Hunt: Showdown 1896

Hunt: Showdown 1896

Fuxleep Jan 5, 2020 @ 2:14pm
Legendary weapons and hidden mechanics?
Out of pure curiosity, does anyone know with 100% certainty that legendary weapons hold no edge? Strictly based on some of the descriptions it seems like the devs might be alluding to hidden stats or mechanics with some of these. Just wondering if anyone has opened up the game and looked through the hard numbers for themselves.
Originally posted by THE TROUTINATOR:
leg weapons have the exact same stats ingame as their counterparts. if anything i would say the only edge is that certian weapons are camoed and harder to see.
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Showing 1-15 of 18 comments
A moderator of this forum has indicated that this post answers the original topic.
THE TROUTINATOR Jan 5, 2020 @ 2:18pm 
leg weapons have the exact same stats ingame as their counterparts. if anything i would say the only edge is that certian weapons are camoed and harder to see.
Fuxleep Jan 5, 2020 @ 2:22pm 
Originally posted by THE TROUTINATOR:
leg weapons have the exact same stats ingame as their counterparts. if anything i would say the only edge is that certian weapons are camoed and harder to see.

Got any sauce? Obviously it's all there on screen, the stats are identical. Though it wouldn't be the first time cheeky developers made a particular weapon more effective against a particular enemy type or something of that nature. Taken from the description for Black Hand "The inscription - added later by another Hunter who stole the Caldwell from his house - is a ward against that which Hunters fear most: all-consuming fire." Other weapons have odd descriptions also. Just makes you wonder, but you'd need to be able to rip the code open and see for yourself.
Last edited by Fuxleep; Jan 5, 2020 @ 2:28pm
Inv1s1ble Jan 5, 2020 @ 2:27pm 
I prefer chilli sauce. (you mean "source")
I don't have any source, but it makes absolutely no sense for the devs to change any stats, because people would be complaining hard if they had better stats, because it would be a little bit pay to win then.
And by my personal experience, I did not see any difference yet. The style is different and sometimes the sound is a little bit different (only for you) too. That's it.
Fuxleep Jan 5, 2020 @ 2:33pm 
Sorry, bad Reddit habits. I was referring more to PVE and other "tool" like abilities. Stuff that wouldn't have an effect on PVP and overall competition. That Black Hand description sticks out in particular, maybe having an effect on fire defense, immolators, or slowing down being burned out. It really isn't pay to win either considering you earn plenty of blood bonds along the way and still can't use the weapon until you reach the required rank. (can get them free with prestige as well)
Last edited by Fuxleep; Jan 5, 2020 @ 2:41pm
DarkKrieg Jan 5, 2020 @ 2:46pm 
They are the exact same as their non-legendary counter parts. Exactly the same.

Our source is the identical stats. I don't know how we can prove to you that you're not wrong aside from that.

If the in-game stats aren't a good enough source, then what could we possibly do to assure you that they are in fact identical with no hidden advantages?
Basimilus Jan 5, 2020 @ 2:49pm 
Why would devs say there is 0 difference, and seceretly add a difference? That doesnt help with sales and That would piss a lot of players off if found out to be a lie.
The Deezy Jan 5, 2020 @ 4:08pm 
leg have a minor sound diff
WiggleTheKobold Jan 5, 2020 @ 5:45pm 
some of the rifle scopes are "Clean" but otherwise just reskins, im not sure if i'd call a clean scope and "Edge" but maybe if you have poor vision or the marks on normal scopes are distracting to you then I guess thats better?
Unknown Jan 5, 2020 @ 6:21pm 
It's better because you look good.

"When Mortos look good, Mortos feel good"
-Mortos
Fuxleep Jan 5, 2020 @ 8:19pm 
Originally posted by Umbles:
It's better because you look good.

"When Mortos look good, Mortos feel good"
-Mortos

Bonus points for the Zim reference. To everyone above, I'm not asking the average player, I'm asking if there are any out there who have stripped the game and looked beyond the stats for different effects. As far as I know devs have never specifically stated there aren't bonuses. Hidden mechanics are a pretty common thing in games, meant to be discovered by dedicated players. Completely unseen in the UI but accessible in a debug mode. Not referring to stat differences, I'm talking about status effects and modifiers. I'm not saying there are bonuses or claiming to have experienced them. Just going on a hunch because of the odd descriptions and cryptic nature of the game. If you've never opened the game files then this post doesn't apply to you.
Last edited by Fuxleep; Jan 5, 2020 @ 8:25pm
Inv1s1ble Jan 5, 2020 @ 11:26pm 
Hidden mechanics would be an absolute no-go for any serious competitive game. Makes really no sense to include it when you are trying very hard to balance the game as much as possible at the same time.
And also a PR disaster.

But yeah, if you need real data, I cannot provide that. Good luck with your query.
Fuxleep Jan 6, 2020 @ 11:10am 
Proof that there are in fact numbers not shown in the UI, Flash Bomb does damage on full flash. It's something that is never disclosed except when you get blinded by one.
Last edited by Fuxleep; Jan 6, 2020 @ 11:11am
Clutch Cassidy Jan 6, 2020 @ 6:12pm 
Originally posted by NeonReject:
Strictly based on some of the descriptions it seems like the devs might be alluding to hidden stats or mechanics with some of these. Just wondering if anyone has opened up the game and looked through the hard numbers for themselves.

Dont know what you are smoking, but I want it.
Fuxleep Jan 6, 2020 @ 7:56pm 
Originally posted by Bad Manners:
Originally posted by NeonReject:
Strictly based on some of the descriptions it seems like the devs might be alluding to hidden stats or mechanics with some of these. Just wondering if anyone has opened up the game and looked through the hard numbers for themselves.

Dont know what you are smoking, but I want it.

Have you ever actually read the descriptions? You don't think a ward carved into a gun might have an effect in this supernatural realm? I'm not outlandish, I think you're all just too young to remember the days of hidden mechanics and reading between the lines. This sort of thing was commonplace in games 10-15 years ago.
FadedA.I Jan 6, 2020 @ 8:43pm 
Originally posted by NeonReject:
Originally posted by Bad Manners:

Dont know what you are smoking, but I want it.

Have you ever actually read the descriptions? You don't think a ward carved into a gun might have an effect in this supernatural realm? I'm not outlandish, I think you're all just too young to remember the days of hidden mechanics and reading between the lines. This sort of thing was commonplace in games 10-15 years ago.
looking too much into it man. Theres no hidden advantage.
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Date Posted: Jan 5, 2020 @ 2:14pm
Posts: 18