Total War: WARHAMMER II

Total War: WARHAMMER II

View Stats:
Shau May 14, 2020 @ 2:58pm
Tips vs tomb kings
I was playing Repanse on her quest to kill all evil.

Fought some battles. Then I made some serious mistake idk at which turn, probably about 20. I wanted to attack tomb king khemri, but i accidentally declared war on the tomb king south of me. So I was in war with 2 tomb kings (both having 2 provinces). I managed to beat the southern tomb king in some decisive battles (the vampire coast was helping at that point by attacking khemri) Then ICame back to Khemri, who had conquered some more cities in the mean time. I got all cities except the capital, but my main army was in bad shape and sadly went intoa province that was quite extended. Of cource this mistake was punished badly and 2 turns latermy main army was wiped for the first time.

My issue is that the Khemri got stronger in every battle. And the traits of Bretonia are really bad. You can only field peasants with you commanders unless they fullfill some quests.

When I play tomb kings, I can recruit 3 slots +3 global slots per turn. I know legendary has some modifier that improves it by +4 i guess. However, it looked like they can recruit all armies in 1 territory at the same time which is quite insane. Every 3 turns fighting 3 full stacks..
Britonian armies seem to be very squishy or am i missing something? The heros were stong and tanking + dealing a lot of damage, but the rest was simply dying vs everything.

I was fielding mostly 2 paladin, repanse, 2 mages, 5 horses, 4 archer and 4 spearman with shields and 2 trebs. What army composition do you recommend? And what do you do until you unlock -50% upkeep for horses on commanders?
< >
Showing 1-15 of 61 comments
Feudal May 14, 2020 @ 3:04pm 
Bretonnian's focus entirely on high cost cavalry, which in theory should destroy Tomb Kings.

Of course in practice that's much harder than what I said.

The -50% horse upkeep for commanders is nearly pointless as Bretonnia (and probably every other faction. Mounts hardly cost anything.), they make so much money that losing armies is hardly even an issue. At least when I played Repanse for the first time not long ago she was SWIMMING in money by turn 40.

So what I can tell you is only field mostly Pegasus Knights with 2 trebs and maybe 4 poison bowmen. Only fight Tomb Kings in settlements, use the trebs to take out a tower or two then charge anybody on the walls with Pegasus Knights, keep the walls clear while the bowmen climb the walls and use them to shoot down on any of the Tomb King constructs and lords.

TK function like Vampires, so target lords. They should crumble pretty easily when the lord is dead.

Although, as Bretonnia, peasent bows aren't very accurate and don't have a lot of damage pershot. You might be better off focusing the constructs and leave the lords for Repanse or a knight later on.
Last edited by Feudal; May 14, 2020 @ 3:06pm
Shau May 14, 2020 @ 3:13pm 
I tried charging with 2 pegasus at 2 necropolian cavalery. The pegasus epically lost. Do you constantly micro? The basic cavalery you are staring with also loses every battle if you prolong combat. Often, I find it hard to escape combat. They simply get wiped out way too fast. but it'S interesting to hear that you do recommend not using any infantery. I was still struggling with money at turn 60 (don't remember the turn i stopped, because it seems to be impossible to kill the tomb kings now)
Feudal May 14, 2020 @ 3:22pm 
Originally posted by Shau:
I tried charging with 2 pegasus at 2 necropolian cavalery. The pegasus epically lost. Do you constantly micro? The basic cavalery you are staring with also loses every battle if you prolong combat. Often, I find it hard to escape combat. They simply get wiped out way too fast. but it'S interesting to hear that you do recommend not using any infantery. I was still struggling with money at turn 60 (don't remember the turn i stopped, because it seems to be impossible to kill the tomb kings now)

It's pretty micro. I have NO idea how somebody could play a prolonged Bretonnia campaign. I guess they just lightning strike everything, a 20v20 battle is already a lot of micro for me.

Anyways, you need to circle charge. I think only the Questing Knights are decent for getting stuck in and fight, every other cav should keep circle charging. On the walls with the Pegasus Knights, the only thing that should come up to fight them in skeletons so they should win a prolonged engagement. If they start losing try spamming a move order to get them off the wall and circle charge them.

About the infantry, they're pretty garbage. Only good for having a few to defend the trebs while the cavalry does all the work. The reason I say to forgo infantry entirely when attacking walls is because nobody will attack your trebs. Well, the Ushabti might. Maybe bring a unit of pikemen to keep that from happening.
Voxrox May 14, 2020 @ 3:23pm 
Pegasi are super squishy - I would not recommend building your army around it, unless you are really good at constantly cycle charge with them, and even then I don'T see it really being a good way to play Brets...use Pegasi more like a fast rear-charging joker, a unit to destroy catapults and tie down archers in the backline, or emergency-unit that can help wherever needed.

Repanse is actually not bad with her buffs to infantry. Hammer and anvil. Knights are key I think, but only knights are ... expensive, and micro-intensive. But also the damage-dealers of your faction...

A small, capable anvil of squires, or peasant-men at arms/polearms etc backed up by a Lord, Hero, Reliquae and some archers? With Questing Knights/Realm Knights..Solid enough.

A core of Knights, and Paladins to focus the deadliest constructs however is indeed good. Also Tomb King Lords are vulnerable to fire iirc - fire archers focusing them down might finish a battle quicker than you think
Feudal May 14, 2020 @ 3:25pm 
For field engagements tactics, I like to stick a lord into a huge melee and have some trebs shooting into the horde surrounding the lord. Just have to be careful not to get the lord killed, and use the cav to kill stragglers and arty while the horde is getting pummeled by the trebs. My trebs can get 400+ kills every battle that way.
Feudal May 14, 2020 @ 3:28pm 
Originally posted by Voxrox:
Pegasi are super squishy - I would not recommend building your army around it, unless you are really good at constantly cycle charge with them, and even then I don'T see it really being a good way to play Brets...use Pegasi more like a fast rear-charging joker, a unit to destroy catapults and tie down archers in the backline, or emergency-unit that can help wherever needed.

Repanse is actually not bad with her buffs to infantry. Hammer and anvil. Knights are key I think, but only knights are ... expensive, and micro-intensive. But also the damage-dealers of your faction...

A small, capable anvil of squires, or peasant-men at arms/polearms etc backed up by a Lord, Hero, Reliquae and some archers? With Questing Knights/Realm Knights..Solid enough.

A core of Knights, and Paladins to focus the deadliest constructs however is indeed good. Also Tomb King Lords are vulnerable to fire iirc - fire archers focusing them down might finish a battle quicker than you think

This guy seems to know more about Brets. I'm talking more about cheese tactics, why I said only attack walled settlements and use Pegasus deathstack. If you don't want to do a semi-cheesy tactic then you'll have to do a lot more micro with cavalry and infantry, which stuff I don't bother with. I hate cavalry. Why did I even play Bretonnia?
Last edited by Feudal; May 14, 2020 @ 3:29pm
Shau May 14, 2020 @ 3:38pm 
A 20v20 battle is alot of micro for you? Lol. Aparently i did not unlock lightning strike, till lvl 37. The tomb kings were attacking most of the time. So I tried to stealth-catch them. Attacking a settlement is impossible now. 3 Stacks guarding. And i don't win a single battle without major casulties. All these t5 usnits and regiments of renown...

Still, I don't get how you fight battles with less than 20v20. Do you always stop the game after turn 5-10?
Feudal May 14, 2020 @ 3:43pm 
Originally posted by Shau:
A 20v20 battle is alot of micro for you? Lol. Aparently i did not unlock lightning strike, till lvl 37. The tomb kings were attacking most of the time. So I tried to stealth-catch them. Attacking a settlement is impossible now. 3 Stacks guarding. And i don't win a single battle without major casulties. All these t5 usnits and regiments of renown...

Still, I don't get how you fight battles with less than 20v20. Do you always stop the game after turn 5-10?

I usually stop the game at turn 100. I just choose not to fight 40v40's and when I do I cheese, because to be honest, I'm way too mentally ill to be handling any of that. Get depressed too easily and give up too easily, so I tend to just sit back and not try too hard. 99% of my battles are 20v20.

With the 3 stacks guarding, lightning strike them. Lightning strike is THE skill to get in ANY campaign. Use it all the time. As I said before, I can't handle going above 20v20, so I rush lightning strike ASAP if I know I'll be fighting huge battles at some point. Most players go for lightning strike ASAP from what I've noticed, it just makes everything easier.
Last edited by Feudal; May 14, 2020 @ 3:46pm
zacharyb May 14, 2020 @ 3:44pm 
As Bretonnia you're supposed to phase out most of your Infantry units by around mid game. Only ones you'll want to keep are Trebs and archers, and even archers it depends on what you're fighting. You have to make sure you don't use Shock Cavalry like a regular melee unit otherwise they'll get destroyed easily, Shock Cavalry is meant to charge cycle if stuck in prolonged melee it usually goes bad for them.
Feudal May 14, 2020 @ 3:45pm 
I also meant 20v20 too much for me as in, specifically for Bretonnia. Because you HAVE to keep circle charging. 20v20 in any other race is fine. 40v40 is not fine.

Even with large army control turned off I usually give up half way through the battle and go do something less taxing.
Last edited by Feudal; May 14, 2020 @ 3:47pm
Shau May 14, 2020 @ 3:47pm 
Hang on, so you do play on easy right? And you only attack walled settlemets to abuse flyers? lol nvm I don't think you can really help me. It's like that one youtuber that's using heros and lords to waste ai ammo. You may of course do this, but i won't waste their ammo by abusing the ai, or fight only sieges with walls. If an army cannot win a battle (without 90% casulties) on the field while being slightly outnumbered, it's not a good army to my opinion.
Feudal May 14, 2020 @ 3:50pm 
Originally posted by Shau:
Hang on, so you do play on easy right? And you only attack walled settlemets to abuse flyers? lol nvm I don't think you can really help me. It's like that one youtuber that's using heros and lords to waste ai ammo. You may of course do this, but i won't waste their ammo by abusing the ai, or fight only sieges with walls. If an army cannot win a battle (without 90% casulties) on the field while being slightly outnumbered, it's not a good army to my opinion.

Yeah, that's what I was telling you. Cheese. What you said is a hard cheese tactic, I told you a not very cheesy tactic. Compared to others anyways.

And when did I say I play on easy ♥♥♥♥ breath? Jesus, I say I don't like doing more than 20v20 battles and you tell me this ♥♥♥♥♥♥♥♥♥? Sorry I told you a tactic that works, YOU try thinking of another tactic as Bretonnia, oh wait, you're on these forums here. Oh but my tactic? No it has thinking behind it. I'm dumb.
Last edited by Feudal; May 14, 2020 @ 3:51pm
zacharyb May 14, 2020 @ 3:51pm 
Originally posted by Shau:
Hang on, so you do play on easy right? And you only attack walled settlemets to abuse flyers? lol nvm I don't think you can really help me. It's like that one youtuber that's using heros and lords to waste ai ammo. You may of course do this, but i won't waste their ammo by abusing the ai, or fight only sieges with walls. If an army cannot win a battle (without 90% casulties) on the field while being slightly outnumbered, it's not a good army to my opinion.

Certain armies won't do good in certain situations, that's just the nature of things.
yuzhonglu May 14, 2020 @ 3:53pm 
If you're not bringing 8-10 trebs or more to every fight, you're playing Bretonnia wrong.

Purpose of knights is to protect the trebs and distract the enemy. Getting kills with them is secondary.

You mass knights with Bretonnia? It means you're a bad player. You don't understand how to play them. The key to playing Bretonnia is to mass trebuchets.
Last edited by yuzhonglu; May 14, 2020 @ 3:55pm
Feudal May 14, 2020 @ 3:56pm 
Originally posted by yuzhonglu:
If you're not bringing 8-10 trebs or more to every fight, you're playing Bretonnia wrong.

Purpose of knights is to protect the trebs and distract the enemy. Getting kills with them is secondary.

You mass knights with Bretonnia? It means you're a bad player. You don't understand how to play them. The key to playing Bretonnia is to mass trebuchets.

Well I'll give you (OP) a hint and hope you don't listen to this guy. Even if you're insulting me for literally no reason.

I wouldn't even tell you that he's trolling but it seems you might not be able to figure that out. Trebs are not a deathstack...
Last edited by Feudal; May 14, 2020 @ 3:57pm
< >
Showing 1-15 of 61 comments
Per page: 1530 50

Date Posted: May 14, 2020 @ 2:58pm
Posts: 61