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Wanting a big chunck on the end is what newbies want.
Good PVP players want only small chuncks. = More health after revives.
There is health everywhere on the map so maintaining the lost chunk isnt much of an issue
Gid gut
a good pvp player wouldnt get downed so he wouldnt need the small bars to compensate for his failure
but no matter how good you are you are gonna get hit alot and medkit placement is very random
There are ups and downs in small and big health chunks.The general idea is:solo:big bars,duos or trios:small bars.
You do realize that those 2 statement contradict each other?
Good players arent immortal. Everyone dies some now and then. AND to prevent dying, small chunks are better. Oh and again, yes, health is everywhere if you know the game. Even randomly placed.
and you rly cant count on the random medkit placement sometimes there are none in your area and the ones that are there are where the enemy is so you cant use them its just not something you can count on
A: Big bars have the advantage to recover more health when burned or damaged without the need of med kits and the like.
This is helpful when you get hit / burned / whatever by the AI.
It is also helpful in PvP fights when hits deal less damage then the big bar. (long distance fights or when enemies shoot you with the wrong guns/ammo for a certain distance)
B: Small bars have the advantage of losing only 25HP if you are downed. If you stay way back in fights, you can support your team while surviving further hits.
Personally I prefer the small bars, because usually I don't receive any damage by the AI and I am not sniping a lot so if I get hit, it usually deals more than a big bar of damage. On the other hand we were able to extract 1 and 2 bounties with one of us missing a small health bar :-)