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Докладване на проблем с превода
So instead of pressing a button once and getting back into the fight, you have to press a button 8 times to get back into the fight?
Again...that doesn't feel real or immersive, it just feels tedious and silly.
before i played, i was like oh hunt that horror tarkov game people talk about, now that i play it, i dont even understand how anyone in this playerbase ever thought "hey, this games like tarkov" and even tried birthing this debate
If you can't see how that's exactly the same as it is in Hunt, just significantly slower (which doesn't mean better), then I don't know what else to tell you.
Yeah, in my experience, Tarkov's gun fights are just has fast if not faster than Hunt, but with a more complex damage model, and slower healing, once you get hit it's over.
I wouldn't say being forced to play more conservative "harder" though. Just have to be prepared to play more patiently. Which is kinda ironic, some people say Hunt got more casual when long range became more lethal and less forgiving. You play conserivitive in Hunt, and they call you a camper.
They are just very different games. I just have more fun with Hunt since it's more stable currently and less complex. I don't have the time in my life to have fun with the extra tedium of Tarkovs inventory managment and gun porn. Having to reload magazines doesn't do it for me, but I do appreciate it.
But it's exactly the same with Hunt having much less work and time put into it. It was essentially supposed to be a western knock off but they missed the mark pretty hard.
"hey guys, apples or oranges? Apples were found first.
But Tarkov can continue being the boring, cumbersome, generic looking thing on its own. Hunt does not need to copy it.
Also this. OP lists numbers only. A casual glance shows Hunt to be far superior in a lot of things that are conveniently not easily quantifiable. Hunt has more detailed animation, more varied NPCs, more original NPCs, more original aesthetic, the guns aren't ripped straight out of every other shooter on the market (Tarkov half the time just likes a high effort Arma mod).
Hunt, Tarkov, The Cycle, they are evolutions of the Battle Royal genre. Free for all PvP shooters. Hunt is no more a PUBG clone than Tarkov. People need to stop trying to use it as an insult.
I've always called it a "BR like" to those who haven't played it but know about the BR genre. It's an easy starting point as it includes the FFA element, the open map, the one life, etc. I also hate the BR genre. Not one of them has ever been enjoyable imo (except Apex for about 3 hours).
Hunt is definitely similar enough to BR games for it to be a starting point when talking about Hunt's "genre".
Yeah, but then you have to talk about how much different it is from Apex and Fortnite, so I just stopped using the term for those types of games. Sets up some false expectations. Battle Royale in most gamers minds is a super large map, 50+ players, shrinking circle, etc.
Kinda like how people started to use the term MOBA to describe games that didn't resemble DoTA or LoL at all.