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That's what you get when you destroy the games economy by making it impossible to lose money.
If you don't like a weapon, just don't use it. If it serves no purpose to you then I don't see any point complaining about it if you have a vast variety of other selections to choose from
I can attest that this user is excellent with the Martini-Henry.
They started reloading, I thought I'd have time to close in a bayonet charge, and I got shot with about half a second to spare. Had they been using the sparks, my bayonet and their skull would've bee closely acquainted.
I may well be the last guy who came running full force at them.
(I like to remember the people who kill me, it helps when I tell the stories later. It also lets me go "oh ♥♥♥♥, this person has the bounty, run like hell, run like hell")
The basic gist from what I get from people who use it though, is that its a sparks that also works pretty decently in mid range combat
You completely missed the point of this topic, your "just dont use it" advice and telling me that I'm "complaining" is passive aggressive ♥♥♥♥♥♥♥♥. I thought it was obvious that I don't use the Martini. It's also obvious that you're a weeb so I don't count on you being able to read between the lines or read anything really. But I am hoping I'll read your suicide note in the near future you absolute donkey. I've made it clear at multiple points in the thread that I understand why some people use the Martini and that's fine. I still believe it's an inferior version of the Sparks, as stated by my points in the first post.
To buff it, I think that it should either replace the Vetterli as a low-level powerful rifle(the Vetterli is super powerful and shouldn't be a level 4 gun or whenever it's unlocked), or it's cost should be decreased somewhat. Would making it a rank 4 gun nullify the Springfield? Not really, since the Springfield is the best gun in the game.
I think you're right on the Scope also judging from what other people have said. Sparks Sniper is a long range weapon. I personally don't like scopes since they don't give me a good picture of the overall scene.
For the role of a mid-range fighter, the Martini can't beat the Vetterli outside of Wallbangs. Vetterli only does 13 less damage, costs less, is available sooner, has faster firing, and basically the same velocity. The sights are also similar to the Martini.
I find it easier to snipe with : with the sparks, if the target is not moving, you can ajust up to the nose-hair. However, when target is moving I find it faster to refocus the target.
Even more true, when you aim for head-shots.
Now, that you have my opinion about the matter, may I express I don't understand the point of this conversation ; I mean it's not like they removed the Sparks to implement the Martini-Henry.
I use it, you don't. You use sparks, I don't. Where is the issue ?
The point is weighting the pros and cons... Just because you use it doesn't mean it's a viable alternative to the Sparks. Personally for me the only reason to ever pick the MH is because the deadeye scope is mounted on the center of the gun - which is very nice for visual clarity.
The Martini Henry line has close to mid ranged combat with its deadeye scope and its long bayonet, which opens up options for your loadout choice (i.e. forgoing a knife/knuckles for more tools)
The Springfield line similarly has a close quarters bayonet but also offers a cut down version that opens up other secondary and tool combinations.
Its as if they devs decided to introduce other attachments and variants that can be done a single shot rifle, but decided to spread it out to cousin guns.
I do however hope that a developer rummages through and sees your post. I can take the heat, of course, and it doesn't bother me much, yet you shouldn't despair someone and mock them by hoping to read ones suicide note in the future over freedback that you don't comply with.
Good luck to you