Інсталювати Steam
увійти
|
мова
简体中文 (спрощена китайська)
繁體中文 (традиційна китайська)
日本語 (японська)
한국어 (корейська)
ไทย (тайська)
Български (болгарська)
Čeština (чеська)
Dansk (данська)
Deutsch (німецька)
English (англійська)
Español - España (іспанська — Іспанія)
Español - Latinoamérica (іспанська — Латинська Америка)
Ελληνικά (грецька)
Français (французька)
Italiano (італійська)
Bahasa Indonesia (індонезійська)
Magyar (угорська)
Nederlands (нідерландська)
Norsk (норвезька)
Polski (польська)
Português (португальська — Португалія)
Português - Brasil (португальська — Бразилія)
Română (румунська)
Русский (російська)
Suomi (фінська)
Svenska (шведська)
Türkçe (турецька)
Tiếng Việt (в’єтнамська)
Повідомити про проблему з перекладом
hope for a prestige system that is not insulting to a player
probably not waht you wanna hear
I want 0.6 back then.. >.<
And again... again and again... washboard... thats your taste... and the taste of some other people as well. And that is OK!
But there are people with another taste... they like redbullcake... devs seems to like it as well.
So you lost this fight buddy...
Without trolling: Hunt will probably never be the same as you remember and loved it. So you have two "realistic" options: Try to live with it... or search another game which fits your taste more.
If the game would not fit to my taste anymore... i would play something else. But at the moment it still fits for me.
But this can change as well... for example i really dont like this new boss-sound thing. In exchange i like the consumable boxes and the "fast-extract" bonus for bounty.
We will see how the game will turn out in the long run.
Difference being they changed what we all bought in Early Access to cater to the consoles, if you can't see that then you never played prior to 1.0.
There are tonnes of 'redbullcake' and all they did was end up copying that over the top to try and get some of that market, all it did was alienate their hardcore base and not break into the market they (for some reason) decided to chase down.
It's a dull game now because what was unique, interesting and fun is now just generic battleroyalcod #214 .. but with zombies!
I do check in here every now and then in the hope they decided to split their build for the PC from their console build but it seems highly unlikely. They just don't care and maybe they will rake in tonnes of cash from their console sales but it won't survive on PC by being another hip firing twitch shooter, we already have them up to our eyeballs.
In another thread there was a comparison in the how the games weird changes give the impression dev teams changed, I agree. First team made prior to 0.6 and it was such a different game, this team who now looks after it is not the same team as they have a completely different take on the game. What we have ended up with however is a horrible thing in the middle that caters to neither side fully. That is purely speculation but gives a sensible take on why it changed so drastically.
Your 5 body shots that was survived must have been limb shots with 50+ distance (or the player healed in between). 2 shots from the Winfield in the chest kills in close range.
2) the graphics
3) the weapon sway
4) the perks
5) the unlock system
6) the Winfield
7) overall FPS/game performance
thats all i've got
I played since alpha but you are pretty right - I played seldom, as I had many problems with performance. Now I can play the game with avg 50 fps and I'm fine with that. Also, I'd like to hear some points about what changed, to be precise - what makes lots of people complain about 1.0. I dont need the hole patch notes ofc just what bothers the playerbase. Everything I got now is:
1. Weapon sway
2. Winni nerf fire rate
3. Appearance of perks
4. Weapon unlock system (not happe about it too)
5 Graphics downgrade (well, sorry, guys, but at least I can run it now. If they could make it more GPU demanding not CPU I could be fine but with my i5 4430 and RX580...)