and we can't move normaly.

➤ Bullet penetration is pure RNG. Either list how and what you can penetrate and let it be like it's listed or just say its all over the place - RNG.

Example: One time you'll get saved by 0.005mm branch, other time you'll get blocked by 0.005 chicken box wire, third time you'll get killed through full grown tree, forth time you'll get killed through block of concrete, fifth time you'll again get saved by 0.005mm of wooden stick. We all experienced that and there are billions of situations when things like this happened.

The best way to see how random penetration is, just be behind some regular wooden fence, try to shoot a zombie behind it, with Mosin for example, one time you'll penetrate, second time no, third time maybe yes, maybe no, and it all goes into magical circle where RNG is your best friend. Tested this multiple times, with multiple weapons, results are always the same. Penetration of things/structures that are penetratable is random as random it can get. You can test it also on different location, different type of materials, and you'll see how random it can get.

➤ Textures are caramel like, popping up, not showing on greater distances where for example you can see somebody through windows/walls just cause they didn't render. Bushes also don't render on longer distances, and once you aim down the sight you can see them (abused this so many times when I saw people in bushes from longer distances, and once I aimed, they were in bushes, and I get an easy kill, and they think I hacked or whatever)

This also sometimes happend, but just shows that rendering in this game needs a lot more work...

https://pasteboard.co/JY5zXm4.jpg

https://pasteboard.co/JY5zSUX.jpg

➤ Burning is bugged up, sometimes enemy players get burned, sometimes you can throw whole fireworks at him, nothing will work. Esp. on rooftops. If you put that kind of mechanic in game, then it must work every time. In 30 games, in at least 10 of them I will find myself not being able to burn a dead hunter.

➤ Collision model is amazingly bad, and for years all of us are being teleported behind, and nothing is changed to fix it. It's not something that's happening every time, but too often and it's extremely frustrating in gun fights and situations where it should not happened, and it should not happened ever. You move milimeter close to the edge of something, all of a sudden you're teleported God knows where. Or you just move or try to jump over small rock, or vault over something. You get in another dimension. You know what kind of problems I'm talking about. We all experienced it.

➤ Spider even though it's the oldest boss in game, it's still the buggiest, he can jump multiple times on you, jump through materials, even sometimes, jump out of the boss lair. Either way, every boss has it's own set of bugs, and even though, they are easy to kill (from my perspective) any time it get's hard, it's not cause of logical diffuculty bosses have, rather the bugged up behaviour they all of a sudden get.

➤ Give us something better then Trials which are amazingly RNG, and jump/run part of it, is just one big NO. This game is not made for jumping and running, esp. with animations that game has.

Isn't it easier to let us into empty local server, where we can change weapons on the fly, have unlimited ammo, and just run around, test different loadout's on bosses and zombies and that's it? Simple, and yet effective.

➤ Basic accessibility options like a colourblind mode... ?

➤ Sound issues: Test it out for yourself.

Stand beside regular tree, let your partner be 2 meters from that tree. Shot with the gun, then move little bit from the tree and shoot again. Sound difference is huge. The sound gets muffled like the guy shooting with rifle is inside some kind of basment. Same goes for walking sound, or whatever sound player produces.

Like wtf? As soon as there is some kind of element in front of player screen, sound gets muffled and volume lowered by 20-30%. Thats should only be the case when the guy is behind something really really thick, and further away from you. You move cursor in one direction, sound gets completely disorineted. You run through crows, vault over little wall, all of a sudden, that same wall blocks 30-40% of sound that crows produce, it's like you jumped into 20 meters deep hole. Just lol. No wonder sound is RNG same as tons of other things.

➤ AI is stupid and bugged up. AI popping out of the sky in front of you. Dogs and hives attacking you even though you are much further away then enemy or your teammate, and etc. AI attacking for example my teammate, and then in the last moment before AI tries to hit my m8, they drift right away from their face and run towards me even though I was 15 meters away from both of them.. You know what I'm talking about cause it happened millions of times to all of you, I guarantee it. Hellhounds needs special kind of care since they are one of the buggiest AI's I have ever seen. They bite the air all around you and miss you, and all of a sudden you are bleeding. Also there movement patern is jaggy, laggy, unrealistic and just looks and plays bad.

➤ Matchmaking is extremely bad. If you are killing a lot of people, you are killing them a lot for a reason. If you are wiping servers regularly, you are doing it for a reason. It's not fun to be paired in match with beginners, neither it's fun to be paired againts someone who is far better and experienced than you. I'm 90% of time playing againts people who are not on my level, and that's not flexing, that's sad. I wanna compete, and die, and learn from my mistakes, not run and gun and still wipe the server cause I got matched with beginners. The game calculates what? How many zombies you killed and how many clues I got? Those imaginary arrows are also one big balony. When you die two times againts double arrow down player, the game will put you in even more noobish lobby and you can break the MM cycle easily. Put the KD meter in MM calculations and be over with it. If you kill a lot, you're doing it for a reason! Not cause you get lucky every match. Period. We're playing FPS game, not a game where better player is the one who collects more bounties or clues. You can be lucky and sneaky and collect tons of items every match, but that doesn't make you better at aiming, and we are all playing this game to shoot and kill, not to collect flowers and be paired againts 2x better players or 2x worst players cause of wrongly executed MM calculator. Everything needs to be in calculation, both KD, picked up bounties, clues, assist, whatever. But it must be better then this broken mess it is right now.

Great matchmaking :D

https://pasteboard.co/JZsMo24.jpg

(With or without skill based ticked, the MM puts me in matches againts arrow or double down arrow players 90% of time)

➤ Optimization of the game is clearly far behind some other titles. And best example of how good and optimized CryEngine can be is Prey from 2017 or even Ryse Son of Rome. It looks and plays 5 times better then Hunt. The game should run much, much smoother cause there is too many examples of other games where your PC runs more beautifull game on better settings and better frames. And also, I guess there is a reason why almost nobody is using CryEngine..

There is no setting that can properly leviate the CPU bottlenecks. All graphics settings correspond to GPU performance scenarios. Though object quality could help a bit by maybe lower LOD's, but I couldn't really see a difference or find a proof.

The game doesn't provide any LOD or other sliders, so people have to bruteforce in 1080p and 1440p with NASA CPU's from 10 years ahead which don't exist. Or running the highest end CPU currently available.

This game, and others running on CryEngine always ran *khm khm* in terms of CPU performance. I have no solution to fix these CPU bound scenarios execpt to run the fastest singlethreaded CPU available.

And the more powerful GPU's become, the worse it gets, the lower the resolution is.

Check some other threads where people with Ryzen 5000 have problems. So maybe add something mentioned down below?

➤ DX12, Vulkan, DLSS? Yeaah right...

➤ UI is ugly and for me and most of you, it was MUCH better before. It's also much more buggier, but okey, thats not that important for me personally as stuff mentioned up above. But should it be less complicated, and those huge console like icons are just one big NO. Old UI was a masterpiece compared to the new one...

➤ Updates are mostly cosmetics and when they actually update something they bring at least 30 new bugs to a game, and then they focus on fixing those, while old ones stay on same spot. Some bugs are not fixed for years now. I know ART team is not connected to people who work on technical difficulties, but the amount of skins they post and rotate on twitch streams, and talk about them, is just nonsense and laughable. Other games just put new skins on almost daily bases without any kind of special promotion. In Hunt, in their developer stream, they talk about skins and legendaries for 30 minutes like it's a new content, lol. Who the hell cares about skins, you can post them on daily basis, people will buy them, or not buy them, that's why you have the "new's bar" in up right corner in game, there you can post info about new skins coming out... Easy as that.

Share your problems and lets keep this thread up and running so devs maybe actually do something about it.

That's pretty much it. This is objective thinking an straight up facts. I'm not hating the game, I want it to become better, and all this things are something that should be number 1 priority as it is to 90% online games out there.

The more they add more line of codes, the harder it will get for them to optimize the technical difficulties this game has, and it has a fair, fair share of them.

Give yourself time Crytek, take few months of focusing just on technical difficulties and give players smooth and nice experience, cause this is getting out of hand.

Also, CMON, give us BETTER Server Provider. No ammount of server restarts and hotfixes can make an Open Kadet, a Ferrari. Once they actually put some money into better infrastructure, things are going to change, for better.



Thanks for reading, and thanks for all the support. I know that many of us are having exact same problems, over and over again. Some of us have more experience, some of us less. Some of us can detect problems more easily, some of us not that much. But in a long run, we all just want a better experience and an online FPS game that should work without tons of issues we are all dealing on daily basis.

Keep on adding comments and suggestions and bug/issues reports. I'll add every new one I haven't mentioned already.
Última edición por Iron|Cu!; 3 SEP 2021 a las 12:56 p. m.
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Mostrando 181-195 de 1,398 comentarios
dermodemon 9 MAR 2021 a las 2:02 a. m. 
Publicado originalmente por 1cecold:
Dude. This game runs like cyberpunk. Frametime is super bad, input lag is very high. It just feels not smooth at all. I hope devs will implement vulkan and finally optimize this amazing game. I hate when the game uses more CPU insted of GPU. And btw LOD is terrible.
1cecold 9 MAR 2021 a las 3:35 a. m. 
Publicado originalmente por dermodemon:
Publicado originalmente por 1cecold:
Dude. This game runs like cyberpunk. Frametime is super bad, input lag is very high. It just feels not smooth at all. I hope devs will implement vulkan and finally optimize this amazing game. I hate when the game uses more CPU insted of GPU. And btw LOD is terrible.

let's avoid misquoting people, not something I said
Iron|Cu! (Bloqueado) 11 MAR 2021 a las 12:35 a. m. 
How is 1.5 working for you guys?

Anything new I should add to the list xd
Lautrec of Carim 11 MAR 2021 a las 2:50 a. m. 
Publicado originalmente por Iron|Cu!:
How is 1.5 working for you guys?

Anything new I should add to the list xd
it's laggy, stuttering, ui is broken (if you play training and exit, buttons from training options will hover over other menus), all custom ammo is locked for me - though I have unlocked weapon variants earlier, overall my excitement about 1.5 is now vanished. I feel bad about crytek because it's the worst update in my experience - in sense of quality control and performance :(
lowBlow 11 MAR 2021 a las 2:57 a. m. 
Matchmaking is a biggie for me, for the exactly the opposite reason from you - i'm not the best player and would like to be matched with people as bad as me.
Iron|Cu! (Bloqueado) 11 MAR 2021 a las 3:09 a. m. 
Publicado originalmente por MadBrainBiter:
Publicado originalmente por Iron|Cu!:
How is 1.5 working for you guys?

Anything new I should add to the list xd
it's laggy, stuttering, ui is broken (if you play training and exit, buttons from training options will hover over other menus), all custom ammo is locked for me - though I have unlocked weapon variants earlier, overall my excitement about 1.5 is now vanished. I feel bad about crytek because it's the worst update in my experience - in sense of quality control and performance :(

Damn, that sounds bad... Others? You having same issues?
KWAiRT 11 MAR 2021 a las 3:42 a. m. 
Stuttering still near players and compounds. 30 gb free/10gb vram free 1080p no recording nothing. Game runs like garbage now. Custom ammo just sucks. Its uninstall time finally I think .. Rip HUNT.
DrawenHUN (Bloqueado) 11 MAR 2021 a las 4:14 a. m. 
Publicado originalmente por Iron|Cu!:
How is 1.5 working for you guys?

Anything new I should add to the list xd
Well a LOT of my friends have the new infinite loading screen bug.
The stuttering also got worse for many hunters.
Some cannot unlock ammo types without prestige.

Just a few since the new update went live. Since the infinite loading is happening every 3rd match many players will uninstall soon so i guess the servers wont be full at least. Thats a nice money saving solution Crytek. All going as planned.
SlimeUwU 11 MAR 2021 a las 4:21 a. m. 
it does make me sad that with a 3080 and running everything on low and @ 720p I still only get like 120fps.
Iron|Cu! (Bloqueado) 11 MAR 2021 a las 4:34 a. m. 
So pretty much, it's same as always? Broken update, and then months to wait for fixes, for things that should not be broken nor' get broken by update, but it just goes like that...

Every patch same story, bugs and issues just pile up on bigger and bigger mountain of trash..

I don't know why they even publish a patch, when theynneed 100cm long essay of "Know issues" going with it. And those "bug fixes" are bugs that should have not been there in a first place and the ones that they included in last patch, that was also published on public servers even though they KNEW it had tons of problems to begin with.

It's a never ending circle...
Ohma (Bloqueado) 11 MAR 2021 a las 4:44 a. m. 
3000 hours here, most of this is ♥♥♥♥♥♥♥♥. I've seen legit hackers maybe twice in my whole career. This game HAS SOME BIG PROBLEMS, but I can't see them here.

AND I HAVE TO SAY IT, if you want killcam, go and play call of duty, amen.

Lack of content, stupid dev decisions, no hardcore mode (and this man is asking for killcam... Man, this game was best at alpha stage, 0 red clues, red bosses, whispers, NOTHING, looking for opened doors, dead zombies, every time when u walked into the boss lair, you had to check players in every single ♥♥♥♥♥♥♥ corner, THAT WAS IMMERSION, weapon sway was like real gopnik after 5 litres of pure vodka), many bugs since alpha to now, theyre like idk some kind of "iconic/legendary" parts of the game?

Please, stop.
Última edición por Ohma; 11 MAR 2021 a las 4:48 a. m.
Iron|Cu! (Bloqueado) 11 MAR 2021 a las 4:46 a. m. 
Publicado originalmente por D.N.:
3000 hours here, most of this is ♥♥♥♥♥♥♥♥. I've seen legit hackers maybe twice in my whole career. This game HAS SOME BIG PROBLEMS, but I can't see them here.

AND I HAVE TO SAY IT, if you want killcam, go and play call of duty, amen.

So, this game has some big problems, but you don't see them here?

Can you then be polite and write those BIG PROBLEMS here so me and others can hear them out, and maybe I add them in thread as feedback to devs?

You though about that, boy? :)

PS. There is no need to shout. Also, killcam is something that's not bothering me, but it's not something that shouldn't exist, it's perfectly okey to have killcam in game, and tons of people asked for it, so yep :)
Última edición por Iron|Cu!; 11 MAR 2021 a las 4:50 a. m.
Ohma (Bloqueado) 11 MAR 2021 a las 4:49 a. m. 
Publicado originalmente por Iron|Cu!:
Publicado originalmente por D.N.:
3000 hours here, most of this is ♥♥♥♥♥♥♥♥. I've seen legit hackers maybe twice in my whole career. This game HAS SOME BIG PROBLEMS, but I can't see them here.

AND I HAVE TO SAY IT, if you want killcam, go and play call of duty, amen.

So, this game has some big problems, but you don't see them here?

Can you then be polite and write those BIG PROBLEMS here so me and others can hear them out, and maybe I add them in thread as feedback to devs?

You though about that, boy? :)


Lack of content, stupid dev decisions, no hardcore mode (and this man is asking for killcam... Man, this game was best at alpha stage, 0 red clues, red bosses, whispers, NOTHING, looking for opened doors, dead zombies, every time when u walked into the boss lair, you had to check players in every single ♥♥♥♥♥♥♥ corner, THAT WAS IMMERSION, weapon sway was like real gopnik after 5 litres of pure vodka), many bugs since alpha to now, theyre like idk some kind of "iconic/legendary" parts of the game?

Please, stop.

EDIT: I'm a grown man, not a boy, so please, stay polite or I will have to finish this conversation.
Última edición por Ohma; 11 MAR 2021 a las 4:50 a. m.
Iron|Cu! (Bloqueado) 11 MAR 2021 a las 4:53 a. m. 
Publicado originalmente por D.N.:
Publicado originalmente por Iron|Cu!:

So, this game has some big problems, but you don't see them here?

Can you then be polite and write those BIG PROBLEMS here so me and others can hear them out, and maybe I add them in thread as feedback to devs?

You though about that, boy? :)


Lack of content, stupid dev decisions, no hardcore mode (and this man is asking for killcam... Man, this game was best at alpha stage, 0 red clues, red bosses, whispers, NOTHING, looking for opened doors, dead zombies, every time when u walked into the boss lair, you had to check players in every single ♥♥♥♥♥♥♥ corner, THAT WAS IMMERSION, weapon sway was like real gopnik after 5 litres of pure vodka), many bugs since alpha to now, theyre like idk some kind of "iconic/legendary" parts of the game?

Please, stop.

I agree with u bro! The game lost it's touch, and this is not a game I bought in EA.

It's becomming more and more like Call of Duty you're mentioning, now even more with unneeded custom ammo nobody asked for, and spammy meta.

Also, all those things you mentioned (red clues, whisper, revining teammate from 15 meters etc) is just their way on how to try to get more players in the game, while abandoning the idea that made Hunt hardcore as it was hardcore before.


Now.. it's just a laggy, broken, public shooter with every update making it more and more just like any other cliche FPS game outhere...
Iron|Cu! (Bloqueado) 11 MAR 2021 a las 5:00 a. m. 
Publicado originalmente por D.N.:
Publicado originalmente por Iron|Cu!:

So, this game has some big problems, but you don't see them here?

Can you then be polite and write those BIG PROBLEMS here so me and others can hear them out, and maybe I add them in thread as feedback to devs?

You though about that, boy? :)


Lack of content, stupid dev decisions, no hardcore mode (and this man is asking for killcam... Man, this game was best at alpha stage, 0 red clues, red bosses, whispers, NOTHING, looking for opened doors, dead zombies, every time when u walked into the boss lair, you had to check players in every single ♥♥♥♥♥♥♥ corner, THAT WAS IMMERSION, weapon sway was like real gopnik after 5 litres of pure vodka), many bugs since alpha to now, theyre like idk some kind of "iconic/legendary" parts of the game?

Please, stop.

EDIT: I'm a grown man, not a boy, so please, stay polite or I will have to finish this conversation.


Added a dot with feedback you wrote. I can totally feel you and understand you. That's why I'm not even playng this game anymore. This is not Hunt I bought, nor the game I want to play anymore if they don't change some things. 12 players, spamming, bugs, lags, desync, fire bullets? Am I playing Borderlands? Zero hardcore in this game... Last few months was me, just running around, killing people and going out.. I didn't even cared about bosses anymore..
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