Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
What are you playing and in what diff? Generally trying to out-gun the rats is very hard now, but they are still squishy.
As for campaign, they do tend to perform better than other facttions, but it's not a sure thing. Skyre tnedds to be wiped by Bretonnia in most of my campaigns, and Eshin tends to do well until very late, when it's 50-50 between them and Greenskins. The thing is it's not a sure deal, sometimes they do, sometimes they don't.
Clan Moulder? They have their fleshlabs that can buff units to ridicules levels (but i'm not sure if the AI can use it efficiently or at all) and Throt himself also have regeneration for himself and a armor buff for monsters in his army (and a ability to heal monsters later on).
Id say that in general Skaven units are just as squishy as before, clan Moulder experiments/monsters being a exception (as in when lead by the faction clan Moulder). But Skaven in general have really good ranged firepower now days with their weapon teams (ever since the prophet and the warlock DLC), the weapon teams are buffed further by clan Skyre (Also plagues has become a bit of a nightmare if you are facing clan Pestilence).
For real I've seen eshin and moors do okay a couple times but grimgor keeps them beat down until ordertide takes over and rules them all.
I've only seen skyrer do well when Marienburg randomly thumps bretonia early. I've even razed bretonia early as BM and they had a bajillion empty cities with me fighting reikland and a single riekland army wiped them out. Super annoying.
Pestilence gets murdered by early saurous.
Moulder doesn't use the lab I'm pretty sure and gets wrecked by Kislev/drycha/norsca/chaos lol.
Rictus lul
Seriously the only evil faction I've seen rule the whole map that was AI was dark elves or grimgor with some super early confeds. All the rest are too busy fighting each other to get going.
Their ambush is the most annoying thing for sure (encamp should negate it or greatly reduce the chance). Still there's a ton of ways to play around the AI. Also terror is your best friend, even at higher difficulty.
plus eshin gets cheats for sure
but they usually lose to the dwarf tide eventually
But yeah.. despite the AI handling skaven units poorly skaven is a dominant force.
Mors or eshin almost always dominate that area and fight with grimgor for bad lands. Tretch usually owns a third of naggaroth until malekith or Morathi kills him off. Ironically ikit is the underperformer. I have rarely seen him even beating brettonia.
I dunno man, maybe you've had a few unlucky playthroughs... Still though I've played a lot recently (thanks covid lol). I have yet to see any of them be the number 1 faction. Hell even number 2.
You just have to learn to play around the ambush mechanic and they become quite easy to fight. Set your own ambushes, they'll sprint into it to get that 1v4. I can also usually 1v3 their armies during an ambush because they position sooooo poorly on ambushes. Their artillery is stuck in trees and stuff like that.
Seriously not op man. Strong maybe.
This also affects slightly the dwarfs who had an edge over other armies in TT with their machines working much more solidly, though not perfect.
How would you solve this though? Try to make warmachines or weapons not function? I think their would be an outcry from the community about it. Especially from the multiplayer front where randomness is frowned upon.
I enjoy, and always did enjoy, it though. The idea being that your skill is derived from how you change your plans or adapt to something not working quite as expected. So I enjoy things like the Blood Bowl games (as well as TT) or Mordheim (both game and TT).
Risk management would be what I would describe it as with just two words. I always find that aspect to something interesting.
That way people can give you advice on how to deal with them. But saying that they are 100% op because you lost two campaigns against them is neither useful nor true.