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Put them inside another melee unit and have them fight from there rather than being isolated. That's the advantage of a character on foot, he doesn't need to be fighting isolated.
This will make a huge difference because he won't get stabbed in the back and enemies with splash damage will divide their damage between him and the other entities of the unit.
Once he's leveled up and equipped, and especially if you took some of the tanky 40 pt traits, he'll be able to tank most things while being isolated if he needs to; but until then, that's not a proper way to use him.
Loremasters are as tanky on VH as are on easy. So there is no difference, unless he used them wrong in a first place.
That definitely means they wouldn't survive as long on very hard as they would on easy.
QUestion is about "are they tanky". Yes, those bonuses exist. But using em on lege/vh i tell you for sure, loremasters are damn tanky. I got replay, where guardian loremaster + tyrion with sword of khaine took down 2 DE staks lead by lokhir and crone. All lvl 40. 2 units vs 2 ll with full armies.
If THAT is not tanky enough - i dont know what is then. And those bonuses and penalties does not matter that much for heroes and lords. They have way more MD MA than most of units on battlefield so hit chance difference betwenn easy and lege are insignificant for those units after all calculations. It would be around cap anyway.
Well, i meant "there is no practical difference" as in "common sense" meaning. There is no difference how you use it on easy or on lege. THey are doing same, tanks the same. That is what matter.
We can run through calculations btw. I would not be surprised if there is no factual difference either. AS i said before - difference between hero unit and regular melee troops is already big. So with bonuses and penalties provided there can be no factual diffrerence and chance to hit would be same 8%.
EDIT.
Just loaded savefile with replay i mentioned. Loremaster have 77 MD. With bonus 24 MD with spell. 28% ward save. Lege difficulty. in this case unit should have AT LEAST 51 MA to have a difference between lege and easy. And that is w/o spell of loremaster. With that spell - 75 MA. THat is elite tier stat. And not all melee specialists have that either. And i dont count martial prowess in here, which boostss that stat even further.
So yeah, NO DIFFERENCE between easy and lege. They are just same in this case.
https://steamcommunity.com/sharedfiles/filedetails/?id=2425519241
Screenshot from replay.
For refference baseline MA for death hag is 62 and for khainite assassin is 70. Obviously you can boost them. But that is enough to see, that with all bonuses/penalties applied there is no practical and, in most cases, factual diffrence between easy and lege for purposes of loremaster tankiness.