Total War: WARHAMMER II

Total War: WARHAMMER II

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Molkhiar Jul 25, 2022 @ 8:09am
Hellstorm rocket battery are BROKEN
Where to begin... these hellstorm rocket battery are OP! Range is too far, way too precise, way to powerful... soo many years and still those balance issues... I hate em!
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Showing 31-43 of 43 comments
Ardariel Jul 26, 2022 @ 10:04pm 
Vs AI? SUre. VS human? Not so much
Eminem Jul 27, 2022 @ 1:20am 
Originally posted by Molkhiar:
Where to begin... these hellstorm rocket battery are OP! Range is too far, way too precise, way to powerful... soo many years and still those balance issues... I hate em!

NERF THEM TO THE GROUND
grognardgary Jul 27, 2022 @ 6:41am 
You play to the strengths of your units and to the weaknesses of the enemy units. You compose your army the exact same way. This is the players advantage because the AI doesn't do that as an empire player I pretty much eliminated two upper tier weapons systems from my arsenal, The Helstorms and the laser truck The main reason for both is that they are one trick ponies and there are other things that can do the same trick and a lot of others as well.
Mr Robert House Jul 27, 2022 @ 10:56am 
fast units exist, single entities exist

not broken
Swaggaccino Jul 27, 2022 @ 11:01am 
Originally posted by D-Black Catto:
a lot of arty units are very strong, and along with mages, they are no.1 thing you need to watch out for

Just like how they are in real life lol. Even "primitive" WW1 artillery could flatten miles of battlefield. It's perfectly fair.
Verchial Jul 27, 2022 @ 9:50pm 
Helstorms are good for the player exactly because they are inaccurate. What? Yes.

The AI always knows what unit is being shot at and will try to dodge. (You know, like real combat soldiers know to do in real artillery strikes, because they can always tell by the angles of those barrels, rails or tubes in the distance exactly who is being targeted.)

Because the Helstorm rocket batteries are wonderfully inaccurate, often the AI units dodge right into their impacts.

And artillery is not really a big deal in this game anyhow. A player can dominate the battlefield with zero arty if the other units are up to par and used properly. Many PVP tourneys feature no artillery pieces recruited by either player.
LEET RAGE Jul 28, 2022 @ 4:41pm 
Peeps complain about this all the time, its a rock, paper, scissors scenario. Want to kill long range lob units? Bring some flying units or hide under trees. Flying units will make fast use of any long ranged lob unit in seconds.

Even more OP, get a Vanguard flying unit, place it in the corners of his side of the map (especially if there are trees there) and wait for his army to move out (set your army back) the artillery will be much slower, wait for the gap, and attack with flying unit. Bam no more problem.
Last edited by LEET RAGE; Jul 28, 2022 @ 4:47pm
Molkhiar Aug 3, 2022 @ 7:30am 
:steammocking: Yo,

So, I forgot to give some info : I play mostly on legendary, I have way over 2k hours of play, I rarely play chaos on TWWH2, I hate ingame cheese, the rocket battery is not the only thing broken, but it's the most annoying one imo (with exception to the laughable AI tactics & decisions).

I could also rant about HE, but I got used to fight almost every single battle against them (when I have no reinforcments available). :steamsalty:

also cheer up, 'em poster boys are taking this way to personal imo...
Raider Deci Aug 3, 2022 @ 10:05am 
Originally posted by Molkhiar:
:steammocking: Yo,

So, I forgot to give some info : I play mostly on legendary, I have way over 2k hours of play, I rarely play chaos on TWWH2, I hate ingame cheese, the rocket battery is not the only thing broken, but it's the most annoying one imo (with exception to the laughable AI tactics & decisions).

I could also rant about HE, but I got used to fight almost every single battle against them (when I have no reinforcments available). :steamsalty:

also cheer up, 'em poster boys are taking this way to personal imo...

You still havent said how they are broken. So how are they broken? From our pov they seem to work like they are intended to
Swaggaccino Aug 3, 2022 @ 10:44am 
Originally posted by LEET RAGE:
Peeps complain about this all the time, its a rock, paper, scissors scenario. Want to kill long range lob units? Bring some flying units or hide under trees. Flying units will make fast use of any long ranged lob unit in seconds.

Even more OP, get a Vanguard flying unit, place it in the corners of his side of the map (especially if there are trees there) and wait for his army to move out (set your army back) the artillery will be much slower, wait for the gap, and attack with flying unit. Bam no more problem.

My tactic is pretty much just send my flying units in and change their direction as soon as the rockets fire and they will always miss to their travel time. It's not hard but in order to waste their entire ammo you gotta do it for like what? 20 times? 30? If it's the only battle you do it in, it's not bad at all.... but in the late game... you gotta do this 3/4/5 times with lightning strike as their stacks approach your cities. Does get repetitive tbh.
Aleera Aug 3, 2022 @ 3:15pm 
Originally posted by Molkhiar:
:steammocking: Yo,

So, I forgot to give some info : I play mostly on legendary, I have way over 2k hours of play, I rarely play chaos on TWWH2, I hate ingame cheese, the rocket battery is not the only thing broken, but it's the most annoying one imo (with exception to the laughable AI tactics & decisions).
How is the rocket battery overpowered / annoying? You have fliers, single entities, magic, missile resist, fire resist, physical resist, ward save. Trees. Hellcannons.
Unless you're bringing nothing but Chosen, rocket batteries are not going to be a issue. Really a single hound unit can clear so many Helstorm without barely taking damage.

Originally posted by Molkhiar:
I could also rant about HE, but I got used to fight almost every single battle against them (when I have no reinforcments available). :steamsalty:

also cheer up, 'em poster boys are taking this way to personal imo...
Because your original post says nothing other then player skill level issues.
It has the highest base range sure. This part of your OP is correct. They're not precise. Helstorm are the literal only artillery unit ingame that keeps shooting itself. Not even poison wind mortars do that. Their damage isn't that crazy.
lPaladinl Aug 3, 2022 @ 4:15pm 
There's something very wrong when a joke about The Vietnam War in a thread about rockets being OP is something that ends up shadowbanned/removed silently. Especially within a community that is largely made up of history buffs due to the fact that many Total War games are historically based.

I pity anyone who suffers such a deficit with their sense of humor. Must be a miserable existence.
Last edited by lPaladinl; Aug 3, 2022 @ 4:28pm
kamikharzeeh Aug 3, 2022 @ 6:48pm 
they are not too accurate. even years ago as warriors of chaos, i just had a full army of chosen, straight marching through three empire hosts directly into the hellstorms. was solid losses, but for a 1v3 the straight push onto the hellstorms did surely work out. and that was even before the chaos overhaul (=wh1 factions overhaul)

as beastmen, its even more fun - any empire artillery gets sniped by few stalk goat bois lol
Last edited by kamikharzeeh; Aug 3, 2022 @ 6:49pm
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Date Posted: Jul 25, 2022 @ 8:09am
Posts: 43