Hunt: Showdown 1896

Hunt: Showdown 1896

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Dual wielding.... Useless?
Cant say i don t like the effort from the devs to introduce dual wielding, but in my opinion it's totaly useless. Well, it's kind of "fun" but let s be honest here, for pvp that sucks big time, any other weapon would be better exept maybe the axe.

What do you guys think?
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目前顯示第 46-58 則留言,共 58
Berserkir # Ragnarök 2020 年 6 月 28 日 上午 5:00 
引用自 Loren Cole
That being said the dual Officers are by many regarded the most viable weapon combo, and balancing a mechanic that affects many guns only around one or two of them is mostly a bad move.
[...]
So in the mosin case it's the obrez being OP outweighing the balance issues of Dualwielding.

Yeah, exactly.

I'll try to summarize my thought on dual wielding and why I like it so much.

This mechanic is NOT a game changer, is a game HELPER.

Some of the kills I was mentioning where "tapping with the obrez, going full lead with dual, scaring the ♥♥♥♥ out of them while also not giving them a stationary target".

It's really difficult to kill someone with just dual pistols, but it's much more easier now to fight aggressivily and use pistols as everyone used pistols before: weaken people or kill weakened people.

Going dual fits my playstile: I don't like snipers battles, I like to keep that on my teammates while I flank them, pushing them or just give cover.

That i can respect, and i'm happy you like it.

I just started my new Prestige challenge and i decided to go 2x medium slot only with always dualwielded pistols, and they have already let me down so often...

I don't think you should be able to go ads fast so it enables quickswapping, but completely removing it hurts it too much for it to be effective in the long run i believe.

The ability to ADS wouldn't make it less effective for your playstile either, nor would it be able to rival fanning as fanning has a higher TTK up close and can transition to ADS way faster for longer range and more versatility (assuming there would be a short holstering animation before you could go ADS)

Also going 1 pistol only doesn't make you a slower less nimble target, but it grtly increases your TTK if you aim better then then RNG, it's also a way more reliable way to weaken / kill weakened people if you can ADS.
Point being even with ADS it propably wouldn't be a game changer, yet it would be more viable in more loadouts, even without the ability to "quickswap" due to the holstering animation.
Meoman8 2020 年 6 月 28 日 上午 5:25 
real strats?
duel wield lemat revolvers.

Serves as a double barrel, but after you run out of the two shots, you can still fire off 18 rounds.
notSure (已封鎖) 2020 年 6 月 28 日 上午 5:27 
imo its for the funny meme run here and there not more and not less
UltraGolden 2020 年 6 月 28 日 上午 5:35 
引用自 Mr Super Spinach
The dual uppercut is kinda okay in my opinion. The rest is really meh. Lots of recoil, very big spread and bloom. It's a worse fanning and the fact that you cant ads makes it borderline ♥♥♥♥
the double uppercut has the most ridicoulous recoil of all of them !??
Valadka 2020 年 6 月 28 日 上午 6:53 
After having played around with dual wielding a lot I can say that I actually prefer it to fanning. You have a similar TTK with far less rng, while still having enough accuracy to hit quick-swap shots at reasonable distances.

I think that people don't realize that your view is zoomed in while "aiming" with dual pistols, so even if the crosshair is large, it's still far more accurate than any other hipfire in the game. I also initially thought that it was going to be an rng fest when they first announced it, but I'm finding myself consistently hitting shots at 50+ metres with the pax or uppercut pairs.

The only downside is that quartermaster is quite a late unlock, and you don't really have a good medium slot option for range until the obrez. Even so, I've been getting good result from dual pistols/springfield or nagant deadeye at early levels.

Overall, one of my favourite additions to the game in a long while.
最後修改者:Valadka; 2020 年 6 月 28 日 上午 6:54
Berserkir # Ragnarök 2020 年 6 月 28 日 上午 7:18 
引用自 Valadka
After having played around with dual wielding a lot I can say that I actually prefer it to fanning. You have a similar TTK with far less rng, while still having enough accuracy to hit quick-swap shots at reasonable distances.

I think that people don't realize that your view is zoomed in while "aiming" with dual pistols, so even if the crosshair is large, it's still far more accurate than any other hipfire in the game. I also initially thought that it was going to be an rng fest when they first announced it, but I'm finding myself consistently hitting shots at 50+ metres with the pax or uppercut pairs.

The only downside is that quartermaster is quite a late unlock, and you don't really have a good medium slot option for range until the obrez. Even so, I've been getting good result from dual pistols/springfield or nagant deadeye at early levels.

Overall, one of my favourite additions to the game in a long while.

Gald it works for you.

altough i might add another downside is the Price, dual Pax already costs 200$ while double uppercut costs 550$, and a goos sht propably gets more use out of just 1 pistol with ADS for onlyhalf the price and half the weapon slot.

I can absolutely agree, of the coolest and most fun addition to the game since the Bomblance for me.

Edit: although i have to disagree on the TTK compared to fanning
最後修改者:Berserkir # Ragnarök; 2020 年 6 月 28 日 上午 7:18
Valadka 2020 年 6 月 28 日 上午 8:03 
引用自 Valadka
After having played around with dual wielding a lot I can say that I actually prefer it to fanning. You have a similar TTK with far less rng, while still having enough accuracy to hit quick-swap shots at reasonable distances.

I think that people don't realize that your view is zoomed in while "aiming" with dual pistols, so even if the crosshair is large, it's still far more accurate than any other hipfire in the game. I also initially thought that it was going to be an rng fest when they first announced it, but I'm finding myself consistently hitting shots at 50+ metres with the pax or uppercut pairs.

The only downside is that quartermaster is quite a late unlock, and you don't really have a good medium slot option for range until the obrez. Even so, I've been getting good result from dual pistols/springfield or nagant deadeye at early levels.

Overall, one of my favourite additions to the game in a long while.

Gald it works for you.

altough i might add another downside is the Price, dual Pax already costs 200$ while double uppercut costs 550$, and a goos sht propably gets more use out of just 1 pistol with ADS for onlyhalf the price and half the weapon slot.

I can absolutely agree, of the coolest and most fun addition to the game since the Bomblance for me.

Edit: although i have to disagree on the TTK compared to fanning

The firerate for dual wielding isn't set, you can shoot twice almost instantly, assuming you can hit both shots then yea, the TTK is around the same as fanning, and less rng dependent.

Price isn't really a balancing consideration ever since they trivialized the economy. It's literally impossible to lose money anymore unless you run avtomats and dual dolches every match. Even if it was a consideration, taking 2 uppercuts is still cheaper than a single dolch, and the huge ammo pool that dual pistols give is enough to justify the price. I sometimes take 2 uppercuts with a mosin just for the extra ammo.
Berserkir # Ragnarök 2020 年 6 月 28 日 上午 8:38 
引用自 Valadka

Gald it works for you.

altough i might add another downside is the Price, dual Pax already costs 200$ while double uppercut costs 550$, and a goos sht propably gets more use out of just 1 pistol with ADS for onlyhalf the price and half the weapon slot.

I can absolutely agree, of the coolest and most fun addition to the game since the Bomblance for me.

Edit: although i have to disagree on the TTK compared to fanning

The firerate for dual wielding isn't set, you can shoot twice almost instantly, assuming you can hit both shots then yea, the TTK is around the same as fanning, and less rng dependent.

Price isn't really a balancing consideration ever since they trivialized the economy. It's literally impossible to lose money anymore unless you run avtomats and dual dolches every match. Even if it was a consideration, taking 2 uppercuts is still cheaper than a single dolch, and the huge ammo pool that dual pistols give is enough to justify the price. I sometimes take 2 uppercuts with a mosin just for the extra ammo.

there is a set delay between being able to fire one and then the second gun that is slower than the fast firing Fanning pistols, it might be slower on pax and uppercut though. that is what keeps lucky RNG TTK for DW in check and as soon as the range gets further you also have to factor in the delay of having to ♥♥♥♥ the hammer between the two faster shots what definatly takes longer than Fanning and increases TTK there. I'd argue that Fanning is less RNG dependant once you factor in that you can aim the Pistol first to get 1 guaranteed hit and then quickly follow up (by simply leaving ADS) and fan the gun for the secong bullet to hit, outside a 15m radius this drasticly increases fanning TTK as you only need 1 lucky RNG bullet to hit instead of 2.

this is a mecanic DW only has if the Primary weapon is also acounted for, where as Fanning can still do that if your Primary is empty (say you missed your sparks/romero/X-bow, etc. shot), this is why DW is more dependant on RNG than Fanning

And as far as Ammo pools go, I think they are too big on the Uppercut anyway, They took the compact pistols from having 5 reloads to having 3, or from having 3 to 2 reloads, the medium ammo pistols have 2 reloads, jet the uppercut still has 9 ammo (1,5 realoads) not the only 6 that would be logical. Also the Uppeercut is way to cheap for what it does anyway, i mean there is a reason everyone and their mother plays that thing.
最後修改者:Berserkir # Ragnarök; 2020 年 6 月 28 日 上午 8:41
extra rice 2020 年 6 月 28 日 下午 1:43 
sometimes features are just meant to be fun
TheTrashMan 2020 年 6 月 28 日 下午 1:45 
It's RNG trash. Needs to be reworked or removed from the game
The Owl 2020 年 6 月 28 日 下午 4:08 
I think it is fun but definetly nothing for me because I don't like rng xD But I know many people who do and so it has it's place since it isn't overpowerde either.
Torsotanja 2020 年 6 月 28 日 下午 11:07 
I think the change is good for weaker players. Better players probably won't use it, or just for fun. But people who are a little weaker in aiming have an alternative here. For me, it's a successful implementation.
Gladius Maximus 2020 年 6 月 28 日 下午 11:27 
I hated it....

But then I used the duel LeMats....
最後修改者:Gladius Maximus; 2020 年 6 月 28 日 下午 11:28
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張貼日期: 2020 年 6 月 25 日 上午 11:42
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