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You even get lovely boosts to their Fealty by returning those lost MINOR settlements to them. Shouldn't be an issue in the slightest seeing as how the only actually dangerous army is Mannfred's own.
If you're struggling with the challenge that is the entirety of the Empire game, maybe try a lower difficulty.
If you want some tips, get lightning strike and wipe out the VC armies one by one. And focus on getting the good state troops early, buy them every time you can (15 turns cooldown). Nuln has great bonus. VCs are also terrible at detecting ambush armies. Marienburg and the starting area are also like two of the three highest income zones in the game, make sure you focus on their development.
I don't know what happens to you but I find them pretty greatful to have their lands back, since I don't break treaties I finds it's very easy to get friendship with these lands after all they don't have an army and just a weak settlement. I personally haven't seen the empire inter fighting a lot, mostly due to the mechanic only. if you give all of Stirland back to the count he has a plus 3 loyalty to you because of it. Even on hard and Very hard. But again that is what I see.
But of course, I just spotted who you are. Normally I ignore the names of posters, since it makes little difference to their questions...but you, Legostyle, have proven yourself exactly the sort of person so balls-to-the-wall ignorant and dismissive of reality that further discussion with you on any matter is pointless.
You gain Fealty with the Elector Count for returning the land. You also gain fealty with (I think all) Elector Counts for reviving them. So it can be useful for gaining Fealty with other ECs.
And now it's the turn of the Vampires to be dominant power for a bit.
I can win the campaign as Beastmen, so I have little sympathy.
You'll work it out, or you can try something else.
But complaining that you aren't getting the use out of your (comparitively shiny and new) faction mechanics is laughable.