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If you’re just fighting Greenskins i like to have long beards or ironbreakers as my front line, and lots of quarellers or rangers and cannons or grudge throwers to kill off lots of gobbos before they hit my front line.
If it’s the tomb Kings you’re gonna need lots of anti large, and same for the VC, except throw some iron drakes and flame cannons in since they’re so weak to flames, plus all the dwarves flame units are so insanely powerfully there’s no good reason to not have them other than lack of cash.
Build em before you need em.
That said, its tricky. Dwarfs dont really have any killer units and what they have doesnt scale.
The basic T1/2 army is warrior, crossbow, catapult.
Iron Breakers and Hammerers are great, but they arent the sort of step up above Warriors that Varghulfs are to Skeletons.
Once you start facing doom stacks, it becomes quite tricky.
1 agent
4 Ironbreakers (or 2 and 2 longbeards)
1 giant slayer
2 gyros
2 Irondrakes (flame and torpedo)
1 bugman
1 Thunderer
1 miner blasting charge
1 Flame cannon
1 cannon
4 Hammerers (or 2 and 2 longbeards)
You can use this versus anything
How often do you see those sorts of armies in game?? The AI is still a little derp at times but they've long since stopped making armies like that anymore in my campaigns.
Also disputable. Ironbreakers are about the tankiest infantry unit in the game to begin with, but by late game you've got enough buffs, high powered runesmiths/lords and Forge gear in support to make them monstrously powerful.
At the very least those Varghulfs would disintegrate long before they manage to cut through the Ironbreakers, who almost never seem to flee despite not being unbreakable, again late-game buffs being quite powerful all stacked up.
1 Lord
1 runeshmith
1 technician
3-4 organguns
~6 ironbrakers
2-3 thunderer
Something for your flanks, maybe hammerers
Iron breakers are very tanky, but they dont inflict a lot of damage, and are not unbreakable. they are very vulnerable to being isolated and pulled apart.
Pick a flank, engage the three units central to it with chaff or something that can hold them.
Engage the flank unit on the front, side and rear with heavy hitters and roll up the line. By the time the Other flank has redeployed, you will have broken half the line, and rolled up the support troops behind.
I've both done it and had it done to me.
In the back of course.