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KDA IS NOT INVOLVED IN MATCHMAKING
I hope you are being deliberately dense and not still spreading this misinformation
why? if you have a KDA of 3 or more, you are in the top 1300 players WORLDWIDE in terms of KDA.
if you have a KDA of 4 or more, you are in the top 400 WORLDWIDE.
you cannot create a matchmaking system based off of KDA with a playerbase of this size.
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imagine a player with 5000 kills and 1000 deaths, 5 KD.
now that player loses 10 games in a row without getting a lot of kills, dying each time and sometimes even twice or more. he still has a KD of 5, but he'll have dropped in ELO significantly.
now imagine the opposite, a player with 5000 deaths and 1000 kills, 0,2 KD..
this player goes on a rampage, kills 100 ( !!! ) players in a row without dying often.
he will still have a KDA of 0,2, but he will have risen significantly in ELO.
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on tuesday they implemented a new MM. it restricted players of a certain skill level to be able to match with anyone below them.
i have a KDA of 4,3 and almost 10k kills. i couldn't find a match on tuesday and wednesday. only empty servers after a full que timer. if any opponents were on my server it was only 3,5-6 KD players and fully stacked teams. these teams had the same experience, empty lobbies or just one team of fully stacked opponents. skilled veterans were all equally angry at crytek.
there was no fun, it was incredibly boring and frustrating. not because the fights were hard, no it was because there was no almost no fighting going on! no action, nothing.
every good player was complaining about the matchmaking. it makes no sense to do it like this. they segregated the skilled playerbase from the rest. punishing them for being good.
---
they hotfixed it on thursday (thank god), and it's back to normal again. all skilled veteran players can play normally again. every high skill streamer can stream and produce content again. no more empty lobbies after 5min of waiting.
The good news is that Crytek knows that their matchmaking is ♥♥♥♥ and they're still tweaking it. The bad news is they probably won't manage to improve it by much.
Read both posts above, KDA has nothing to do with your ELO.
Also what Crytek essentially did was just to put everyone in the same "equally skilled" bracket. My friends who were arrows down or up before the matchmaking update are now all magically equally skilled.
But yea dude I'm sure you know a lot about the matchmaking with your 100 hours /s
Elo based around KDA wont work in hunt, did you play the first 2 weeks when it launched?
Yea that does make you a good player, because the Nitro was seriously nerfed, it's very expensive, and because it has limited ammo. If you're investing the resources into it, how are you getting said resources? Through winning; and getting a 200 Kill Streak with it, you're good at the game because you are winning with map knowledge, gun knowledge, perk knowledge, range knowledge ect ect.
Pick a better counter argument because that wasn't it. There is a reason that everyone for every online PVP FPS talks about KDA. There is a reason why it's also a statistic. There's a reason why HIGH KDA players mop the floor with LOW KDA players in almost every scenario, there is a reason why the playerbase constantly talks about KDA in relation to skill in this game forum and on reddit.
You have to stop being so dense. The least the devs could do is add KDA into SBMM and add KDA into finding random players for your team. See what it does to the game or the community.
However, you and others like you just sitting there trying to form a coherent rebuttal is like listening to a child try to chime in on a conversation about Rocket Science. It's amusing, ill informed, and adds nothing to the actual conversation.
Point is, you have no idea how KDA factored into the SBMM (and I use SBMM system loosely here because Crytek has been so shady and vague with it that there basically isn't one) would impact the game or community because you have no foresight on the issue.
Per Cryteks first statement when you load up the game, it's a statement about developing the game with their community in mind. The majority of the community is clear on what they want with SBMM and even if you can't say with concrete evidence that it's the majority, it's enough to warrant them trying to adjust it.
Do better.
Well well, of course its more fun to stomp other players, huh?
You and your "top 400" are destroying the fun of thousands of players. You harm the game.
I would not mind if you all would vanish from the game.
I don't get it, why matching me with newbs? It's not fun for me or them. And I don't want to be forced to prestige just to be matched with people my "level".
Crytek did something with the new MM system for people you play AGAINST, not WITH in your random team. Sad.
Say it with me:
A PLAYER THAT HAS TRIPPLE THE KDA OF ANOTHER CAN IMPOSSIBLE BE ON THE SAME ELO BECAUSE HE GETS 3x MORE KILLS THEN THE 1 KDA BOY!
Please use your brain. If you CONSTANTLY kill more people then you get killed you are in the top elo bracket all the time.
The 0,75 KDA boy ISNT...
The team ELO calcuation is still broken and a big bunch of trash. Also the Highest ELO boys drop to fast if they get finally killed... the should rot there in theire ELO-Hell forever.
Just disable this crap. Its only there to feed the no lifers.
Atm I got 1.32 kd, and to lift it by 0.01 I need to kill like 20 people or more without dying once, so yeah kd is a poor representation of skill, its only accurate for about 100 hours of playtime or so.