Hunt: Showdown 1896

Hunt: Showdown 1896

Skinii Nov 19, 2019 @ 6:33pm
Weapon Progress After Prestige
I have yet to prestige since the 1.0 release (prestige 1 during E.A.) and am curious if any of the weapon progression in the weapons book stays after the prestige wipe. I understand everything else gets wiped, but Im level 70 and have barely scratched some of the weapon and tool unlocks. I've even tried to grind them out but it seems by the time you're able to complete certain ones you'll be ready to prestige again...
Last edited by Skinii; Nov 19, 2019 @ 6:34pm
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Showing 1-15 of 23 comments
Buntkreuz Nov 19, 2019 @ 7:04pm 
Yep. ♥♥♥♥♥♥♥♥ system they inserted to have you grind forever.
its an artificial way to keep you in the game and simulate content.
The game lacks content, thus they needed an unlocking system to keep people at it.
In short, the game lacks real content so it received a psychological feature to stretch the stuff it has in the length.
Be happy to unlock everything through grinding exp again each time you prestige and be happy to not receive anything for going prestige anyway.

It was meant to be different originally. Because once they had a good roadmap there were features to come with 1.0 that the game never received.
With those features they promised but never provided, this system would have made sense. Without it, it doesnt and just appears to be a standard free to play grind shooter with premium currencies, microtransactions and exp grind.
ZAToM Nov 20, 2019 @ 12:23am 
i had this in another topic already and i REALLY HOPE i am wrong but i THINK the weapon unlock system is what we got for crafting because that got removed from the roadmap

tbh i honestly feel insulted by that weapon unlock system in combination with prestige

i cant think of any other game that punishes you for playing like that without ANY reward (i dont care about stupid skins)
Last edited by ZAToM; Nov 20, 2019 @ 12:23am
Raptros Nov 20, 2019 @ 2:44am 
Yeah, the new system is arbitrary at best and a weak attempt to lower the influx of high value weapons at worst.

Nobody asked for this, nobody wanted this, and yet here we are.

This is what you get from B-team, because A-team is long gone.
Buntkreuz Nov 20, 2019 @ 6:09am 
Originally posted by ZAToM \\{{~*~}}//:
i had this in another topic already and i REALLY HOPE i am wrong but i THINK the weapon unlock system is what we got for crafting because that got removed from the roadmap

tbh i honestly feel insulted by that weapon unlock system in combination with prestige

i cant think of any other game that punishes you for playing like that without ANY reward (i dont care about stupid skins)
Yeap but not only the weapon crafting system but also sidemissions/objectives would be connected to all of that.
Since a few of these features that are crucial for it to work properly got just scrapped (or postponed but honestly i dont give a damn it should already be in the game), this system feels out of place and stupid. Well, deal with it, thats how it is.
Amur Nov 20, 2019 @ 7:33am 
And it's funny how small ammount of blood bond you can get after all this grinding. Only for one match you can get 10 blood bonds, but in book of weapon only 1-5.
Book of monsters even worse.
All this grind kills prestige mechanics.
Last edited by Amur; Nov 20, 2019 @ 7:34am
Buntkreuz Nov 20, 2019 @ 9:18am 
considering a skin costs several hundred, its also a clear how long you have to play to get all of them.
Or pay 50€ for about half of them.
notSure (Banned) Nov 20, 2019 @ 9:56am 
Originally posted by Raptros:
Nobody asked for this, nobody wanted this, and yet here we are.

100% this

thanks for nothing crytek
Skinii Nov 20, 2019 @ 3:20pm 
I really wish games would follow suit of Titanfall 2's prestige system. The more you prestige, the faster you can continue to do so and the more you already have unlocked for your next prestige. I really like the concept and most of the gameplay of Hunt but the way this system is I doubt Ill ever even use certain weapons / tools / consumables because of the unlock system.

Example: In order to unlock the STANDARD full size crossbow you have to first gain EXP with the hand crossbow....all fine on paper apart from the fact the hand crossbow is just horrid to use. RIP crossbow, you were fun pre- 1.0.
Buntkreuz Nov 20, 2019 @ 3:23pm 
Originally posted by Skinii:
I really wish games would follow suit of Titanfall 2's prestige system. The more you prestige, the faster you can continue to do so and the more you already have unlocked for your next prestige. I really like the concept and most of the gameplay of Hunt but the way this system is I doubt Ill ever even use certain weapons / tools / consumables because of the unlock system.

Example: In order to unlock the STANDARD full size crossbow you have to first gain EXP with the hand crossbow....all fine on paper apart from the fact the hand crossbow is just horrid to use. RIP crossbow, you were fun pre- 1.0.
And even worse, then you have to go through the glorious poison crossbow, the best weapon right after bare fists.
Major Marquis Nov 22, 2019 @ 9:50am 
It really doesnt take that long, just kill zombies with the gun(melee kills with weapon count). But yes, book of weapons is wiped. After i unlock sparks at 26, i can have sniper by rank 34 or so.
Buntkreuz Nov 22, 2019 @ 11:22am 
Its rather the standard stuff that bothers me and the categorization they do.
For example you have to go through several crossbow unlocks before you get the big one, they should be separated between hand and large ones.
Same with shotguns or the uppercut.
The Uppercut belongs into a completely different category than the other caldwell guns. Mostly because its used for a totally different purpose than the others. It makes no sense to go through a set of small calibre pistols to get a revolver that is used for a totally different setup.
And as said, the worst is the standard stuff unlocks.
Why do i have to spam dozens upon dozens of vital shots until i get to the buff shots?
This also means that people further ahead have access to objectively better tools than people on lower bloodrank. While you can just equip a big vital shot i have to go through the unlocks first.
I also have to throw decoys around for no other purpose than reaching the next step and gain access to gadgets that are vital for many setups.
Its stupid.

The specializations are fine. The more i use a gun the more experience i get with it and the more bonds i get.
But if they had actually clever designers in their team they would have realized already, that it would make more sense to link the weapon progression to the weapon skins.
Play a lot with Sparks and you get a SParks skin. Play even more and reach higher specalization ranks with it and your skin gets even more nice details.
Last edited by Buntkreuz; Nov 22, 2019 @ 11:24am
TAsme Nov 22, 2019 @ 1:13pm 
This are kind of funny answer posts. So much people are whining that this game is not as hardcore anymore. And at the same time they are complaining about the difficulty :D.

Oh good ol´Hunt where are you XD
Buntkreuz Nov 22, 2019 @ 1:17pm 
Difficulty ≠ Grind
Skinii Nov 23, 2019 @ 2:26pm 
I've tried spamming Decoys in order to unlock things with the "Use Deception Item" prerequisite, but it seems to only increase the amount I've used by 1, no matter if I used a dozen in one match. Is that some sort of bug or do you really need to run 25+ different matches for certain unlocks?
TAsme Nov 23, 2019 @ 3:12pm 
Originally posted by Dr. Damn Nation:
Difficulty ≠ Grind

No one ever gets forced to prestige in this game.
So if you do prestige it is your choice to do the grind. So plz explain why anyone would complain about his own choosen path?

And yes prestige is kind of adding difficulty to the game (choosen by yourself just to mention), because you need to do the grind in order to unlock the stronger weapons again.
Last edited by TAsme; Nov 23, 2019 @ 3:14pm
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Date Posted: Nov 19, 2019 @ 6:33pm
Posts: 23