Hunt: Showdown 1896

Hunt: Showdown 1896

Anonym Jun 20, 2021 @ 7:49am
Skillbased MM is a lie.
Each time we try to play with that option we are getting killed by 3+ KD or even 5+. Everyone has always better KD and thousand of hours..
Last edited by Anonym; Jun 20, 2021 @ 7:50am
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Showing 1-15 of 124 comments
CoffeeHangover Jun 20, 2021 @ 8:33am 
Say it with me
KDA IS NOT INVOLVED IN MATCHMAKING
I hope you are being deliberately dense and not still spreading this misinformation
Anonym Jun 20, 2021 @ 8:34am 
Originally posted by CoffeeHangover:
Say it with me
KDA IS NOT INVOLVED IN MATCHMAKING
I hope you are being deliberately dense and not still spreading this misinformation
KD is probably the most important factor which should be part of it.
CoffeeHangover Jun 20, 2021 @ 8:41am 
Originally posted by Anonym:
Originally posted by CoffeeHangover:
Say it with me
KDA IS NOT INVOLVED IN MATCHMAKING
I hope you are being deliberately dense and not still spreading this misinformation
KD is probably the most important factor which should be part of it.
If I kill 200 new players with a nitro, does that make me a good player or am I just clubbing baby seals? In a game like hunt where people have vastly different amounts of resources at their disposal KD is a poor reflection of skill. There is a reason why you are not a game developer in charge of matchmaking.
b Jun 20, 2021 @ 8:51am 
no, KDA should not be a factor in matchmaking. it happened this week and it was horrible for everyone with a high KDA.

why? if you have a KDA of 3 or more, you are in the top 1300 players WORLDWIDE in terms of KDA.

if you have a KDA of 4 or more, you are in the top 400 WORLDWIDE.

you cannot create a matchmaking system based off of KDA with a playerbase of this size.

-----

imagine a player with 5000 kills and 1000 deaths, 5 KD.

now that player loses 10 games in a row without getting a lot of kills, dying each time and sometimes even twice or more. he still has a KD of 5, but he'll have dropped in ELO significantly.

now imagine the opposite, a player with 5000 deaths and 1000 kills, 0,2 KD..

this player goes on a rampage, kills 100 ( !!! ) players in a row without dying often.

he will still have a KDA of 0,2, but he will have risen significantly in ELO.

----

on tuesday they implemented a new MM. it restricted players of a certain skill level to be able to match with anyone below them.

i have a KDA of 4,3 and almost 10k kills. i couldn't find a match on tuesday and wednesday. only empty servers after a full que timer. if any opponents were on my server it was only 3,5-6 KD players and fully stacked teams. these teams had the same experience, empty lobbies or just one team of fully stacked opponents. skilled veterans were all equally angry at crytek.

there was no fun, it was incredibly boring and frustrating. not because the fights were hard, no it was because there was no almost no fighting going on! no action, nothing.

every good player was complaining about the matchmaking. it makes no sense to do it like this. they segregated the skilled playerbase from the rest. punishing them for being good.

---

they hotfixed it on thursday (thank god), and it's back to normal again. all skilled veteran players can play normally again. every high skill streamer can stream and produce content again. no more empty lobbies after 5min of waiting.

Meowshka TTV Jun 20, 2021 @ 9:34am 
Yea the SBMM doesn't work at all. Getting matched with teams of double or triple my kda and thousands of hours is definitely NOT "skill based". Even when playing with newb teammate we get those sweatlords as enemies. Also somehow the matchmaking is MUCH worse on the weekends.

The good news is that Crytek knows that their matchmaking is ♥♥♥♥ and they're still tweaking it. The bad news is they probably won't manage to improve it by much.
Esset - Jun 20, 2021 @ 9:39am 
Originally posted by Meowshka:
Yea the SBMM doesn't work at all. Getting matched with teams of double or triple my kda and thousands of hours is definitely NOT "skill based". Even when playing with newb teammate we get those sweatlords as enemies. Also somehow the matchmaking is MUCH worse on the weekends.

The good news is that Crytek knows that their matchmaking is ♥♥♥♥ and they're still tweaking it. The bad news is they probably won't manage to improve it by much.

Read both posts above, KDA has nothing to do with your ELO.
† Valravn † Jun 20, 2021 @ 9:55am 
Same with me and my friends. Can't take that MM System for real.
Meowshka TTV Jun 20, 2021 @ 10:07am 
Originally posted by Esset -:
Originally posted by Meowshka:
Yea the SBMM doesn't work at all. Getting matched with teams of double or triple my kda and thousands of hours is definitely NOT "skill based". Even when playing with newb teammate we get those sweatlords as enemies. Also somehow the matchmaking is MUCH worse on the weekends.

The good news is that Crytek knows that their matchmaking is ♥♥♥♥ and they're still tweaking it. The bad news is they probably won't manage to improve it by much.

Read both posts above, KDA has nothing to do with your ELO.
No you read my post again. I know how elo works or rather how it DOESN'T work in this game. If one team has each player with 2000+ of hours and 2+kda and the other has ~1kda and not even half the playtime and the latter team gets wiped within a few minutes because everyone in the first team is just better that's NOT balanced. And unfortunatelly it's not a one-off time. Apparently no matter how many times you die to those players you still get matched with them.

Also what Crytek essentially did was just to put everyone in the same "equally skilled" bracket. My friends who were arrows down or up before the matchmaking update are now all magically equally skilled.

But yea dude I'm sure you know a lot about the matchmaking with your 100 hours /s
Esset - Jun 20, 2021 @ 10:09am 
Originally posted by Meowshka:
Originally posted by Esset -:

Read both posts above, KDA has nothing to do with your ELO.
No you read my post again. I know how elo works or rather how it DOESN'T work in this game. If one team has each player with 2000+ of hours and 2+kda and the other has ~1kda and not even half the playtime and the latter team gets wiped within a few minutes because everyone in the first team is just better that's NOT balanced. And unfortunatelly it's not a one-off time. Apparently no matter how many times you die to those players you still get matched with them.

Also what Crytek essentially did was just to put everyone in the same "equally skilled" bracket. My friends who were arrows down or up before the matchmaking update are now all magically equally skilled.

But yea dude I'm sure you know a lot about the matchmaking with your 100 hours /s

Elo based around KDA wont work in hunt, did you play the first 2 weeks when it launched?
[PC]Roco45 Jun 20, 2021 @ 10:58am 
Originally posted by CoffeeHangover:
Originally posted by Anonym:
KD is probably the most important factor which should be part of it.
If I kill 200 new players with a nitro, does that make me a good player or am I just clubbing baby seals? In a game like hunt where people have vastly different amounts of resources at their disposal KD is a poor reflection of skill. There is a reason why you are not a game developer in charge of matchmaking.

Yea that does make you a good player, because the Nitro was seriously nerfed, it's very expensive, and because it has limited ammo. If you're investing the resources into it, how are you getting said resources? Through winning; and getting a 200 Kill Streak with it, you're good at the game because you are winning with map knowledge, gun knowledge, perk knowledge, range knowledge ect ect.

Pick a better counter argument because that wasn't it. There is a reason that everyone for every online PVP FPS talks about KDA. There is a reason why it's also a statistic. There's a reason why HIGH KDA players mop the floor with LOW KDA players in almost every scenario, there is a reason why the playerbase constantly talks about KDA in relation to skill in this game forum and on reddit.

You have to stop being so dense. The least the devs could do is add KDA into SBMM and add KDA into finding random players for your team. See what it does to the game or the community.

However, you and others like you just sitting there trying to form a coherent rebuttal is like listening to a child try to chime in on a conversation about Rocket Science. It's amusing, ill informed, and adds nothing to the actual conversation.

Point is, you have no idea how KDA factored into the SBMM (and I use SBMM system loosely here because Crytek has been so shady and vague with it that there basically isn't one) would impact the game or community because you have no foresight on the issue.

Per Cryteks first statement when you load up the game, it's a statement about developing the game with their community in mind. The majority of the community is clear on what they want with SBMM and even if you can't say with concrete evidence that it's the majority, it's enough to warrant them trying to adjust it.

Do better.
Mecharion Jun 20, 2021 @ 11:44am 
Originally posted by bed1ntruder:
no, KDA should not be a factor in matchmaking. it happened this week and it was horrible for everyone with a high KDA.

why? if you have a KDA of 3 or more, you are in the top 1300 players WORLDWIDE in terms of KDA.

if you have a KDA of 4 or more, you are in the top 400 WORLDWIDE.

you cannot create a matchmaking system based off of KDA with a playerbase of this size.

-----

imagine a player with 5000 kills and 1000 deaths, 5 KD.

now that player loses 10 games in a row without getting a lot of kills, dying each time and sometimes even twice or more. he still has a KD of 5, but he'll have dropped in ELO significantly.

now imagine the opposite, a player with 5000 deaths and 1000 kills, 0,2 KD..

this player goes on a rampage, kills 100 ( !!! ) players in a row without dying often.

he will still have a KDA of 0,2, but he will have risen significantly in ELO.

----

on tuesday they implemented a new MM. it restricted players of a certain skill level to be able to match with anyone below them.

i have a KDA of 4,3 and almost 10k kills. i couldn't find a match on tuesday and wednesday. only empty servers after a full que timer. if any opponents were on my server it was only 3,5-6 KD players and fully stacked teams. these teams had the same experience, empty lobbies or just one team of fully stacked opponents. skilled veterans were all equally angry at crytek.

there was no fun, it was incredibly boring and frustrating. not because the fights were hard, no it was because there was no almost no fighting going on! no action, nothing.

every good player was complaining about the matchmaking. it makes no sense to do it like this. they segregated the skilled playerbase from the rest. punishing them for being good.

---

they hotfixed it on thursday (thank god), and it's back to normal again. all skilled veteran players can play normally again. every high skill streamer can stream and produce content again. no more empty lobbies after 5min of waiting.

Well well, of course its more fun to stomp other players, huh?

You and your "top 400" are destroying the fun of thousands of players. You harm the game.

I would not mind if you all would vanish from the game.
SilokIce Jun 20, 2021 @ 11:45am 
I don't care about the MM now... the only thing I'm angry for is the players I'm matched with, in my own team. I never prestige, never in any games that has a prestige system. But this f***** BS system keep matching me with NEW players! Players with something between 1 and max 50 kills! I'm pretty sure THAT is closely related to the prestige level because my friend with prestige 5 (I have more hours of game time compared to him) is always matched with prestige people with a decent numbers of hours.
I don't get it, why matching me with newbs? It's not fun for me or them. And I don't want to be forced to prestige just to be matched with people my "level".

Crytek did something with the new MM system for people you play AGAINST, not WITH in your random team. Sad.
Mecharion Jun 20, 2021 @ 11:50am 
Originally posted by CoffeeHangover:
Say it with me
KDA IS NOT INVOLVED IN MATCHMAKING
I hope you are being deliberately dense and not still spreading this misinformation

Say it with me:

A PLAYER THAT HAS TRIPPLE THE KDA OF ANOTHER CAN IMPOSSIBLE BE ON THE SAME ELO BECAUSE HE GETS 3x MORE KILLS THEN THE 1 KDA BOY!


Please use your brain. If you CONSTANTLY kill more people then you get killed you are in the top elo bracket all the time.

The 0,75 KDA boy ISNT...

The team ELO calcuation is still broken and a big bunch of trash. Also the Highest ELO boys drop to fast if they get finally killed... the should rot there in theire ELO-Hell forever.

Just disable this crap. Its only there to feed the no lifers.
eX Jun 20, 2021 @ 11:50am 
mm is truly ♥♥♥♥♥ in hunt, what they should do about kda is that every week or month it should reset to show you your most current most accurate performance.

Atm I got 1.32 kd, and to lift it by 0.01 I need to kill like 20 people or more without dying once, so yeah kd is a poor representation of skill, its only accurate for about 100 hours of playtime or so.
Lunatic13 Jun 20, 2021 @ 1:11pm 
nah KDA doesn't matter at all, KDA doesnt show what skill you are, just dont involve it in the matchmaking because KDA dont mean anything. Current matchmaking is good and I love it.
Last edited by Lunatic13; Jun 20, 2021 @ 1:12pm
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Date Posted: Jun 20, 2021 @ 7:49am
Posts: 124