Total War: WARHAMMER II

Total War: WARHAMMER II

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JLHartsock Jul 14, 2022 @ 6:09pm
Foot Squires vs Battle Pilgrims?
I can make both, and want to know which is worth the effort.
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Showing 1-15 of 15 comments
grognardgary Jul 14, 2022 @ 6:47pm 
Most. depending on which lord you've got, to a certain extent. would say neither. I tend to disagree slightly. The battle pilgrims Frenzy and higher moral Makes them a better choice between the two listed
Last edited by grognardgary; Jul 14, 2022 @ 6:58pm
Dalai Llama Jul 14, 2022 @ 7:25pm 
In most situations you would go battle pilgrims as line infantry, as they simply hold better in my experience.

However, when your siege towers meet enemy walls, you want foot squires to pour out of them. Holding the line does not actually capture walls for you.

Anyway just bring more horses. Hammer and anvil is great, but it also works with 2 hammers.
Mr Robert House Jul 14, 2022 @ 8:09pm 
Both are pretty bad, i wouldn’t bother with them
yuzhonglu Jul 14, 2022 @ 8:23pm 
Neither.
One more stack of archers or lord, brets melee infantry are useless peace of crap
Last edited by grab these bandages; Jul 14, 2022 @ 8:27pm
Shiftingfaith64 Jul 15, 2022 @ 2:39am 
It would depend on the faction and the battle difficulty you are playing at. If you are playing on easy/normal battle diff. then go for battle pilgrims to hold lines and foot squires if you fight a lot of siege/wall battles.
Some factions/lord's make some of the melee unit's sort off viable.
If you are playing on higher battle diff. then normal I really would not recommend either(melee unit's under perform on high diff).
If you are someone that likes using melee units despite the higher battle difficulty I would recommend the bretonnia elite units mod. The mod gives you stronger melee units. Though if you like melee infantry in general I would recommend not playing bretonnia.
Because the strength of bretonnia is mostly in their cavalry.
grognardgary Jul 15, 2022 @ 8:02am 
Originally posted by Dalai Llama:
In most situations you would go battle pilgrims as line infantry, as they simply hold better in my experience.

However, when your siege towers meet enemy walls, you want foot squires to pour out of them. Holding the line does not actually capture walls for you.

Anyway just bring more horses. Hammer and anvil is great, but it also works with 2 hammers.
Well that and they can actually hurt things.
SpeaksTooFast Jul 15, 2022 @ 9:29am 
I would also lean towards neither, at least on hard or VH battle difficulty. The battle pilgrims should do a bit of damage but are not worth the investment in most cases. Squires are overpriced and only really good if fighting a lower tier unit without armor piercing.

If you really want a frontline infantry I think Spears with shields should hold almost as long as long and are cheaper but if trying to hammer and anvil make sure the hammer gets there sooner rather than later.

If trying to hold back forces from your ranged units having some spare cav lords reinforce can help out a lot as they can actually tank some damage and have reasonable leadership.
ArchAnge1LT Jul 15, 2022 @ 10:41am 
One is armor piercing, the other is not. Depends who you fighting.
Dalai Llama Jul 15, 2022 @ 1:52pm 
Originally posted by ArchAnge1LT:
One is armor piercing, the other is not. Depends who you fighting.

I appreciate your contribution, truly. But generally speaking, bretonnian foot troops are borderline useless when it comes to actually tailoring to an enemy. You'd be spot on with advice for this like empire, where you tailor your armies to fight specific enemies like chaos or vampires, but when it comes to the brets, the question is not what kind of damage they do, but what kind of job they have.

Foot squires will only ever be your damage dealers in sieges. Battle pilgrims can be line infantry in field battles. That's their job, and neither of them will actually decide outcomes of the normal campaign battles you will be fighting, because your real force multiplier is your cav. Even if you bring foot squires against chaos (because they are armor piercing), you likely would have fared better with the pilgrims because the squires will not actually make a difference in a straight up fight damage wise, while holding the line less well and getting annihilated quicker. Plus the price difference.

That's not to say you shouldn't bring infantry (archers for instance are a good thing to consider depending on enemy), but the consideration of melee infantry on bretonnia really needs to be role, rather than damage type.
D-Black Catto Jul 15, 2022 @ 2:25pm 
I played bretonnia as Gheeee(sound of choking on dead rat)pense in eye of vortex campaign, and there the very first thing you face is a full tack of undead versus your 10~ units.

So I struggled for a while to get through that first step, until I figured out what is bretonnia's entire gimmick, and also the way to win that battle.

So the entire gimmick of bretonnia is to send your heavily armored hero and lord forward so that enemy blobs around them, and bombard them with trebuchets and archers. Cavalry, which is slow af and happens to get stuck all the time, is only there to counter enemy cavalry.
grognardgary Jul 15, 2022 @ 5:15pm 
Ir start with louis and have pegasus knights to start with...
Salty Nobody Jul 16, 2022 @ 3:12am 
Foot Squires with all the buffs available are actually quite decent and can take on most things even on higher difficulties if you get their charge off. Support them with life magic, a relique and plenty of firepower and your cavalry will have all the time they need to flank.
Invisible Jul 16, 2022 @ 4:49am 
Peasant Mobs are the real powerhouse! Torches and Pitchforks for the win.
Dalai Llama Jul 16, 2022 @ 5:37am 
Originally posted by Invisible:
Peasant Mobs are the real powerhouse! Torches and Pitchforks for the win.

You are a person of culture. I tip my hat to you, good person!

https://youtu.be/uLp-LDHknXE
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Date Posted: Jul 14, 2022 @ 6:09pm
Posts: 15