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Pathing might not always be ideal nor should it. If one needs to take extra measures to avoid alerting traps; I would say RNG is working as intended. You should also not have the ability to perceive and scout out every sound trap; some should catch you off guard and spoil your maneuvering.
Where is the fun in knowing the whereabouts of sound traps enough in advance to avoid them?
Crows are a quiet at times and I'm ok with that. In my latest match I was greeted with crows upon running out of a cornfield which I had no prior knowledge of. You have to accept that they are not entirely avoidable; you will alert them, and NOT due to negligence, but rather the game purposely wants you to alert them.
Ok, so ignore the latter part of my post then...
You can crouch through water? Holding SHIFT is the biggest enemy in this game, but ppl don´t understand that.
You could even crouch next to the crows etc.
Soundtraps are fine. They´re there to block a path, even if it´s getting overhand sometimes. It´s like saying "Oh, 3 imolators in one compound."
As far as i remember, there are even different difficulties from map to map, which means more / less spawns of the AI.
And tbh, thats what "Beastface" is made for. If there would be just 1 crowpack every 50m, then everybody would be able to circle around that. All fine right now!
(The only really bad crows are the one directly sitting on a clue, e.g. Port Reeker right boss house, but the rest?!)
I think everything is fine. The job of the soundtraps is to make people think about the route they walk.
If you see a spot you cannot pass you got options. Screw it and run through or look for another route.
If you got several soundtraps on 1 location it's bad luck. But it is still your decision if you wanna risk it or not.
The traps are not supposed to be confortable.
Maybe it's a nitpick, but personally I don't like when there are ducks right next to a water devil, because water devils were meant to be the explanation for why so few animals are in the rivers.
I know, but that doesn´t change the fact, that those crows shouldn´t exist. Sure i could move on to the next clue, but that feels just pretty hard dumb.
The game already tells you "collect clues", then you arrive there and have the decision "ignore it or make noise".
It´s the same like 2 meatheads sitting on a clue. It´s just annoying.