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https://steamcommunity.com/sharedfiles/filedetails/?id=1159942572
and
https://steamcommunity.com/sharedfiles/filedetails/?id=2331838019
and
https://steamcommunity.com/sharedfiles/filedetails/?id=2437727919
This will fix most problems, maybe will even overpower large entities.
The issue in campaign is if your forced into using shock cavalry to counter other cavalry sometimes first, I don't see the reason why say Rieks/silver helms being a shock actually works, these can't contest other AL cavalry around their tier, whats the point of the shock role...
Use your medicore cav against dwarfes and you will see differences. Or against undead chaff or Tomb Kings infantry. Beware hard-conters like Bloodknights or these Halberd snakes :D
Use them against monsters or Bretonnia cav and they will loose too. Empire is, for me at least, the most well-rounded and balanced faction in this game.
Also yeah, having my shiny new mournfangs get wrecked by bottom of the barrel skaven infantry was just sad.
Check the mods listed above if your unhappy.
If that is the case, then sure it should be fixed.
But for the people saying heavy cav has always been bad. Well then I dont agree. I thought they where in a good place.
Heavy infantry on the other hand is the unit group that was underperforming. But maybe that was fixed?
Infantry are also not in the greatest spot, and fixing cavalry would probably hurt them even more. There's got to be some sort of compromise though where cavalry can behave like you would realistically expect them to, and perform reasonably well. If you can use a couple spells and nuke like 600 infantry units and have a handful of archers quadruple their value, I think that says more about what the actual problem is.
CA fixed a bug and broke something else
generally without including bugs i would say cav are in a good spot
but yeah as of writing this cav especially elite cav are in a really really bad spot cause of a charge calculation bug that basically ruins them
I agree. I never really had issues with cav until they changed the way mass works a few patches ago. I'm going to use that mod to revert those changed to see if cav feels better to use.
Either CA goofed or there's some bad code.