Hunt: Showdown 1896

Hunt: Showdown 1896

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robagio 2019 年 10 月 4 日 下午 11:33
Steam family sharing
I can't play this game through steam family sharing.. Why's that ?? Thx
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目前顯示第 1-15 則留言,共 16
dvair 2019 年 10 月 4 日 下午 11:35 
Family sharing is not allowed with this game, do a discussion search and you will see many posts on it.
Valentine 2019 年 10 月 5 日 上午 10:06 
Family sharing isn't supported.

引用自 cry_blakki
Hello!

Family share being disabled is intended, the fact that it was allowed before was the bug instead, as people could easily create another account when banned by just family sharing, and it has been fixed with this patch.
Gerry The Leper 2019 年 10 月 9 日 上午 4:48 
Just ban the original and shared accounts like almost every other game does. Your reasoning is complete BS. Family sharing was only disabled on release as a selfish anti-consumer measure.
Лузер по жизни (已封鎖) 2019 年 10 月 9 日 上午 5:04 
Idk, why to use family share if you can give your password and share? Maybe its agains rules, but as here at forums much people said about cheating: then prove itXD
最後修改者:Лузер по жизни; 2019 年 10 月 9 日 上午 5:05
notSure (已封鎖) 2019 年 10 月 9 日 上午 5:15 
no family sharing = more money

thats the real reason
最後修改者:notSure; 2019 年 10 月 9 日 上午 5:16
Gerry The Leper 2019 年 10 月 9 日 上午 5:18 
Family sharing is a great way to let your friends try your games before buying them. I'm often the first person to pull the trigger on a multiplayer game, my friends play it through family sharing and often end up buying it so we can play together. Because of this my friends have no interest in Hunt and I have to play alone. If I had known they were going to revoke access I wouldn't have bought it at all because games like this suck solo.
最後修改者:Gerry The Leper; 2019 年 10 月 9 日 上午 5:19
Valentine 2019 年 10 月 9 日 上午 7:17 
引用自 Gerry The Leper
Just ban the original and shared accounts like almost every other game does. Your reasoning is complete BS. Family sharing was only disabled on release as a selfish anti-consumer measure.
It was already discussed in similar topics how it was being abused.

Refer to the quote below
引用自 Malavoglia
引用自 Amur
Say "thanks" to cheaters.
Quote from Steam: "Will I be punished for any cheating or fraud conducted by other users while playing my games?
Your Family Library Sharing privileges may be revoked and your account may also be VAC banned if your library is used by others to conduct cheating or fraud. Additionally, VAC-banned games cannot be shared. We recommend you only authorize familiar computers you know to be secure. And as always, never give your password to anyone."

So it's only a greedy move, nothing more.
Manual bans don't transfer like automatic bans with family share via EAC. It's not just cheaters, it's team killers and other people who ruin the fun of others (griefers). If you read the statement you quoted there is "MAY be revoked and your account MAY also be VAC banned" which is not EAC since EAC is not VAC. Meaning it wasn't always automatically banning the both accounts. They noticed it was more being abused than what it's intended for. They've also stated that they never planned to use Family share.
最後修改者:Valentine; 2019 年 10 月 9 日 上午 7:19
Axsdenied 2019 年 10 月 9 日 上午 7:21 
引用自 Gerry The Leper
Family sharing is a great way to let your friends try your games before buying them. I'm often the first person to pull the trigger on a multiplayer game, my friends play it through family sharing and often end up buying it so we can play together. Because of this my friends have no interest in Hunt and I have to play alone. If I had known they were going to revoke access I wouldn't have bought it at all because games like this suck solo.

Steam has a built in mechanism to help you "try" games. You can refund within 2 hours of play or 2 weeks of owning it.

The developer is under no obligation to support sharing.

If your friends can't use the built in mechanism, then they really didn't have interest anyway.
Лузер по жизни (已封鎖) 2019 年 10 月 9 日 上午 7:26 
引用自 Axsdenied
引用自 Gerry The Leper
Family sharing is a great way to let your friends try your games before buying them. I'm often the first person to pull the trigger on a multiplayer game, my friends play it through family sharing and often end up buying it so we can play together. Because of this my friends have no interest in Hunt and I have to play alone. If I had known they were going to revoke access I wouldn't have bought it at all because games like this suck solo.

Steam has a built in mechanism to help you "try" games. You can refund within 2 hours of play or 2 weeks of owning it.

The developer is under no obligation to support sharing.

If your friends can't use the built in mechanism, then they really didn't have interest anyway.
So maybe devs and steam pushing players to pirate they games to check them before buying?
Gerry The Leper 2019 年 10 月 9 日 上午 7:34 
引用自 Valentine
Manual bans don't transfer like automatic bans with family share via EAC.

Surely there's a way that game devs can see info like "X has launched Hunt Showdown, shared from Y, Y is banned, so X is now banned too" and vice versa?


引用自 Axsdenied
Steam has a built in mechanism to help you "try" games. You can refund within 2 hours of play or 2 weeks of owning it.

The 2-hour window is completely useless for trying anything. I never use it to trial games for fear of going over it. You could spend an hour going through settings.

引用自 Axsdenied
The developer is under no obligation to support sharing.

I often doubt if this is true. Valve got in trouble with the EU for not allowing the resale of digital games and then suddenly they add this limited family sharing method. It wasn't out of the goodness of their hearts so I wonder of devs who opt out are illegally ignoring a European court ruling.
Лузер по жизни (已封鎖) 2019 年 10 月 9 日 上午 8:00 
引用自 Gerry The Leper
The 2-hour window is completely useless for trying anything. I never use it to trial games for fear of going over it. You could spend an hour going through settings.
What impression can be made about the game in 2 hours? almost a pve game. And then the player reaches a certain rank, the game changes its vector by 180 degrees towards pvp in a way it's a swindle so it’s better, of course, to somehow show the game to friends before they buy it.

But in general it means that you shared a game with your family, and it’s very strange that, for example, I can’t let my brother play or momXD
最後修改者:Лузер по жизни; 2019 年 10 月 9 日 上午 8:08
Valentine 2019 年 10 月 9 日 上午 8:08 
引用自 REKTOSAUR
引用自 Axsdenied

Steam has a built in mechanism to help you "try" games. You can refund within 2 hours of play or 2 weeks of owning it.

The developer is under no obligation to support sharing.

If your friends can't use the built in mechanism, then they really didn't have interest anyway.
So maybe devs and steam pushing players to pirate they games to check them before buying?
Pirating a multiplayer online game isn't really a smart way to check a game out.



引用自 Gerry The Leper
引用自 Valentine
Manual bans don't transfer like automatic bans with family share via EAC.

Surely there's a way that game devs can see info like "X has launched Hunt Showdown, shared from Y, Y is banned, so X is now banned too" and vice versa?


引用自 Axsdenied
Steam has a built in mechanism to help you "try" games. You can refund within 2 hours of play or 2 weeks of owning it.

The 2-hour window is completely useless for trying anything. I never use it to trial games for fear of going over it. You could spend an hour going through settings.
EAC is a third party anti-cheat and isn't as integrated into Steam as VAC.

There are ways to prevent access from the game and accounts tied, which one of them is HWID bans which prevents the player from playing the game again on the same system. I believe that's applied to most cheaters in EAC supported games. But that punishment is too excessive for people getting banned for other things other than cheating.

Support having to manually ban every single account tied and then having to ban the new accounts that the person creates with family sharing after a ban is just a endless cycle of work for support... Either way family sharing was never planned and it won't be supported. Those that used it should be happy that it was even there in early access. Even though most abused it.

You can still refund a game past the 2 hour mark. Its completely dependent on the reason for refund and the support at hand.

Лузер по жизни (已封鎖) 2019 年 10 月 9 日 上午 8:15 
引用自 Valentine
引用自 REKTOSAUR
So maybe devs and steam pushing players to pirate they games to check them before buying?
Pirating a multiplayer online game isn't really a smart way to check a game out.
By the way, I just checked, and really, I did not find any pirated servers so in a way, the developers did a good job. On the other hand, I bought it a long time ago and now I experience the whole range of emotions from the love to hate and back throughout the yearXD Who knows what I’d do, if checked it in some other way before the purchase so of course you need some ways to play before buying.
最後修改者:Лузер по жизни; 2019 年 10 月 9 日 上午 8:16
Axsdenied 2019 年 10 月 9 日 上午 10:17 
引用自 REKTOSAUR
引用自 Gerry The Leper
The 2-hour window is completely useless for trying anything. I never use it to trial games for fear of going over it. You could spend an hour going through settings.
What impression can be made about the game in 2 hours? almost a pve game. And then the player reaches a certain rank, the game changes its vector by 180 degrees towards pvp in a way it's a swindle so it’s better, of course, to somehow show the game to friends before they buy it.

But in general it means that you shared a game with your family, and it’s very strange that, for example, I can’t let my brother play or momXD

This essentially describes a scenario where you want to be allowed to "evaluate" any game for an arbitrary amount of time. Its arbitrary because you'd never get an agreed upon time between player communities on what is "enough time."

In other words, you want to play a game long enough to decide whether or not it's worth your money.

Outside of free to play games, that monetize you later, there is no industry standard here and not much of a winning scenario for the developers. How long is long enough? How much content is enough? You'll all have different opinions.

The real truth here is that you want to play the game for free.
Лузер по жизни (已封鎖) 2019 年 10 月 9 日 上午 11:21 
引用自 Axsdenied
This essentially describes a scenario where you want to be allowed to "evaluate" any game for an arbitrary amount of time. Its arbitrary because you'd never get an agreed upon time between player communities on what is "enough time."

In other words, you want to play a game long enough to decide whether or not it's worth your money.

Outside of free to play games, that monetize you later, there is no industry standard here and not much of a winning scenario for the developers. How long is long enough? How much content is enough? You'll all have different opinions.

The real truth here is that you want to play the game for free.
Generally fair. Well, let's just say, I wouldn’t set the trial time, but would return to the practice of demo versions. Although, in general, you can cheat with demo and make juice in the demo content, but in the full version, the smeared porridge from the gameplay. But after some reviews players will just play free demo therefore, it does not make sense, on the other hand, a short trial period(steams 2 hours) after which the game changes radically does not allow players to arrange a boycott for developers.
最後修改者:Лузер по жизни; 2019 年 10 月 9 日 上午 11:26
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