Total War: WARHAMMER II

Total War: WARHAMMER II

View Stats:
klirko Aug 15, 2022 @ 8:56pm
Are all the Lizard dlc truly trash?
Basically everyone says the lizard part of the dlcs are utter and complete sewage water. Lizards are my favorite faction other than tomb kings and the Lizard Horde dlc seems fun but apparently not a thought went into how the vassal works which is bad because the vassal is basically your land
Last edited by klirko; Aug 15, 2022 @ 8:57pm
< >
Showing 1-15 of 25 comments
SpeaksTooFast Aug 15, 2022 @ 9:13pm 
Nah a few of my faves but they are also my favorite race to play.

Naki's does suffer from some serious diplomacy issues but you can still have a lot of fun with it. Would recommend playing it on a lower difficulty than you normally engage with.

If you enjoy the normal lizardmen gameplay the Cult of Sotek adds a lot of goodies that make them stronger and the Ghosts of Pahuax offer another unique experience that can be a lot of fun, although they play better on the vortex map than ME IMO.
Gresh Aug 15, 2022 @ 9:58pm 
Hunter and the Beast is the worst lord pack DLC of Warhammer 2, period. The vassal system for Nakai and the hostility system for Markus are pretty badly implemented. If you mitigate these problems with mods, then the units and the Lords themselves are pretty cool.

The other Lizard DLCs are pretty good. 'The Prophet and the Warlock' and 'The Silence and the Fury' are easily some of the best DLCs for W2, though the lizard portions pale in comparison to the non-lizard portions.
Abacus Aug 15, 2022 @ 10:03pm 
Originally posted by Dulce:
Hunter and the Beast is the worst lord pack DLC of Warhammer 2, period. The vassal system for Nakai and the hostility system for Markus are pretty badly implemented. If you mitigate these problems with mods, then the units and the Lords themselves are pretty cool.

The other Lizard DLCs are pretty good. 'The Prophet and the Warlock' and 'The Silence and the Fury' are easily some of the best DLCs for W2, though the lizard portions pale in comparison to the non-lizard portions.
They changed Nakai to a full faction in WH3. He's actually pretty cool now.
Last edited by Abacus; Aug 15, 2022 @ 10:04pm
Gresh Aug 15, 2022 @ 10:16pm 
Originally posted by B:
Originally posted by Dulce:
Hunter and the Beast is the worst lord pack DLC of Warhammer 2, period. The vassal system for Nakai and the hostility system for Markus are pretty badly implemented. If you mitigate these problems with mods, then the units and the Lords themselves are pretty cool.

The other Lizard DLCs are pretty good. 'The Prophet and the Warlock' and 'The Silence and the Fury' are easily some of the best DLCs for W2, though the lizard portions pale in comparison to the non-lizard portions.
They changed Nakai to a full faction in WH3. He's actually pretty cool now.

Mi tia toca la guitarra en WH3.
Originally posted by B:
Originally posted by Dulce:
Hunter and the Beast is the worst lord pack DLC of Warhammer 2, period. The vassal system for Nakai and the hostility system for Markus are pretty badly implemented. If you mitigate these problems with mods, then the units and the Lords themselves are pretty cool.

The other Lizard DLCs are pretty good. 'The Prophet and the Warlock' and 'The Silence and the Fury' are easily some of the best DLCs for W2, though the lizard portions pale in comparison to the non-lizard portions.
They changed Nakai to a full faction in WH3. He's actually pretty cool now.

Incorrect, he is pretty much the same there, they just buffed his income and some of the effects from his mechanic. Allies still declare war on the vassals in IME Beta.
Testikles Aug 15, 2022 @ 10:39pm 
Not at all. Yes, Lizardmen are in need of an update, but the DLC still offer you great content, and lots of the major issues can be solved by mods by now. There are some good Nakai mods out there, for example, which adress some of the shortcomings of his campaign.
stormleo77 Aug 15, 2022 @ 11:10pm 
They always get the short end of the stick.

DLC for wh2 has usually been 75% work on one race while the other gets reskins and scraps.

like grom the paunch...the greens got the best stuff while high elf got lions and reskins.
hunter and the beast was only one where the lizardmen were not the punching bags for another faction. But the whole dlc was meh with even the dreadsaurian being a more novelty showpiece unit.

lizardmen as a faction feel dated as they lack the spicier stuff and mechanics that beastmen, greenskins and demons have but are okay not wh2 norscan tier of bad.

But their legendary lords are trash.

krog gar has only generic combat buff.
Nakai loses to most things that are bigger than a horse.
Mazdamundi has a dogs dinner type spellbook with so much random useless spells.
Gor rok is just something enemies gather around for lord kroak (although his buffs for saurus are good)

i think they need an update by the next year.
Last edited by stormleo77; Aug 15, 2022 @ 11:10pm
Gorwe Aug 15, 2022 @ 11:20pm 
Originally posted by Hate Criminal:
Originally posted by B:
They changed Nakai to a full faction in WH3. He's actually pretty cool now.

Incorrect, he is pretty much the same there, they just buffed his income and some of the effects from his mechanic. Allies still declare war on the vassals in IME Beta.

This is why they should've tied him to some bigger power instead of a random make believe faction. While I don't think it's balanced, having him in a two way vassal state with Itza is ridiculous! My favorite experience bar none!
D-Black Catto Aug 16, 2022 @ 1:08am 
It's a meme, lizardmen dlcs are fine.
the commando Aug 16, 2022 @ 3:14am 
nakai is pretty bad but that's mostly because his whole campaign revolves around managing his vassels Tehenhauin is pretty great i absolutly love that you can initiate the great skaven war as him
Ardariel Aug 16, 2022 @ 3:26am 
Originally posted by B:
Originally posted by Dulce:
Hunter and the Beast is the worst lord pack DLC of Warhammer 2, period. The vassal system for Nakai and the hostility system for Markus are pretty badly implemented. If you mitigate these problems with mods, then the units and the Lords themselves are pretty cool.

The other Lizard DLCs are pretty good. 'The Prophet and the Warlock' and 'The Silence and the Fury' are easily some of the best DLCs for W2, though the lizard portions pale in comparison to the non-lizard portions.
They changed Nakai to a full faction in WH3. He's actually pretty cool now.

Well, i have not planned to buy TWW3 in any case. Now i`m not going to even try pirated version.

Seems like "pandering" mess from all comments i gather. INstead of developing unique traits into something interesting and playable, they just... pander. ♥♥♥♥ that.

Originally posted by Gorwe:
Originally posted by Hate Criminal:

Incorrect, he is pretty much the same there, they just buffed his income and some of the effects from his mechanic. Allies still declare war on the vassals in IME Beta.

This is why they should've tied him to some bigger power instead of a random make believe faction. While I don't think it's balanced, having him in a two way vassal state with Itza is ridiculous! My favorite experience bar none!

God i hope so. Making chaos have settlements was bad enough alredy.
Last edited by Ardariel; Aug 16, 2022 @ 3:28am
Basarab Laiota Aug 16, 2022 @ 3:49am 
Oxyotl's faction is the best thing about this game.

Originally posted by Ardariel:
God i hope so. Making chaos have settlements was bad enough alredy.

How is that "bad"? Taking the main villain faction and changing them from a clown-circus horde faction that dies in 12 turns into an actual threat is a great idea. There's almost no point to turning on the Chaos Invasion in Mortal Empires since it is such a joke.
Ardariel Aug 16, 2022 @ 3:55am 
Originally posted by Basarab Laiota:
Oxyotl's faction is the best thing about this game.

Originally posted by Ardariel:
God i hope so. Making chaos have settlements was bad enough alredy.

How is that "bad"? Taking the main villain faction and changing them from a clown-circus horde faction that dies in 12 turns into an actual threat is a great idea. There's almost no point to turning on the Chaos Invasion in Mortal Empires since it is such a joke.
Idc that much about AI chaos invasion, you always can have them scripted to make them a menace if you want. I care about player-controlled faction.

ANd that IS bad. Instead of unique horde faction with no ambush, that need to control enemy by invoking threat (which is not the case for any other faction, as you dont need to control their settlement "behind your back") you have clown-faction with cities, that is cheap rip-off of tww2 norsca.

What good is that? No, thank you. If you want chaos to be threatening in tww2 you can install copuple of mods and turn difficulty to legend. THey are threat enopugh to stop naggarond on its rails and even if they dont destroy them, they still turn the tide. ANd that is w/o mods. With mods you can make them dominate every game unless player unite forces against them.
D-Black Catto Aug 16, 2022 @ 4:15am 
Originally posted by Ardariel:
Originally posted by Basarab Laiota:
Oxyotl's faction is the best thing about this game.



How is that "bad"? Taking the main villain faction and changing them from a clown-circus horde faction that dies in 12 turns into an actual threat is a great idea. There's almost no point to turning on the Chaos Invasion in Mortal Empires since it is such a joke.
Idc that much about AI chaos invasion, you always can have them scripted to make them a menace if you want. I care about player-controlled faction.

ANd that IS bad. Instead of unique horde faction with no ambush, that need to control enemy by invoking threat (which is not the case for any other faction, as you dont need to control their settlement "behind your back") you have clown-faction with cities, that is cheap rip-off of tww2 norsca.

What good is that? No, thank you. If you want chaos to be threatening in tww2 you can install copuple of mods and turn difficulty to legend. THey are threat enopugh to stop naggarond on its rails and even if they dont destroy them, they still turn the tide. ANd that is w/o mods. With mods you can make them dominate every game unless player unite forces against them.

I love how both of you say clown this and clown that

assuming both of you are right, they only logical conclusion is that we live in clown's world
Ardariel Aug 16, 2022 @ 4:21am 
Originally posted by klirko:
Basically everyone says the lizard part of the dlcs are utter and complete sewage water. Lizards are my favorite faction other than tomb kings and the Lizard Horde dlc seems fun but apparently not a thought went into how the vassal works which is bad because the vassal is basically your land

Look, if you play nakai in vortex - it is pretty fun campaign. Sure, vassal sucks for the most part, but you placed so you can handle it. Go for a goals, deal with markus and be on your way, simple. Vassal is just a nice addition and even if he is destroyed - not a big deal.

WHere his campaign is indeed bad is in ME. Bad placement, technology dont let you get immunity to chaos attrition for quite a while, so you cant go to norsca, you cant really defend him and if you start migrating you got really behind in your horde development, so you can end up fighting much much harder armies. It is okay faction to play in coop, but other than that, nakai n ME is not that great.

So go vortex. Pick normal if you want, and have fun. DOnt bother about defending your vassal.
< >
Showing 1-15 of 25 comments
Per page: 1530 50

Date Posted: Aug 15, 2022 @ 8:56pm
Posts: 25