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回報翻譯問題
Yes, exactly what I said, I've never seen bunny hopping in this game. I mean the point of the game is to be sneaky and not let anyone know you are about to shoot them anyway.
Here is a 13 minute video of nothing but kills and I didn't see any bunny hops which is weird since you say it happens in every fight...... Every kill also isn't a headshot..... So I don't know, maybe we are playing different games?
https://youtu.be/8hwuHfU_lgA
https://youtu.be/a70_QmnjhCU
Look at 1:57 ! What do you see? Play in 0,25 velocity from 1:55 to 1:59
you cant be serious
- There is big chance for spectate desync. Spectate is not accurate. As was claimed several times on the forum.
I dislike what not all pistols have recoil too, so rapid shots have the same accuracy as one with careful aim (Caldwell Pax as axample). Also I do not think what pistols is a good weapons, which can hit target in the head from 50m, but in the game you can do it so most players take Caldwell Pax instead Vetterli or Winfield. I thought, what pistols mostly support weapons for short distance.
I dislike what crosshair of sniper rifles always in the same place, when you changing position. Maybe I am wrong, but it should be different, because hunter already moved it while position changing.
Same for sway. Again, I do not have shooting range in my house (i even do not have guns), so I can be wrong, but why most weapon sways like they have bipods? This is really old weapons, so why they have same accuracy as modern?
I guess my eyesight is failing me in my old age because I saw a guy come around the corner then another guy come out of cover strafing to his left and get shot and die. No bunny hops, unless you are counting the death animation of him falling backwards??