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Secondly if you hover over the auto resolve button it will most likely show you which troops you will lose.
Most battles that are pyrrhic victorys or lower should be played, except for a few cases.
Quick example, I had a pyrrhic victory in auto resolve as Count Noctilus with mid tier units full stack against a full stack dwar pirate lord army. Played it and got completly annihilated.
Some units / combos have more auto resolve power than actuall power when you play them. You need to get a feel for that though.
But from what you describe you auto resolve battles you will just straight up loose anyways and those are better played most of the time or to be avoided ;)
eg; If you autoresolve as Skaven with 20 units of clanrats and artillery, you'll lose every time.
But if you have ~8 Death Globe Bombadiers/Flamethrower rats and 11 Stormvermin/Clanrats, you'll win just about any autoresolve.
It also may not allow retreat if you’re in underway/world root/beastpath stance too.
Beyond that, it just depends on how badly you’re gonna get beat. If the AR decides that your army is just so much worse than the AI’s then yeah, it’s possible that they’ll wipe you out on the first round.
The one I really hate is when it tells you you’re gonna win a Pyrrhic victory and then you hit the button only to find the AI changes it’s mind and you’ve been dealt a valiant defeat.
Gotta admit, one of the unspoken helpful parts of W3 is that selecting your army and then hovering over an enemy force will give you an AR preview in the tooltip.
I should say, you can build armies for auto resolve, but then if AR gives you a defeat, your screwed, because it’s you’re only option.
I was using Tomb Kings.
What about if I have no more move points left? Will that result in army annihilation? Because I think that's what happened to me.
Why is it designed that way? When I lose in a manual battle, my guys will rout and some will survive.
Also, it can be useful, since when you win it wipes the ai out, which is hard to do manually without like 4 units of cav